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dom6:abysia-ma [2024/04/26 17:30] fenrir [Lore] |
dom6:abysia-ma [2025/01/24 11:36] (current) golfnut [Expansion] |
{{ :nations:flags:ma_abysia.png?nolink|}} | [[..abysia-ma|{{:wiki:dom6_version.png?100 }}]]{{ :nations:flags:ma_abysia.png?nolink|}} |
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====== MA Abysia, Blood and Fire ====== | ====== MA Abysia, Blood and Fire ====== |
//"Abysia does not have any clear inspirational sources. Malign devil-worshiping empires of the fantasy genre combined with some ancient Middle Eastern concepts, perhaps. Think of great temple ziggurats adorned with ever-burning braziers fed with still-beating hearts in pompous ceremonies, witnessed by a cowed populace of slaves and smoldering Abysian rulers. Imagine magma-lit caverns filled with screams, roars, and fleeting shadows. With blood sacrifices being part of the official state cult it might be considered an evil nation, but it is sprung from elemental forces, and only under infernal influence ‒ and ignorance - does the kingdom turn to evil. It is a tragic nation with a proud heritage, and dilution of their magic - perhaps due to temptation by infernal forces - leads it to embrace blood sacrifice." -Illwinter// | //"Abysia does not have any clear inspirational sources. Malign devil-worshiping empires of the fantasy genre combined with some ancient Middle Eastern concepts, perhaps. Think of great temple ziggurats adorned with ever-burning braziers fed with still-beating hearts in pompous ceremonies, witnessed by a cowed populace of slaves and smoldering Abysian rulers. Imagine magma-lit caverns filled with screams, roars, and fleeting shadows. With blood sacrifices being part of the official state cult it might be considered an evil nation, but it is sprung from elemental forces, and only under infernal influence ‒ and ignorance - does the kingdom turn to evil. It is a tragic nation with a proud heritage, and dilution of their magic - perhaps due to temptation by infernal forces - leads it to embrace blood sacrifice." -Illwinter// |
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Jotunheim is one of the original fourteen factions from //Dominions: Priests, Prophets, and Pretenders//. The others are [[Arcoscephale-ma|Arcoscephale]], [[Ermor-ma|Ermor]], [[Pythium-ma|Pythium]], [[Man-ma|Man]], [[Ulm-ma|Ulm]], [[Marignon-ma|Marignon]], [[Caelum-ma|Caelum]], [[C-tis-ma|C'tis]], [[Pangaea-ma|Pangaea]], [[Vanheim-ma|Vanheim]], [[Jotunheim-ma|Jotunheim]], [[Atlantis-ma|Atlantis]], and [[R-lyeh-ma|R'lyeh]]. | Abysia is one of the original fourteen factions from //Dominions: Priests, Prophets, and Pretenders//. The others are [[Arcoscephale-ma|Arcoscephale]], [[Ermor-ma|Ermor]], [[Pythium-ma|Pythium]], [[Man-ma|Man]], [[Ulm-ma|Ulm]], [[Marignon-ma|Marignon]], [[Caelum-ma|Caelum]], [[C-tis-ma|C'tis]], [[Pangaea-ma|Pangaea]], [[Vanheim-ma|Vanheim]], [[Jotunheim-ma|Jotunheim]], [[Atlantis-ma|Atlantis]], and [[R-lyeh-ma|R'lyeh]]. |
===== General Overview ===== | ===== General Overview ===== |
If you are considering picking this nation to play, what should you know? | If you are considering picking this nation to play, what should you know? |
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^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ | ^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ |
