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dom6:alteration [2024/07/02 20:43]
fenrir [Alt 6]
dom6:alteration [2024/07/25 14:11] (current)
fenrir [Alt 6]
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 | ??Fire Resistant Warriors?? | {{path>W3}} \\ {{gems>1W}} | {{:abilities:resist_fire.png?nolink }} A Level-3 Resist. \\ Quite nice to have. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:resist_fire.png?15&nolink}} +5 [[Fire Resistance]] | | ??Fire Resistant Warriors?? | {{path>W3}} \\ {{gems>1W}} | {{:abilities:resist_fire.png?nolink }} A Level-3 Resist. \\ Quite nice to have. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:resist_fire.png?15&nolink}} +5 [[Fire Resistance]] |
 | ??Winter's Chill?? | {{path>W3}} | Makes many fellas cold... \\ from the inside out, anyway. \\ At least it's //kinda// gentle. | 20 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: 5 Squares (+1 per {{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:resist_cold.png?15&nolink}} [[Freeze]] (Slowed, 2d6 Cold [[Fatigue|FAT]]/rnd.) | | ??Winter's Chill?? | {{path>W3}} | Makes many fellas cold... \\ from the inside out, anyway. \\ At least it's //kinda// gentle. | 20 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: 5 Squares (+1 per {{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:resist_cold.png?15&nolink}} [[Freeze]] (Slowed, 2d6 Cold [[Fatigue|FAT]]/rnd.) |
 +| ??Bone Melter?? | {{path>W3N2}} | Turns a square to goo, \\ particularly the bones. \\ [[Spirit Form|Spirit Forms]] lack bones, \\ while the [[Ethereal]] hide theirs. | 20 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ +3 Precision \\ AOE: 1 Square \\ Base Penetration: 11 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ **[[Ethereal|Nonmagical]] Instakill** |
 | ??Ironskin?? | {{path>E2}} | {{:items:iron_face.png?nolink }} Give fellas \\ flawless skin, \\ as long as they don't mind \\ being //extra// conductive. | 40 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ +2 Precision \\ AOE: 1 Square \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) | | ??Ironskin?? | {{path>E2}} | {{:items:iron_face.png?nolink }} Give fellas \\ flawless skin, \\ as long as they don't mind \\ being //extra// conductive. | 40 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ +2 Precision \\ AOE: 1 Square \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) |
 | ??Group Stoneskin?? | {{path>E3}} | {{:items:marble_armor.png?nolink }} Stoneskin for many. \\ It's alright; \\ 6 [[Armor-Piercing|AP]] Cold DMG or more \\ will get through it, though. | 40 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 3 Squares (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} __**Stoneskin**__ \\ (+10 [[Natural Protection|NAT PROT]], up to 15, \\ or +3 if already 13 or higher) \\ {{:abilities:vulnerability_cold.png?15&nolink}} (-5 [[Cold Vulnerability|Cold Resistance]]) | | ??Group Stoneskin?? | {{path>E3}} | {{:items:marble_armor.png?nolink }} Stoneskin for many. \\ It's alright; \\ 6 [[Armor-Piercing|AP]] Cold DMG or more \\ will get through it, though. | 40 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 3 Squares (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} __**Stoneskin**__ \\ (+10 [[Natural Protection|NAT PROT]], up to 15, \\ or +3 if already 13 or higher) \\ {{:abilities:vulnerability_cold.png?15&nolink}} (-5 [[Cold Vulnerability|Cold Resistance]]) |
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 | ??Iron Bane?? | {{path>E3}} \\ {{gems>1E}} | {{:abilities:rusty_equipment.png?nolink }} The bane of iron, this spell gives it \\ a "durability" problem. \\ You //could// cast it underwater; \\ or you could wait a turn or two \\ before starting your battle. | 100 Fatigue \\ 150% Casting Time \\ 100% Battlefield Spell (Neutral) \\ {{:abilities:rusty_equipment.png?15&nolink}} [[Rust|Rusty Equipment]] (brittleness) \\ (Only affects Iron gear!) | | ??Iron Bane?? | {{path>E3}} \\ {{gems>1E}} | {{:abilities:rusty_equipment.png?nolink }} The bane of iron, this spell gives it \\ a "durability" problem. \\ You //could// cast it underwater; \\ or you could wait a turn or two \\ before starting your battle. | 100 Fatigue \\ 150% Casting Time \\ 100% Battlefield Spell (Neutral) \\ {{:abilities:rusty_equipment.png?15&nolink}} [[Rust|Rusty Equipment]] (brittleness) \\ (Only affects Iron gear!) |
