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death [2022/12/08 14:51] cactusowl created |
death [2024/02/29 16:09] (current) joste [Death Items] |
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| It is a flexible path concerned with decay, disease, fear, darkness, creating and destroying the undead, and hindering and draining the living. | It is a flexible path concerned with decay, disease, fear, darkness, creating and destroying the undead, and hindering and draining the living. | ||
| - | It has no in-battle boost spell, but ??Skull Staff?? is a readily-accessible item booster at {{path> | + | It has no in-battle boost spell, but ??Skull Staff?? is a readily-accessible item booster at {{path> |
| ==== Standout death spells ==== | ==== Standout death spells ==== | ||
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| * ?? | * ?? | ||
| * ??Pale Riders??, ??Revive Wights??, and ??Legion of Wights??, creating more elite undead troops | * ??Pale Riders??, ??Revive Wights??, and ??Legion of Wights??, creating more elite undead troops | ||
| - | * ?? | + | * ?? |
| * ??Revive King??, ??Revive Bane?? and ??Revive Bane Lord??, making undead commanders | * ??Revive King??, ??Revive Bane?? and ??Revive Bane Lord??, making undead commanders | ||
| * ??Summon Spectre?? and ??Summon Mound Fiend??, which summon undead mages | * ??Summon Spectre?? and ??Summon Mound Fiend??, which summon undead mages | ||
| * ?? | * ?? | ||
| * ??Tartarian Gate??, a specialized lategame spell that calls back a Tartarian from Hell -- a defeated pretender god from an earlier Ascension War whose power is only matched by its need for therapy. See [[Tartarian Gate]] for details. | * ??Tartarian Gate??, a specialized lategame spell that calls back a Tartarian from Hell -- a defeated pretender god from an earlier Ascension War whose power is only matched by its need for therapy. See [[Tartarian Gate]] for details. | ||
| + | |||
| + | Spells that destroy the undead: | ||
| + | |||
| + | * ??Dust to Dust??, which damages one tile of undead | ||
| + | * ??Wither Bones??, which does large damage to all undead in an area | ||
| Spells that deal armor-negating damage through the power of unlife but that can be negated by magic resistance: | Spells that deal armor-negating damage through the power of unlife but that can be negated by magic resistance: | ||
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| * ?? | * ?? | ||
| * ?? | * ?? | ||
| + | |||
| + | Spells that put off one's absolute death: | ||
| + | * ??Skeletal Body?? and ??Skeletal Legion??, which confer [[physical-resistance|pierce resistance]] by making the body bony (though the latter is rather nasty) | ||
| + | * ?? | ||
| + | * ?? | ||
| Spells related to decay and aging: | Spells related to decay and aging: | ||
| * ??Decay??, which makes one target age quickly | * ??Decay??, which makes one target age quickly | ||
| - | * ??Wind of Death?? (with {{path>A}}), which makes a battlefield age quickly | + | |
| + | | ||
| * ??Burden of Time??, a global which makes all living things in the world age and die | * ??Burden of Time??, a global which makes all living things in the world age and die | ||
| * ??Rigor Mortis??, an oppressive battlefield enchantment that causes all living things to fatigue rapidly | * ??Rigor Mortis??, an oppressive battlefield enchantment that causes all living things to fatigue rapidly | ||
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| * ?? | * ?? | ||
| - | * ??Wailing Winds??, which continually applies fear effects to the enemy army, and can be very hard to counter for certain nations | + | * ??Wailing Winds?? |
| Spells that drain life to restore the caster' | Spells that drain life to restore the caster' | ||
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| {{template> | {{template> | ||
| + | {{tag> | ||