| {{path>B4}} (rare 5) \\ {{path>F3}} (rare 4) \\ {{path>S3}} (rare 4) \\ {{path>E1}} (rare 2) \\ {{path>H3}} | **Hero** \\ {{path>F3B3H3}} | Human Infantry \\ No Missile Weapons \\ Salamanders | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] \\ {{:abilities:heat_aura.png?15&nolink}} [[Heat Aura]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] \\ {{:abilities:assassin.png?15&nolink}} [[Assassin]] \\ {{:abilities:adept_crossbreeder.png?15&nolink}} [[Crossbreeder]] \\ {{:abilities:fire_power.png?15&nolink}} [[Fire Power]] | {{:misc:gui:fortress.png?30&nolink}} Standard Forts \\ {{:misc:gui:fortress.png?20&nolink}}Forts reduce Heat Scale deaths by two steps. \\ {{:misc:gui:cave.png?20&nolink}}{{:misc:gui:fortress.png?20&nolink}} Cave Forts have extra {{gold}}Gold and {{resources}}Resources. | | | {{path>B4}} (rare 5) \\ {{path>F3}} (rare 4) \\ {{path>S3}} (rare 4) \\ {{path>E1}} (rare 2) \\ {{path>H3}} | **Hero** \\ {{path>F3B3H3}} | Human Infantry \\ No Missile Weapons \\ Salamanders | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] \\ {{:abilities:heat_aura.png?15&nolink}} [[Heat Aura]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] \\ {{:abilities:assassin.png?15&nolink}} [[Assassin]] \\ {{:abilities:adept_crossbreeder.png?15&nolink}} [[Crossbreeder]] \\ {{:abilities:fire_power.png?15&nolink}} [[Fire Power]] \\ {{:abilities:grand_communicant.png?10&nolink}} [[Grand Communicant]] | {{:misc:gui:fortress.png?30&nolink}} Standard Forts \\ {{:misc:gui:fortress.png?20&nolink}}Forts reduce Heat Scale deaths by two steps. \\ {{:misc:gui:cave.png?20&nolink}}{{:misc:gui:fortress.png?20&nolink}} Cave Forts have extra {{gold}}Gold and {{resources}}Resources. | |
**Capitol Gems: **{{gems>5F}} \\ | **Capitol Gems: **{{gems>5F}} \\ |
**Heat Limit + 2** \\ | **Heat Limit + 2** \\ |
==== Commanders ==== | ==== Commanders ==== |
All MA Abysia commanders have: {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (25 to 30), {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50), {{:abilities:heat_aura.png?15&nolink}} [[Heat Aura]] (3 to 6), {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | All MA Abysia commanders have: {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (25 to 30), {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50), {{:abilities:heat_aura.png?15&nolink}} [[Heat Aura]] (3 to 6), {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] |
^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ |
| {{:nations:ma:abysia:slayer.png?nolink }} | **??Slayer#429??** \\ {{gold}} 95 \\ {{:misc:gui:resources.png?15&nolink}} 10 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (60) \\ {{:abilities:ambidextrous.png?15&nolink}} [[Ambidextrous]] (3) \\ {{:abilities:patience.png?15&nolink}} [[Patience]] (1) \\ {{:abilities:assassin.png?15&nolink}} [[Assassin]] | Commentary here. | | | {{:nations:ma:abysia:slayer.png?nolink }} | **??Slayer#429??** \\ {{gold}} 95 \\ {{:misc:gui:resources.png?15&nolink}} 10 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (60) \\ {{:abilities:ambidextrous.png?15&nolink}} [[Ambidextrous]] (3) \\ {{:abilities:patience.png?15&nolink}} [[Patience]] (1) \\ {{:abilities:assassin.png?15&nolink}} [[Assassin]] | Slayers are extremely flimsy assassins without gear. In Caves they will reliably assassinate Bekryde Province leaders but will die to anything else. With gear, they can be far more impactful in the mid-game. | |
| {{:nations:ma:abysia:beast_trainer.png?nolink }} | **??Beast Trainer#214??** \\ {{gold}} 70 \\ {{:misc:gui:resources.png?15&nolink}} 37 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:animal_awe.png?15&nolink}} [[Animal Awe]] (4) \\ {{:abilities:uninspiring.png?15&nolink}} [[Uninspiring]] (1) \\ {{:abilities:beastmaster.png?15&nolink}} [[Beastmaster]] (3) | Commentary here. | | | {{:nations:ma:abysia:beast_trainer.png?nolink }} | **??Beast Trainer#214??** \\ {{gold}} 70 \\ {{:misc:gui:resources.png?15&nolink}} 37 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:animal_awe.png?15&nolink}} [[Animal Awe]] (4) \\ {{:abilities:uninspiring.png?15&nolink}} [[Uninspiring]] (1) \\ {{:abilities:beastmaster.png?15&nolink}} [[Beastmaster]] (3) | Commentary here. | |