 | ??Iron Pigs?? | {{path>E3N1}} \\ {{gems>9E}} | {{:independents:iron_pig.png?nolink }} Permanent Ironskin! \\ No one will volunteer for this; \\ thus, this spell applies it to swine. | **Ritual** \\ Impossible Underwater \\ Local \\ **??Iron Pig??** x10 (+½ per {{:misc:magic:earth.png?15&nolink}}) | | ??Iron Pigs?? | {{path>E3N1}} \\ {{gems>9E}} | {{:independents:iron_pig.png?nolink }} Permanent Ironskin! \\ No one will volunteer for this; \\ thus, this spell applies it to swine. | **Ritual** \\ Impossible Underwater \\ Local \\ **??Iron Pig??** x10 (+½ per {{:misc:magic:earth.png?15&nolink}}) |
-| ??Petrify?? | {{path>E5}} | {{:abilities:petrification.png?nolink }} Makes fellas rock-hard. \\ They're effectively \\ out-of-commission \\ until they battle ends; \\ or even afterwards, if their poor souls \\ can't adjust back to fleshiness. \\ They're made [[immobile]], though, \\ so this may lengthen battles a bit. | 40 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:independents:living_statue.png?9&nolink}} Stone negates \\ {{:abilities:petrification.png?15&nolink}} **__Petrification__** (Statue'd) \\ Helpless \\ {{:dom6:stats:prot.png?15&nolink}} Min. 20 [[Natural Protection]] \\ {{:abilities:resist_slash.png?15&nolink}} [[Physical Resistance|Slash Resistance]] (50%) \\ {{:abilities:resist_pierce.png?15&nolink}} [[Physical Resistance|Pierce Resistance]] (50%) \\ This ends with the battle, \\ or upon [[Twilight|Round 100]]. \\ **When This Ends:** \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 13 negates ({{:misc:magic:earth.png?15&nolink}}) \\ **Instakill** |+| ??Petrify?? | {{path>E5}} | {{:abilities:petrification.png?nolink }} Makes fellas rock-hard. \\ They're effectively \\ out-of-commission \\ until they battle ends; \\ or even afterwards, if their poor souls \\ can't adjust back to fleshiness. \\ They're made [[immobile]], though, \\ so this may lengthen battles a bit. | 40 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: 1 Square \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:independents:living_statue.png?9&nolink}} Stone negates \\ {{:abilities:petrification.png?15&nolink}} **__Petrification__** (Statue'd) \\ Helpless \\ {{:dom6:stats:prot.png?15&nolink}} Min. 20 [[Natural Protection]] \\ {{:abilities:resist_slash.png?15&nolink}} [[Physical Resistance|Slash Resistance]] (50%) \\ {{:abilities:resist_pierce.png?15&nolink}} [[Physical Resistance|Pierce Resistance]] (50%) \\ This ends with the battle, \\ or upon [[Twilight|Round 100]]. \\ **When This Ends:** \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 13 negates ({{:misc:magic:earth.png?15&nolink}}) \\ **Instakill** |
 | ??Control?? | {{path>S3}} \\ {{gems>1S}} | {{:abilities:magic_being.png?nolink }} Want an Angel servant \\ as Arcoscephale? \\ Simple! Just [[Enslavement|Enslave]] one! \\ Even the really advanced ones \\ rely on simple strands you can pull. | 100 Fatigue \\ 125% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being|Magic Beings]] only \\ {{:abilities:slave.png?15&nolink}} [[Enslavement]] (Made your Pawn) | | ??Control?? | {{path>S3}} \\ {{gems>1S}} | {{:abilities:magic_being.png?nolink }} Want an Angel servant \\ as Arcoscephale? \\ Simple! Just [[Enslavement|Enslave]] one! \\ Even the really advanced ones \\ rely on simple strands you can pull. | 100 Fatigue \\ 125% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being|Magic Beings]] only \\ {{:abilities:slave.png?15&nolink}} [[Enslavement]] (Made your Pawn) |
