Differences
This shows you the differences between two versions of the page.
Both sides previous revision
Previous revision
|
Next revision
Both sides next revision
|
divine-magic [2022/04/25 12:54] nunda [Other Divine Spells] Divine Channeling pathboost |
divine-magic [2022/04/25 12:54] nunda [Other Divine Spells] clarifying |
| ??Holy Word?? | {{path>H2}} | //With a holy word from the next true God the priest is able to stun a sacred warrior of a false pretender.// | [[Stun|Stuns]] an opposing [[Sacred]] unit or [[Pretender]]. MR negates. | | | ??Holy Word?? | {{path>H2}} | //With a holy word from the next true God the priest is able to stun a sacred warrior of a false pretender.// | [[Stun|Stuns]] an opposing [[Sacred]] unit or [[Pretender]]. MR negates. | |
| ??Holy Avenger?? | {{path>H2}} | //Any harm done to the casting priest will result in a divine bolt striking in the midst of the enemy.// | Each time the caster takes damage, the damager is hit with a 20 [[Armor-Negating|AN]] DMG beam during the next round. MR Negates. These build up with multiple hits, but only one will hit each round, and only three can hit after the caster's death. | | | ??Holy Avenger?? | {{path>H2}} | //Any harm done to the casting priest will result in a divine bolt striking in the midst of the enemy.// | Each time the caster takes damage, the damager is hit with a 20 [[Armor-Negating|AN]] DMG beam during the next round. MR Negates. These build up with multiple hits, but only one will hit each round, and only three can hit after the caster's death. | |
| ??Divine Channeling?? | {{path>H5}} | //The priest channels the divine might of his God onto the battlefield. All friendly priests of low power have their priest skill increased for the duration of the battle.// | A [[battle-enchantment|Battlefield Enchantment]] that provides a +{{path>H1}} pathboost to all {{path>H1}} priests. This **does** cause Fatigue, 90 at base. | | | ??Divine Channeling?? | {{path>H5}} | //The priest channels the divine might of his God onto the battlefield. All friendly priests of low power have their priest skill increased for the duration of the battle.// | A [[battle-enchantment|Battlefield Enchantment]] that provides a +{{path>H1}} pathboost to all friendly {{path>H1}} priests. This **does** cause Fatigue, 90 at base. | |
| |
===== See More ===== | ===== See More ===== |