| {{:nations:ma:abysia:warlord.png?nolink }} | **??Warlord#119??** \\ {{gold}} 110 \\ {{:misc:gui:resources.png?15&nolink}} 34 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:ambidextrous.png?15&nolink}} [[Ambidextrous]] (2) \\ {{:abilities:taskmaster.png?15&nolink}} [[Taskmaster]] (2) \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??War Master#118??) | Commentary here. | | | {{:nations:ma:abysia:warlord.png?nolink }} | **??Warlord#119??** \\ {{gold}} 110 \\ {{:misc:gui:resources.png?15&nolink}} 34 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:ambidextrous.png?15&nolink}} [[Ambidextrous]] (2) \\ {{:abilities:taskmaster.png?15&nolink}} [[Taskmaster]] (2) \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??War Master#118??) | Commentary here. | |
| {{:nations:ma:abysia:anathemant_salamander.png?nolink }} | **??Anathemant Salamander#85??** \\ {{gold}} 260 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>F2H2R9}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Anathemant#327??) | Commentary here. | | | {{:nations:ma:abysia:anathemant_salamander.png?nolink }} | **??Anathemant Salamander#85??** \\ {{gold}} 260 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>F2H2R9}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] \\ {{:abilities:grand_communicant.png?10&nolink}} [[Grand Communicant]] \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Anathemant#327??) | Commentary here. | |
| {{:nations:ma:abysia:anathemant_dragon.png?nolink }} | **??Anathemant Dragon#86??** \\ {{gold}} 415 \\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 | {{path>F3E1H3,10%FESB}}{{path>R13}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Anathemant#327??) | Commentary here. | | | {{:nations:ma:abysia:anathemant_dragon.png?nolink }} | **??Anathemant Dragon#86??** \\ {{gold}} 415 \\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 | {{path>F3E1H3,10%FESB}}{{path>R13}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] \\ {{:abilities:grand_communicant.png?10&nolink}} [[Grand Communicant]] \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Anathemant#327??) | Commentary here. | |
| {{:nations:ma:abysia:warlock_apprentice.png?nolink }} | **??Warlock Apprentice#923??** \\ {{gold}} 190 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>S1B2R11}} \\ {{:abilities:adept_crossbreeder.png?15&nolink}} [[Crossbreeder]] (2) \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] | Commentary here. | | | {{:nations:ma:abysia:warlock_apprentice.png?nolink }} | **??Warlock Apprentice#923??** \\ {{gold}} 190 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>S1B2R11}} \\ {{:abilities:adept_crossbreeder.png?15&nolink}} [[Crossbreeder]] (2) \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] | Commentary here. | |
| {{:nations:ma:abysia:demonbred.png?nolink }} | **??Demonbred#87??** \\ {{gold}} 375 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:citadel.png?20&nolink}} Capital Only | {{path>F2B2H2R13}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]] (1) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Demonbred#121??) | Commentary here. | | | {{:nations:ma:abysia:demonbred.png?nolink }} | **??Demonbred#87??** \\ {{gold}} 375 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:citadel.png?20&nolink}} Capital Only | {{path>F2B2H2R13}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]] (1) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:grand_communicant.png?10&nolink}} [[Grand Communicant]] \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Demonbred#121??) | Your best Blood Hunter and they fly, so they are also your fastest Mage. Cap only recruitment so get another fort up to recruit your other mages in order to get more of these. They are sacred, reducing their upkeep so what's not to love? | |