 | ??Rewrite Fate?? | {{path>S4}} \\ {{gems>1S}} | {{:abilities:twist_fate.png?nolink }} Helps a bunch out. \\ It might stop \\ a sizeable evocation! | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ +5 Precision \\ AOE: 20 Squares (+1 per {{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:twist_fate.png?15&nolink}} [[Twist Fate|Twisted Fate]] \\ (negates the next wound) | | ??Rewrite Fate?? | {{path>S4}} \\ {{gems>1S}} | {{:abilities:twist_fate.png?nolink }} Helps a bunch out. \\ It might stop \\ a sizeable evocation! | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ +5 Precision \\ AOE: 20 Squares (+1 per {{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:twist_fate.png?15&nolink}} [[Twist Fate|Twisted Fate]] \\ (negates the next wound) |
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 | ??Invisibility?? | {{path>G3}} | **A self-buff.** \\ {{:abilities:unseen.png?nolink }} Removes your image altogether. \\ [[ubar-ea|The Genies invented this]], probably! \\ It lasts until you get hurt; \\ presumably, the bruise/scratch isn't hidden. | 10 Fatigue \\ 100% Casting Time \\ **Overrides Blur** \\ **Overrides Displacement** \\ {{:abilities:glamour.png?15&nolink}} **Overrides [[Glamour-skill|Mirror Image]]** \\ {{:abilities:unseen.png?15&nolink}} __[[Unseen]]__ (Temp. Invisibility) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} Attacker swings [[Afflictions#Head-Afflictions|Blindly]] (-9 ATT) \\ **__When Attacking Someone Else:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} Defender dodges [[Afflictions#Head-Afflictions|Blindly]] (-9 DEF) \\ **Unseen ends when DMG is taken.** | | ??Invisibility?? | {{path>G3}} | **A self-buff.** \\ {{:abilities:unseen.png?nolink }} Removes your image altogether. \\ [[ubar-ea|The Genies invented this]], probably! \\ It lasts until you get hurt; \\ presumably, the bruise/scratch isn't hidden. | 10 Fatigue \\ 100% Casting Time \\ **Overrides Blur** \\ **Overrides Displacement** \\ {{:abilities:glamour.png?15&nolink}} **Overrides [[Glamour-skill|Mirror Image]]** \\ {{:abilities:unseen.png?15&nolink}} __[[Unseen]]__ (Temp. Invisibility) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} Attacker swings [[Afflictions#Head-Afflictions|Blindly]] (-9 ATT) \\ **__When Attacking Someone Else:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} Defender dodges [[Afflictions#Head-Afflictions|Blindly]] (-9 DEF) \\ **Unseen ends when DMG is taken.** |
 | ??Mirage?? | {{path>G4}} \\ {{gems>20G}} | **A province enhancement Ritual.** \\ {{:misc:gui:fortress.png?nolink }} A fake fort! \\ A castle of air! \\ An elaborate ruse! \\ Even Scouts are confused! \\ This'll get a laugh out of \\ besieging forces, hopefully. | **Ritual** \\ Range: 4 Provinces (Friendly) \\ Duration: 1 (+3 per {{gems>G}}) \\ (Or until the province changes Hands) \\ {{:misc:gui:fortress.png?15&nolink}} Adds a fake Fort | | ??Mirage?? | {{path>G4}} \\ {{gems>20G}} | **A province enhancement Ritual.** \\ {{:misc:gui:fortress.png?nolink }} A fake fort! \\ A castle of air! \\ An elaborate ruse! \\ Even Scouts are confused! \\ This'll get a laugh out of \\ besieging forces, hopefully. | **Ritual** \\ Range: 4 Provinces (Friendly) \\ Duration: 1 (+3 per {{gems>G}}) \\ (Or until the province changes Hands) \\ {{:misc:gui:fortress.png?15&nolink}} Adds a fake Fort |
 +
 +==== Alt 7 ====
 +
 +^ Spell ^ Req ^ Effect ^ Stats ^
 +| ??Phoenix Pyre?? | {{path>F2}} | **A self-buff.** \\ {{:abilities:phoenix_pyre.png?nolink }} Makes you half-Phoenix. \\ Die, and you'll return! \\ You'll even self-immolate. \\ This is //exhausting//, \\  **but it can trigger many times \\ in a single battle!** | Impossible Underwater \\ 20 Fatigue \\ 100% Casting Time \\ {{:abilities:phoenix_pyre.png?15&nolink}} __[[Phoenix Pyre]]__ \\ __**On Death:**__ \\ Triggers on your "last" life, \\ if you have under 100 [[Fatigue]]. \\ First, you explode. \\ - Range: 0 Squares (Centered on Caster) \\ - AOE: 50 Squares \\ - 10 [[Armor-Piercing|AP]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG \\ Then, you come back. \\ - {{:abilities:blink.png?15&nolink}} Random Teleport \\ - {{:abilities:immortal.png?15&nolink}} **Resurrect** \\ This exhausts you. \\ - //**F**// = 30 + ([[DRN|exploding]] 1d20) \\ - {{:dom6:stats:fat.png?15&nolink}} **Gain //F// <color #0000f0>FAT</color>** |
