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dom5-gathering-sturm [2022/09/14 01:04] sturm [The Gathering Sturm] |
dom5-gathering-sturm [2022/09/14 08:52] (current) sturm |
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====== The Gathering Sturm ====== | ====== The Gathering Sturm ====== | ||
- | The Gathering Sturm is a large modpack including far-reaching balance changes, entirely new nations for both the Middle and Late Age as well as an overhaul of almost all Vanilla sprites. Few aspects of the game remain unaltered, with small quality of life additions to different ages, adjusted magic sites, items, weapons, new spells and new as well overhauled nations in every age. Casting preferences have also been updated based on Lucid' | + | The Gathering Sturm is a large modpack including far-reaching balance changes, entirely new nations for both the Middle and Late Age as well as an already well known and popular |
+ | All parts of the Modpack can be downloaded separately for higher compatibility with other mods or in one larger package that's meant to be played together. | ||
The list of balance changes can be found [[https:// | The list of balance changes can be found [[https:// | ||
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* **Magic:** Fire, Earth, Water, Death, Nature and some air. Higher paths on Kuningaz once 2000 gold has been accumulated. | * **Magic:** Fire, Earth, Water, Death, Nature and some air. Higher paths on Kuningaz once 2000 gold has been accumulated. | ||
* **Priests: | * **Priests: | ||
+ | [[gathering-sturm-niblungheim|Niblungheim Nation Page]] | ||
{{ : | {{ : | ||
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* **Magic:** Fire, Earth, Air and Water, some Astral, combat casters. Later on gets to choose between access to strong Nature and Blood magic or summoned Angels. | * **Magic:** Fire, Earth, Air and Water, some Astral, combat casters. Later on gets to choose between access to strong Nature and Blood magic or summoned Angels. | ||
* **Priests: | * **Priests: | ||
+ | [[gathering-sturm-loringia|Loringia Nation Page]] | ||
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* **Priests: | * **Priests: | ||
* 10% Income bonus in coastal Forts. | * 10% Income bonus in coastal Forts. | ||
+ | [[gathering-sturm-abdera|Abdera Nation Page]] | ||
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* **Priests: | * **Priests: | ||
* **Dominion: | * **Dominion: | ||
+ | [[gathering-sturm-hagia|Hagia Nation Page]] | ||
{{ :: | {{ :: | ||
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* **Priests: | * **Priests: | ||
* **Dominion: | * **Dominion: | ||
+ | [[gathering-sturm-heijou|Heijou Nation Page]] | ||
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* **Magic:** Strong Air and Earth, some Nature and Astral. | * **Magic:** Strong Air and Earth, some Nature and Astral. | ||
* **Priests: | * **Priests: | ||
+ | [[gathering-sturm-shinar|Shinar Nation Page]] | ||
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* **Magic:** Strong Astral, some Fire, Water, and Death. | * **Magic:** Strong Astral, some Fire, Water, and Death. | ||
* **Priests: | * **Priests: | ||
+ | [[gathering-sturm-carcosa|Carcosa Nation Page]] | ||
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* **Priests: | * **Priests: | ||
* **Capital: | * **Capital: | ||
+ | | ||
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* **Priests: | * **Priests: | ||
* **Forts:** Forts provide 25% extra resources. | * **Forts:** Forts provide 25% extra resources. | ||
+ | [[gathering-sturm-loringia|Loringia Nation Page]] | ||
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* **Priests: | * **Priests: | ||
* **Dominion: | * **Dominion: | ||
+ | [[gathering-sturm-hagia|Hagia Nation Page]] | ||
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