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demo-skratti-turbo-communions [2021/08/07 02:38]
7thpath
demo-skratti-turbo-communions [2021/08/07 02:40]
7thpath
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 {{:jotun_skratti_2_with_stats.png?200|}} {{:jotun_skratti_2_with_stats.png?200|}}
  
-{{:nations:ma:jotunheim:jotun_werewolf.png?200|}}+{{:nations:ma:jotunheim:jotun_werewolf.png?50|}}
  
 **Part 1:  Regen.**  The werewolf form is accessed by the "Change shape" command and has 53 HP and regenerates at 10% for 6 HP/round.  Jotunheim and Niefelheim get Irminsul, the preeminent Regen pretender chassis.  So slap a shroud of the battle saint on a werewolf once you reach construction 4 for another 10% regen bumping us up to 12 HP per round.  It is expensive but you can also put a ring of regeneration for +10%.  Finally, you can cast personal regen with a communion or sabbath master for a grand total of 40% regen and 24 HP per round.  This can be improved further with coral blades (construction 2) which give +8 HP and +4 HP per combat round for 30 HP per round. **Part 1:  Regen.**  The werewolf form is accessed by the "Change shape" command and has 53 HP and regenerates at 10% for 6 HP/round.  Jotunheim and Niefelheim get Irminsul, the preeminent Regen pretender chassis.  So slap a shroud of the battle saint on a werewolf once you reach construction 4 for another 10% regen bumping us up to 12 HP per round.  It is expensive but you can also put a ring of regeneration for +10%.  Finally, you can cast personal regen with a communion or sabbath master for a grand total of 40% regen and 24 HP per round.  This can be improved further with coral blades (construction 2) which give +8 HP and +4 HP per combat round for 30 HP per round.
demo-skratti-turbo-communions.txt · Last modified: 2021/08/07 02:41 by 7thpath