 +| ??Arrow Fend?? | {{path>A3}} \\ {{gems>1A}} | {{:abilities:air_shield.png?nolink }} Say "no" to arrows! \\ How do you breathe \\ air this thick? \\ This was an [[Enchantment]] \\ in the previous games. | Impossible Underwater \\ 100 Fatigue \\ 150% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:air_shield.png?15&nolink}} [[Air Shield]] (80%) |
 +| ??Fog Warriors?? | {{path>A4}} \\ {{gems>1A}} | {{:abilities:mistform.png?nolink }} MORE Mistform! \\ A spell like this \\ sorta dominated the last game, \\ back when Evocations \\ weren't well-liked. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:air.png?15&nolink}}) \\ {{:abilities:mistform.png?15&nolink}} __[[Mistform]]__ (DR 25/) \\ **__When [[HP]] Damage is Taken:__** \\ Reduce it by 25, or to 1 point; \\ whichever lowers it by less. \\ **Ended by the Following Hits, \\ __after reducing their Damage:__** \\ - Hits that would otherwise do 25+ DMG \\ - Hits that would otherwise do 2+ DMG (1% chance) \\ - {{:magic.png?15&nolink}}Magic Hits (even 0-to-1-DMG Hits)  |
 +| ??Crawl?? | {{path>W3}} \\ {{gems>1W}} | {{:abilities:slowed.png?nolink }} It's the Slowening! \\ Lay this on an army \\ to limit their offensive output. | 100 Fatigue \\ 125% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: 6 Squares (+2 per {{:misc:magic:water.png?15&nolink}}) \\ Base Penetration: 11 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:slowed.png?15&nolink}} [[Slowed]] (-2 [[Attack Skill|ATT]], -2 [[Defence Skill|DEF]], halved rounds) |
 +| ??Prison of Sedna?? | {{path>W3}} \\ {{gems>1W}} | Freezes many squares! \\ It only freezes squares \\ with units, however. \\ Odd, isn't it? | [[Underwater|Underwater ONLY]] \\ 100 Fatigue \\ 125% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: 6 Squares (+2 per {{:misc:magic:water.png?15&nolink}}) \\ **__Encased in Ice__** ([[Entrapment|Entrapped]]) \\ //C// = 10 \\ {{:dom6:stats:prot.png?15&nolink}} +//C// [[Protection|Armor Protection]] \\ 5 [[Armor-Negating|AN]] {{:abilities:resist_cold.png?15&nolink}}Cold {{:dom6:stats:fat.png?15&nolink}}<color #0000FF>FAT</color>/rnd. \\ {{:dom6:stats:str.png?15&nolink}} [[Strength|STR]] vs. (12 + //C//) to break out \\ **__On a Failed Breakout:__** \\ -> Take your roll and the opposing roll \\ -> Subtract //C// from the opposing roll \\ -> **//B// = (STR roll) - (opposing roll) \\ -> If //B// ≤ 0, subtract 1 from //C//; \\ Otherwise, subtract //B// from //C//** \\ -> **If //C// ≤ 0, break out** | 
 +| ??Wave Warriors?? | {{path>W3}} \\ {{gems>1W}} | {{:abilities:liquid_body.png?nolink }} Gives many fellas \\ indefinite shapes. \\ You might as well go wide, \\ right? | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:liquid_body.png?15&nolink}} **__[[Liquid Body]]__** (Soft Fortitude) \\ {{:abilities:resist_slash.png?15&nolink}} [[Physical Resistance|Slash Resistance]] (50%) \\ {{:abilities:resist_blunt.png?15&nolink}} [[Physical Resistance|Blunt Resistance]] (50%) \\ {{:abilities:resist_pierce.png?15&nolink}} [[physical-resistance|Pierce Resistance]] (50%) \\ {{:abilities:affliction_resistance.png?15&nolink}} +1 [[Affliction Resistance]] (1 gives ~50%) \\ {{:dom6:stats:str.png?15&nolink}} -4 [[Strength|STR]] \\ {{:dom6:stats:cs.png?15&nolink}} -25% [[Combat Speed|CS]] | 
 +| ??Ice Walls?? | {{path>W5}} \\ {{gems>15W}} | **A fort-enhancing Ritual.** \\ Spray water on the walls, \\ and freeze it with magic. \\ It works, I swear! \\ Why doesn't it work Underwater? \\ Because ice floats. \\ FIXME the Modinspector \\ seems to say the spell \\ works up to {{scales>H2}}... | **Ritual** \\ Impossible Underwater \\ Local (Fort) \\ **Ends in {{scales>H0}} or hotter [[Scales#Temperature|temperatures]]** \\ (Or if the Fort changes Hands, \\ or if the Caster's Mind fails) \\ //**W**// = 500 x {{:misc:scales:cold.png?15&nolink}}[[Scales#Temperature|Cold]] \\ If //**W**// < 0, make it 0 \\ **Boosts Wall Integrity by //W//, \\ unless the Walls are Breached** \\ Walls will block [[Ethereal]] units. |
