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dom5-gathering-sturm [2022/09/14 01:04] sturm Added the remaining Gathering Sturm Nations, fixed some descriptions |
dom5-gathering-sturm [2022/09/14 08:52] (current) sturm |
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====== The Gathering Sturm ====== | ====== The Gathering Sturm ====== | ||
- | The Gathering Sturm is a large modpack including far-reaching balance changes | + | The Gathering Sturm is a large modpack including far-reaching balance changes, entirely new nations for both the Middle and Late Age as well as an already well known and popular |
+ | All parts of the Modpack can be downloaded separately for higher compatibility with other mods or in one larger package that's meant to be played together. | ||
The list of balance changes can be found [[https:// | The list of balance changes can be found [[https:// | ||
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* **Magic:** Fire, Earth, Water, Death, Nature and some air. Higher paths on Kuningaz once 2000 gold has been accumulated. | * **Magic:** Fire, Earth, Water, Death, Nature and some air. Higher paths on Kuningaz once 2000 gold has been accumulated. | ||
* **Priests: | * **Priests: | ||
+ | [[gathering-sturm-niblungheim|Niblungheim Nation Page]] | ||
{{ : | {{ : | ||
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* **Magic:** Fire, Earth, Air and Water, some Astral, combat casters. Later on gets to choose between access to strong Nature and Blood magic or summoned Angels. | * **Magic:** Fire, Earth, Air and Water, some Astral, combat casters. Later on gets to choose between access to strong Nature and Blood magic or summoned Angels. | ||
* **Priests: | * **Priests: | ||
+ | [[gathering-sturm-loringia|Loringia Nation Page]] | ||
{{ :: | {{ :: | ||
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* **Priests: | * **Priests: | ||
* 10% Income bonus in coastal Forts. | * 10% Income bonus in coastal Forts. | ||
+ | [[gathering-sturm-abdera|Abdera Nation Page]] | ||
{{ :: | {{ :: | ||
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* **Priests: | * **Priests: | ||
* **Dominion: | * **Dominion: | ||
+ | [[gathering-sturm-hagia|Hagia Nation Page]] | ||
{{ :: | {{ :: | ||
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* **Priests: | * **Priests: | ||
* **Dominion: | * **Dominion: | ||
+ | [[gathering-sturm-heijou|Heijou Nation Page]] | ||
{{ :: | {{ :: | ||
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* **Magic:** Strong Air and Earth, some Nature and Astral. | * **Magic:** Strong Air and Earth, some Nature and Astral. | ||
* **Priests: | * **Priests: | ||
+ | [[gathering-sturm-shinar|Shinar Nation Page]] | ||
{{ :: | {{ :: | ||
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* **Magic:** Strong Astral, some Fire, Water, and Death. | * **Magic:** Strong Astral, some Fire, Water, and Death. | ||
* **Priests: | * **Priests: | ||
+ | [[gathering-sturm-carcosa|Carcosa Nation Page]] | ||
{{ :: | {{ :: | ||
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* **Priests: | * **Priests: | ||
* **Capital: | * **Capital: | ||
+ | | ||
{{ :: | {{ :: | ||
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* **Priests: | * **Priests: | ||
* **Forts:** Forts provide 25% extra resources. | * **Forts:** Forts provide 25% extra resources. | ||
+ | [[gathering-sturm-loringia|Loringia Nation Page]] | ||
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* **Priests: | * **Priests: | ||
* **Dominion: | * **Dominion: | ||
+ | [[gathering-sturm-hagia|Hagia Nation Page]] | ||
{{ :: | {{ :: | ||