This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
decay [2020/04/04 18:18] loggy created |
decay [2023/04/30 22:42] (current) loggy moderate oopsies, also noted the retreating affliction sim is 100 rounds |
||
---|---|---|---|
Line 1: | Line 1: | ||
======Decay====== | ======Decay====== | ||
- | {{abilities: | + | {{abilities: |
+ | |||
+ | An affected unit has a 1% chance to make a [[magic resistance]] check vs 14 every round of combat to be free of the decay(([[: | ||
+ | |||
+ | The text displayed in white in battle replays on decaying units will read " | ||
+ | |||
+ | Like [[:poison damage|poison]] and [[profuse bleeding]], decay will continue to apply its effects to units in the 20 turns following completed combat. A unit that retreats off the field suffers 100 simulated rounds of various afflictions, | ||
{{tag> | {{tag> |