 +| ??Sea of Ice?? | {{path>W6}} \\ {{gems>80W}} | **A Global Enchantment.** \\ {{:misc:gui:sea.png?nolink }} Forget the ocean! \\ Nothing interesting \\ is down there, anyway. \\ This spell caps it in ice; \\ picture Antarctica or Greenland, \\ but even less hospitable! \\ It also freezes lakes and rivers, \\ because why not. | __Global Enchantment__ \\ **Breaks all Land-Sea Province Connections \\ __Until Dispelled__** \\ Coastal provinces won't be Coasts \\ for the purpose of Rituals: \\ - Bans ??Trade Wind?? \\ - Bans ??Tidal Wave?? \\ - Bans ??Lost Land?? \\ __**Also Freezes Fresh Water**__ \\ - Makes all Rivers Crossable by everyone \\ - Disables Fresh Water's effect on [[Population]] growth \\ - Negates ??Wrath of the Sea?? |
 +| ??Marble Warriors?? | {{path>E3}} \\ {{gems>1E}} | {{:items:marble_armor.png?nolink }} White skin for all! \\ Or black skin, \\ if it's that kind of marble. \\ Or maybe swirly skin. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} __**Stoneskin**__ \\ (+10 [[Natural Protection|NAT PROT]], up to 15, \\ or +3 if already 13 or higher) \\ {{:abilities:vulnerability_cold.png?15&nolink}} (-5 [[Cold Vulnerability|Cold Resistance]]) | 
 +| ??Iron Walls?? | {{path>E5}} \\ {{gems>10E}} | **A fort-enhancing Ritual.** \\ Transmutes walls into Iron; \\ magical iron, even! \\ This doesn't last super long, \\ but it won't randomly stop \\ in the summer. | **Ritual** \\ Local (Fort) \\ Duration: 1 (+1 per {{gems>E}}) \\ (Or until the Fort changes hands, \\ or until the Caster's Mind fails) \\ **Boosts Wall Integrity by 2000, \\ unless the Walls are Breached** \\ Walls will block Ethereal units. |
 +| ??Doom?? | {{path>S4}} \\ {{gems>1S}} | {{:abilities:cursed.png?nolink }} The bane of \\ physical gods. \\ This guarantees problems \\ for their souls, \\ and the souls of everyone \\ in their acquaintance. | 100 Fatigue \\ 150% Casting Time \\ 100% Battlefield Spell (Enemy) \\ {{:abilities:cursed.png?15&nolink}} [[Cursed]] (+15% [[Afflictions|Affliction]] chance) |
 +| ??Will of the Fates?? | {{path>S5}} \\ {{gems>2S}} | {{:abilities:twist_fate.png?nolink }} Has the Fates decide \\ that your army is good \\ for one disaster. \\ Does this block Doom? \\ Nope. | 200 Fatigue \\ 175% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:twist_fate.png?15&nolink}} [[Twist Fate|Twisted Fate]] (negates the next wound) | 
 +| ??Enchanted Walls?? | {{path>S5}} \\ {{gems>10S}} | **A fort-enhancing Ritual.** \\ Assigns the "magic" tag \\ to a fort's walls. \\ Some low-level magic [[items]] \\ are made in this manner, \\ by the way; \\ maybe that explains this spell's \\ weakness and long duration. | **Ritual** \\ Local (Fort) \\ Duration: 1 (+3 per {{gems>S}}) \\ (Or until the Fort changes hands, \\ or until the Caster's Mind fails) \\ **Boosts Wall Integrity by 100, \\ unless the Walls are Breached** \\ Walls will block Ethereal units. |
 +| ??Bone Grinding?? | {{path>D7}} \\ {{gems>1D}} | AUGH! \\ HOW HORRIFYING! \\ This crunches bones, \\ with an unusual preference \\ for the lower ones. \\ It only bends the calcium \\ of //this// world, however. | 100 Fatigue \\ 150% Casting Time \\ 100% Battlefield Spell (Caster) \\ 3 [[Armor-Negating|AN]] **[[Ethereal|Nonmagical]]** DMG \\ **__Also: Battlefield Limp__** \\ 50% Battlefield Spell (Caster) \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ **[[Ethereal|Nonmagical]]** \\ {{:abilities:affliction.png?15&nolink}} [[Afflictions#leg-afflictions|Limp]] (Halved [[Combat Speed|CS]]) \\ __**//Also// Also: Battlefield Cripple**__ \\ 50% Battlefield Spell (Caster) \\ Base Penetration: 7 ({{:dom6:death.png?15&nolink}}) \\ **[[Ethereal|Nonmagical]]** \\ {{:abilities:affliction.png?15&nolink}} [[Afflictions#leg-afflictions|Crippled]] ([[Combat Speed|CS]] capped at 2) |
