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divine-magic [2022/04/25 12:54]
nunda [Other Divine Spells] Divine Channeling pathboost
divine-magic [2022/04/25 12:54]
nunda [Other Divine Spells] clarifying
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 | ??Holy Word??              | {{path>H2}}       | //With a holy word from the next true God the priest is able to stun a sacred warrior of a false pretender.//                   | [[Stun|Stuns]] an opposing [[Sacred]] unit or [[Pretender]]. MR negates.        | | ??Holy Word??              | {{path>H2}}       | //With a holy word from the next true God the priest is able to stun a sacred warrior of a false pretender.//                   | [[Stun|Stuns]] an opposing [[Sacred]] unit or [[Pretender]]. MR negates.        |
 | ??Holy Avenger??           | {{path>H2}}       | //Any harm done to the casting priest will result in a divine bolt striking in the midst of the enemy.// | Each time the caster takes damage, the damager is hit with a 20 [[Armor-Negating|AN]] DMG beam during the next round. MR Negates. These build up with multiple hits, but only one will hit each round, and only three can hit after the caster's death.        | | ??Holy Avenger??           | {{path>H2}}       | //Any harm done to the casting priest will result in a divine bolt striking in the midst of the enemy.// | Each time the caster takes damage, the damager is hit with a 20 [[Armor-Negating|AN]] DMG beam during the next round. MR Negates. These build up with multiple hits, but only one will hit each round, and only three can hit after the caster's death.        |
-| ??Divine Channeling??      | {{path>H5}}       | //The priest channels the divine might of his God onto the battlefield. All friendly priests of low power have their priest skill increased for the duration of the battle.//                   | A [[battle-enchantment|Battlefield Enchantment]] that provides a +{{path>H1}} pathboost to all {{path>H1}} priests. This **does** cause Fatigue, 90 at base.       |+| ??Divine Channeling??      | {{path>H5}}       | //The priest channels the divine might of his God onto the battlefield. All friendly priests of low power have their priest skill increased for the duration of the battle.//                   | A [[battle-enchantment|Battlefield Enchantment]] that provides a +{{path>H1}} pathboost to all friendly {{path>H1}} priests. This **does** cause Fatigue, 90 at base.       |
  
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divine-magic.txt ยท Last modified: 2024/02/29 16:10 by joste