| {{:nations:ma:abysia:warlock.png?nolink }} | **??Warlock#89??** \\ {{gold}} 400 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 \\ {{:misc:gui:citadel.png?20&nolink}} Capital Only | {{path>S2B3,100%FESB,10%FESB}}{{path>R17}} \\ {{:abilities:adept_crossbreeder.png?15&nolink}} [[Crossbreeder]] (6) \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Anathemant#327??) | Commentary here. | | | {{:nations:ma:abysia:warlock.png?nolink }} | **??Warlock#89??** \\ {{gold}} 400 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 \\ {{:misc:gui:citadel.png?20&nolink}} Capital Only | {{path>S2B3,100%FESB,10%FESB}}{{path>R17}} \\ {{:abilities:adept_crossbreeder.png?15&nolink}} [[Crossbreeder]] (6) \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Anathemant#327??) | Not as expensive as other Nation’s biggest mages, these guys are your path to higher Astral and Blood. The Warlock also gives you the best Crossbreeder results, so you’ll want to get enough of these guys to have forging, ritual and crossbreeding potential. They are old and will tend to pick up diseases, especially in Death scales, until you get Blood Feast to cure them. | |
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==== Troops ==== | ==== Troops ==== |
==== Summons ==== | ==== Summons ==== |
==Ritual== | ==Ritual== |
| {{infernal_breeding:hell_spawn_2967.png?15&nolink}}: {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (25), {{:abilities:heat_aura.png?20&nolink}} [[Heat Aura]] (3 to 6), {{:abilities:affliction.png?15&nolink}} [[Starting Affliction Chance]] (25% to 50%), {{:abilities:old_age.png?15&nolink}} [[Old Age Chance]] (25% to 33%), {{:abilities:wasteland_survival.png?20&nolink}} [[Wasteland Survival]] \\ |
| {{infernal_breeding:hell_spawn_2971.png?15&nolink}}: {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15), {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15), {{:abilities:affliction.png?15&nolink}} [[Starting Affliction Chance]] (50%), {{:abilities:old_age.png?15&nolink}} [[Old Age Chance]] (25% to 33%), {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survivor]], {{:abilities:undead.png?15&nolink}}{{:abilities:demon.png?15&nolink}} [[Part Undead, Demon]] |
^ Summon Spell ^ Unit ^ Special Attributes ^ Comments ^ | ^ Summon Spell ^ Unit ^ Special Attributes ^ Comments ^ |
| **??Summon Spectral Infantry??** \\ // (Conjuration 2) // \\ {{path>F1D1}} and {{gems>5D}} | {{:nations:ea:abysia:smoulderghost.png?nolink}} \\ ??Smoulderghost?? x 7 | {{:abilities:resist_fire.png?20&nolink}} [[Resist Fire]] (25) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (25) \\ {{:abilities:heat_aura.png?20&nolink}} [[Heat Aura]] (3) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:wasteland_survival.png?20&nolink}} [[Wasteland Survival]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] \\ {{:abilities:spiritform.png?15&nolink}} [[Spiritform]] | Commentary here. | | | **??Infernal Breeding??** \\ // (Blood 3) // \\ {{path>B2}} and {{gems>25B}} | {{infernal_breeding:hell_spawn_2967.png?nolink}} ??Hell Spawn#2967?? //or// | {{infernal_breeding:hell_spawn_2967.png?15&nolink}} {{:abilities:fire_power.png?20&nolink|Fire Power}}(1) {{:abilities:undisciplined.png?15&nolink|Undisciplined}} {{:abilities:animal.png?15&nolink|Animal}} {{:abilities:flying.png?15&nolink|Flying}} \\ {{:abilities:undead.png?15&nolink}}{{:abilities:demon.png?15&nolink}} [[Part Undead, Demon]] | Commentary here. | |
| **??Pride of Lions??** \\ // (Conjuration 3) // \\ {{path>N2}} and {{gems>9N}} | {{:nations:ea:abysia:great_lion.png?nolink}} \\ ??Great Lion?? x 15+ | {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:undisciplined.png?20&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?20&nolink}} [[Animal]] | Commentary here. | | | ::: | {{infernal_breeding:hell_spawn_2968.png?nolink}} ??Hell Spawn#2968?? //or// | {{infernal_breeding:hell_spawn_2967.png?15&nolink}} {{:abilities:Darkvision.png?15&nolink|Darkvision}}(50%) {{:abilities:fire_power.png?15&nolink|Fire Power}}(1) {{:abilities:undisciplined.png?15&nolink|Undisciplined}} | Commentary here. | |