 +| ??Curse of the Frog Prince?? | {{path>N2}} | {{:transformation:frog.png?nolink }} Ribbit's a fella. \\ What will they do now? \\ Croak? | 20 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ **[[Transform]]** (**??Frog??**) |
 +| ??Creeping Doom?? | {{path>N3}} \\ {{gems>1N}} | {{:transformation:large_beetle.png?nolink}}{{:transformation:large_spider.png?nolink}}{{:transformation:frog.png?nolink}}{{:transformation:dragonfly.png?nolink}}{{:independents:large_ant.png?nolink}} Extra spam! \\ This is what, \\ seven squares of fellas? \\ That's still sizeable! | Impossible Underwater \\ 100 Fatigue \\ 125% Casting Time \\ Range: Closest Squares \\ **__70 Random Fellas__** (+5 per {{:misc:magic:nature.png?15&nolink}}) \\ - **??Frog??** (land) \\ - **??Large Ant??** (land) \\ - **??Large Beetle??** (land) \\ - **??Large Spider??** (land) \\ - **??Dragonfly??** (land) | 
 +| ??Oaken Army?? | {{path>N4}} \\ {{gems>3N}} | {{:items:barkskin_amulet.png?nolink }} Formerly "Mass Protection", \\ this spell guards all friends \\ by making them gross-looking. | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} __**Barkskin**__ \\ (+7 [[Natural Protection|NAT PROT]], up to 10, \\ or +1 if already 10 or higher) \\ {{:abilities:vulnerability_fire.png?15&nolink}} (-5 [[Fire Vulnerability|Fire Resistance]]) |
 +| ??Army of Shades?? | {{path>G4}} \\ {{gems>2G}} | Blurs **everyone**! \\ You might as well \\ cast this; \\ it's the widest-reaching \\ Glamour buff of this sort. | 200 Fatigue \\ 175% Casting Time \\ 100% Battlefield Spell (Friendly) \\ __Blur__ (Distracts Attackers) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} [[afflictions#head-afflictions|Blindness]] negates \\ {{:abilities:damaged_weapon.png?15&nolink}} -2 [[Attack Skill|ATT]] (this attempt)  |  
 +| ??Immaculate Fort?? | {{path>G5}} \\ {{gems>10G}} | **A fort-enhancing Ritual.** \\ Potemkin's your village! \\ (Err, your fort.) \\ It'll be nice to visit and live at, \\ and it won't show any damage! \\ That will confuse besiegers. | **Ritual** \\ Local (Fort) \\ Duration: 1 (+1 per {{gems>G}}) \\ (Or until the Fort changes Hands, \\ or until the Caster's Mind fails) \\ {{:misc:gui:unrest.png?11&nolink}} -5 [[Unrest]]/turn \\ {{:abilities:siege_penalty.png?15&nolink}} **Halves Siege Strength against this Fort** \\ Walls will block [[Ethereal]] units. |
 +
 +==== Alt 8 ====
 +
 +^ Spell ^ Req ^ Effect ^ Stats ^
 +| ??Conflagration?? | {{path>F2}} | Sets many fellas on fire. \\ (Or, well, alters their states \\ to be "on fire".) \\ It could be useful! | Impossible Underwater \\ 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: 10 Squares \\ {{:abilities:heat_aura.png?15&nolink}} [[Burn]] (Temporary 1d[[Size]] DMG/rnd.) |
 +| ??Flameflesh Army?? | {{path>F4}} \\ {{gems>2F}} | {{:abilities:resist_cold.png?nolink }} A Level-4 Resist, \\ formerly known as \\ "Warriors of Muspelheim". | 200 Fatigue \\ 175% Casting time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:resist_cold.png?15&nolink}} +5 [[Cold Resistance]] |
 +| ??All-consuming Pyre?? | {{path>F5}} \\ {{gems>1F}} | Spontaneously combust! \\ Generally, mages won't \\ use this outside of \\ [[Assassin|Assassination]] battles, \\ unless told to. | 100 Fatigue \\ 125% Casting Time \\ Range: 0 Squares (Centered on Caster) \\ AOE: 40 Squares \\ 20 [[Armor-Piercing|AP]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG (+2 per {{:misc:magic:fire.png?15&nolink}}) |
 +| ??Army of Mist?? | {{path>A5}} \\ {{gems>3A}} | {{:abilities:mistform.png?nolink }} EVEN MORE Mistform! \\ This will block... \\ one spell, \\ and many more melee hits! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:mistform.png?15&nolink}} __[[Mistform]]__ (DR 25/) \\ **__When [[HP]] Damage is Taken:__** \\ Reduce it by 25, or to 1 point; \\ whichever lowers it by less. \\ **Ended by the Following Hits, \\ __after reducing their Damage:__** \\ - Hits that would otherwise do 25+ DMG \\ - Hits that would otherwise do 2+ DMG (1% chance) \\ - {{:magic.png?15&nolink}}Magic Hits (even 0-to-1-DMG Hits) | 
