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decay [2021/06/04 16:03] loggy |
decay [2022/05/06 10:14] nunda link |
======Decay====== | ======Decay====== |
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{{abilities:decay.png|nolink}} A unit that is decaying is aged 5 years per combat round and has a variable chance to take damage based on the age of the unit. The number of years added is modified by normal effects that affect age rate, such as [[quickness]], [[slow]], or an unaging bless. Affected units may then take damage, which is calculated as ([[Old Age]] penalty * 5 + closed d10 - 1 + number of years actually aged)/10, rounded down. Additionally they are subject to the usual effects of age, which may include gaining afflictions and suffering additional damage if the unit is old. | {{abilities:decay.png|nolink}} A unit that is decaying is aged 5 years per combat round and has a variable chance to take damage based on the age of the unit. The number of years added is modified by normal effects that affect age rate, such as [[quickness]], [[slow]], or an unaging [[bless]]. Affected units may then take damage, which is calculated as ([[Old Age]] penalty * 5 + closed d10 - 1 + number of years actually aged)/10, rounded down. Additionally they are subject to the usual effects of age, which may include gaining afflictions and suffering additional damage if the unit is old. |
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An affected unit has a 1% chance to make a [[magic resistance]] check vs 14 every round of combat to be free of the decay(([[:user:loggy:age-decay|Analysis of the Dominions 5.51b executable]].)). | An affected unit has a 1% chance to make a [[magic resistance]] check vs 14 every round of combat to be free of the decay(([[:user:loggy:age-decay|Analysis of the Dominions 5.51b executable]].)). |