| **??Contact Scorpion Man??** \\ // (Conjuration 8) // \\ {{path>F1E1}} and {{gems>12E}} | {{:nations:ea:abysia:scorpion_man.png?nolink}} \\ ??Scorpion Man?? | {{:abilities:Sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (5) \\ {{:abilities:Ambidextrous.png?15&nolink}} [[Ambidextrous]] (2) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\{{:abilities:wasteland_survival.png?20&nolink}} [[Wasteland Survival]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] | Commentary here. | | | ::: | {{infernal_breeding:hell_spawn_2969.png?nolink}} ??Hell Spawn#2969?? //or// | {{infernal_breeding:hell_spawn_2967.png?15&nolink}} {{:abilities:Darkvision.png?15&nolink|Darkvision}}(50%) | Commentary here. | |
| | ::: | {{infernal_breeding:hell_spawn_2970.png?nolink}} ??Hell Spawn#2970?? //or// | {{infernal_breeding:hell_spawn_2967.png?15&nolink}} {{:abilities:Darkvision.png?15&nolink|Darkvision}}(50%) \\ {{:abilities:undead.png?15&nolink}}{{:abilities:demon.png?15&nolink}} [[Part Undead/Demon]] | Commentary here. | |
| | ::: | {{infernal_breeding:hell_spawn_2971.png?nolink}} ??Hell Spawn#2971?? //or// | {{infernal_breeding:hell_spawn_2971.png?15&nolink}} {{:abilities:undisciplined.png?15&nolink|Undisciplined}} | Commentary here. | |
| | ::: | {{infernal_breeding:hell_spawn_2972.png?nolink}} ??Hell Spawn#2972?? //or// | {{infernal_breeding:hell_spawn_2971.png?15&nolink}} {{:abilities:undisciplined.png?15&nolink|Undisciplined}} \\ {{:abilities:flying.png?15&nolink|Flying}} | Commentary here. | |
| | ::: | {{infernal_breeding:hell_spawn_2973.png?nolink}} ??Hell Spawn#2973?? //or// | {{infernal_breeding:hell_spawn_2971.png?15&nolink}} {{:abilities:undisciplined.png?15&nolink|Undisciplined}} | Commentary here. | |
| | ::: | {{infernal_breeding:hell_spawn_2974.png?nolink}} ??Hell Spawn#2974?? //or// | {{infernal_breeding:hell_spawn_2971.png?15&nolink}} {{:abilities:flying.png?15&nolink|Flying}} | Commentary here. | |
| | ::: | {{infernal_breeding:hell_spawn_3061.png?nolink}} ??Hell Spawn#3061?? //or// | {{infernal_breeding:hell_spawn_2967.png?15&nolink}} {{:abilities:Darkvision.png?15&nolink|Darkvision}}(50%) {{:abilities:fire_power.png?15&nolink|Fire Power}}(1) {{:abilities:undisciplined.png?15&nolink}} | Commentary here. | |
| | ::: | {{infernal_breeding:hellbred_giant.png?nolink}} ??Hellbred Giant#3062?? | {{:abilities:affliction.png?15&nolink}} [[Starting Affliction Chance]] (50%) \\ [[Supply Size]] (10) \\ {{:abilities:old_age.png?15&nolink}} [[Old Age Chance]] (25%) \\ {{:abilities:resist_fire.png?15&nolink|Fire Resistance}}(15) {{:abilities:Darkvision.png?15&nolink|Darkvision}}(50%) {{:abilities:wasteland_survival.png?15&nolink|Wasteland Survivor}} | Commentary here. | |
| | **??Summon Spectral Infantry??** \\ // (Conjuration 2) // \\ {{path>F1D1}} and {{gems>5D}} | {{:nations:ea:abysia:smoulderghost.png?nolink}} \\ **??Smoulderghost#1656??** x 7 | {{:abilities:resist_fire.png?20&nolink}} [[Resist Fire]] (25) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (25) \\ {{:abilities:heat_aura.png?20&nolink}} [[Heat Aura]] (3) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:wasteland_survival.png?20&nolink}} [[Wasteland Survival]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] \\ {{:abilities:spiritform.png?15&nolink}} [[Spiritform]] | Commentary here. | |
| | **??Pride of Lions??** \\ //(Conjuration 3)// \\ {{path>N2}} and {{gems>9N}} | {{:nations:ea:abysia:great_lion.png?nolink}} \\ **??Great Lion#628??** x 15+ | {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:undisciplined.png?15&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] | Commentary here. | |