 +| ??Quickening?? | {{path>W2}} \\ {{gems>1W}} | {{:abilities:quickness.png?nolink }} There shall be many! \\ Pray that the foes \\ don't cast ??Wind of Death??! | 100 Fatigue \\ 125% Casting Time \\ Range: 20 Squares \\ AOE: 9 Squares (+1 per {{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:quickness.png?15&nolink}} [[Quickness]] (+2 [[Attack Skill|ATT]], +2 [[Defence Skill|DEF]], doubled rounds) | 
 +| ??Liquify?? | {{path>W4}} | Turn fellas into goo! \\ It's a strong spell, \\ but one that most fellas can \\ //partially// resist. | 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: 3 Squares \\ Base Penetration: 7 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ **[[Ethereal|Nonmagical]] Instakill** \\ **__Also: Cripple__** \\ Base Penetration: 15 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ **[[Ethereal|Nonmagical]]** \\ {{:abilities:affliction.png?15&nolink}} [[Afflictions#leg-afflictions|Crippled]] ([[Combat Speed|CS]] capped at 2)  |
 +| ??Frostflesh Army?? | {{path>W4}} \\ {{gems>2W}} | {{:abilities:resist_fire.png?nolink }} A Level-4 Resist, \\ formerly known as \\ "Warriors of Niefelheim". | 200 Fatigue \\ 175% Casting time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:resist_fire.png?15&nolink}} +5 [[Fire Resistance]] |
 +| ??Ground Army?? | {{path>E4}} \\ {{gems>2E}} | {{:abilities:resist_shock.png?nolink }} A Level-4 Resist, \\ always named this. | 200 Fatigue \\ 175% Casting time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:resist_shock.png?15&nolink}} +5 [[Shock Resistance]] |
 +| ??Iron Warriors?? | {{path>E4}} \\ {{gems>2E}} | {{:items:iron_face.png?nolink }} The best Iron spell. \\ There are other \\ metal spells, though, \\ in the next level. | 200 Fatigue \\ 150% Casting Time \\ Range: 15 Squares \\ +2 Precision \\ AOE: 20 Squares (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) | 
 +| ??Marble Army?? | {{path>E4}} \\ {{gems>3E}} | {{:items:marble_armor.png?nolink }} This came quick! \\ 100% stone stuff, \\ for all your protective needs. | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} __**Stoneskin**__ \\ (+10 [[Natural Protection|NAT PROT]], up to 15, \\ or +3 if already 13 or higher) \\ {{:abilities:vulnerability_cold.png?15&nolink}} (-5 [[Cold Vulnerability|Cold Resistance]]) | 
 +| ??Wizard's Tower?? | {{path>E4}} \\ {{gems>50E}} | {{:misc:gui:castle.png?nolink }} Makes a fort! \\ It's not great \\ for city stuff, \\ but it'll do \\ when you need \\ strong walls \\ or quick Commander Points. | **Ritual** \\ Range: 4 Provinces (Friendly) \\ Fort negates \\ {{:misc:gui:castle.png?15&nolink}} **Wizard's Tower** |
 +| ??Crumble?? | {{path>E5}} \\ {{gems>20E}} | Undoes a fort's walls, \\ or at least tries to. \\ It may maim the locals! \\ It's a bit ??Earthquake??-like, \\ but it's not an [[Evocation]]. | **Ritual** \\ Range: 4 Provinces (Fort) \\ **Does 400 Wall Damage** (+50 per {{:misc:magic:earth.png?15&nolink}}) \\ **__Also: Crumbling Infrastructure__** \\ Targets half of those inside the fort \\ (Not [[Patrol|Patrollers]] or [[Siege|Besiegers]]) \\ {{:dom6:stats:def.png?15&nolink}} [[Defence Skill|DEF]] vs. 3d6 negates (Exploding, No Parry) \\ 3 [[Armor-Piercing|AP]] {{:abilities:resist_blunt.png?15&nolink}}Blunt DMG |
 +| ??Arcane Domination?? | {{path>S7}} \\ {{gems>7S}} | {{:abilities:magic_being.png?nolink }} One of those \\ "flex" spells, \\ that you pop with \\ a massive overkill. \\ This flips a whole army, \\ if they're all magical. | 700 Fatigue \\ 300% Casting Time \\ 100% Battlefield Spell (Enemy) \\ Base Penetration: 7 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being|Magic Beings]] only \\ {{:abilities:slave.png?15&nolink}} [[Enslavement]] (Made your Pawn) | 
 +| ??Disintegrate?? | {{path>D2}} | Turns a fella into dust. \\ How is this so easy to cast? \\ I don't know. \\ It even transmutes spirits, \\ if only long enough \\ to punt them down under. | 10 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ **Instakill** |