| | **??Contact Scorpion Man??** \\ // (Conjuration 8) // \\ {{path>F1E1}} and {{gems>12E}} | {{:nations:ea:abysia:scorpion_man.png?nolink}} \\ **??Scorpion Man#1649??** | {{:abilities:Sacred.png?20&nolink}} [[Sacred]]\\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (+5) \\ {{:abilities:Ambidextrous.png?15&nolink}} [[Ambidextrous]] (2) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:wasteland_survival.png?20&nolink}} [[Wasteland Survival]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] | Commentary here. | |
==== Other Spells ==== | ==== Other Spells ==== |
=== Combat === | === Combat === |
==== Expansion ==== | ==== Expansion ==== |
Different expansion options. | Different expansion options. |
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| In Caves: |
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| Pale ones - a walk in the park. If you have a half-decent bless you can take these provinces with 5-10 Lava Warriors. They’ll fall easily to Abysian infantry too. Your easiest expansion targets. |
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| Zots – Protect your commander and Zots will die easily. They tend to attack on round one. Once you have zots of your own, send some on Attack Rear and you’ll kill the mage. Your own zots will take high attrition from routed enemy troops so don’t send huge stacks of zots. |
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| Cavemen – easy once you have Zots. Attack Rear with flyers or with troglodytes after you have baited the cavemen elsewhere. If you go toe-to-toe with the troops, expect moderate losses as these boys hit hard. Bakemono-Sho tend to help keep them at bay. |
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| Bekrydes – take these provinces through assassination. If you have to fight, they will net and repel your troops but you’ll take minimal losses if you have even 40% of their numbers. |
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| Bakemono-Sho – Cheap to recruit and not too difficult to take. Drop zots on “Attack Rear” and you’ll normally snipe the commander. These guys help when fighting cavemen and are actually pretty handy chaff throughout the game. Not good against tramplers. If you have to fight them with conventional troops, they often have a few Ko-onis mixed in. |
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| Ko-Oni – they melt to Troglodytes (if you have some) but the easiest victory is the Zots again – attach rear and take out the commander. Ko-onis are easy to kill, but they become ethereal spirits after dying, which can be harder to kill without magic weapons or priests. |
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| Cynocephalians – the toughest fights in caves. The berserking warriors don’t rout and they usually tuck a shaman in the middle of the army. Go around these guys until you have numbers. Chaff to tie them up (bakemono-Sho work well here). If you see a small province with these guys, grab it early. The Warriors are good indies for you to recruit and the Shamans break you into Nature and Air. |
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| Shades – Depending on your bless, the best avenue here can be the salamanders (which have very little function in expansion otherwise). The suicidal little lizards can make a mess of shades, but you need enough of them and support them with troops to tie up the shades. Bakemono-sho are good indies for this role. |
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| Getting an early fort and lab going is worthwhile as it lets you recruit more of your resource-heavy troops and lets you focus you get more of your cap-only mages while still keeping up with research. You will likely be building a blood economy so use Bakemono-Sho provinces to build your scouts. |
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| Expansion armies of 10 sacreds will get you far, particularly if you have some chaff or Zots and you can pick your battles. |
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==== Early Game ==== | ==== Early Game ==== |