 +| ??Polymorph?? | {{path>N3}} \\ {{gems>2N}} | {{:transformation:boar.png?nolink }} Circe cast this once! \\ This spell is especially \\ handy if you're underwater, \\ since piggies lack gills. \\ That seems a bit \\ war-crime-ish, though. \\ FIXME is the \\ underwater result \\ any different? | 200 Fatigue \\ 150% Casting Time \\ Range: 25 Squares \\ +5 Precision \\ AOE: 10 Squares (+2 per {{:misc:magic:nature.png?15&nolink}}) \\ Base Penetration: 11 ({{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:spiritform.png?15&nolink}} [[Spiritform]] negates \\ No Friendly Fire \\ **Transform** (**??Boar??**) |
 +| ??Army of Giants?? | {{path>N5}} \\ {{gems>3N}} | {{:abilities:enlarged.png?nolink }} Embiggens your army. \\ Leverage the bigness \\ against your vile foes! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:enlarged.png?15&nolink}} **__[[Enlargement|Enlarged]]__** (for the battle) \\ {{:dom6:stats:size.png?15&nolink}} +1 [[Size]] \\ {{:dom6:stats:hp.png?15&nolink}} +30% [[Hit Points|HP]] (Current and Max) \\ {{:dom6:stats:str.png?15&nolink}} +3 [[Strength|STR]] \\ {{:dom6:stats:def.png?15&nolink}} -1 [[Defence Skill|DEF]] | 
 +| ??Displaced Warriors?? | {{path>G4}} \\ {{gems>1G}} | Displaces a small-ish army. \\ What about the squares? \\ I don't think the terrain \\ is also displaced. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:glamour.png?15&nolink}}) \\ **Overrides Blur** \\ __Displacement__ (Fools Attackers) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} [[afflictions#head-afflictions|Blindness]] negates \\ {{:abilities:damaged_weapon.png?15&nolink}} -10 [[Attack Skill|ATT]] (first attempt only) \\ {{:abilities:damaged_weapon.png?15&nolink}} -5 [[Attack Skill|ATT]] (successive attempts) | 
 +| ??Eternal Twilight?? | {{path>G8}} \\ {{gems>90G}} | **A Global Enchantment.** \\ {{:misc:scales:magic.png?nolink }} Worldwide Twilight \\ shouldn't be possible; \\ but alas, this is Dominions. \\ The odd blend-o'-light \\ kneels to your God, \\ but will otherwise be \\ mischievous and capricious. \\ \\ FIXME The death \\ mechanics are inferred \\ here. | __Global Enchantment__ \\ {{:misc:gui:deep_sea.png?20&nolink}} Deep Seas are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ +{{scales>M1}} (Adjusts the Base) \\ __**For each Hostile Unit:**__ \\ {{:dom6:stats:mor.png?15&nolink}} [[Morale|MOR]] vs. 10 negates \\ (Easier check in [[population#crowding|Crowded Provinces]]) \\ {{:dom6:stats:mr.png?15&nolink}} [[Morale|MR]] vs. 10 negates \\ (Easier check in [[population#crowding|Crowded Provinces]]) \\ **Instakill** \\ {{:misc:dominioncandle.png?3&nolink}} **Outside your Dominion, and/or \\ __within Hostile Provinces:__** \\ ** {{:misc:gui:income.png?15&nolink}} -10% Income** \\ **{{:misc:gui:resources.png?15&nolink}} -20% [[Resources|Resources]]** \\ **__In Battle: Twilight__** \\  {{:abilities:dark_power.png?32&nolink }} **No effect in any [[Darkness]] value \\ other than zero** \\ **+{{path>G1}} pathboost** \\ **Skewed Perspectives:** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] negates \\ {{:dom6:stats:prec.png?15&nolink}} -2 [[Precision|PREC]] |
 +
 +==== Alt 9 ====
 +
 +Note that, in standard games, you research only one of these game-changers at a time.
 +
 +^ Spell ^ Req ^ Effect ^ Stats ^
 +| ??Army of Gold?? | {{path>E5F1}} \\ {{gems>3E}} | {{:items:shield_of_gleaming_gold.png?nolink }} Goldskin! \\ It's like Ironskin, \\ but significantly better. \\ There are no extra downsides! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:resist_fire.png?15&nolink}} +5 [[Fire Resistance]] \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) |
 +| ??Army of Lead?? | {{path>E5S1}} \\ {{gems>3E}} | {{:items:lead_shield.png?nolink }} Leadskin! \\ This covers [[Magic Resistance|Magic]] \\ [[Magic Resistance|Resistance]] too, which \\ famously counters [[Armor-Negating|AN]] stuff! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:dom6:stats:mr.png?15&nolink}} Magic Resistance (+4 MR) \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) |
 +| ??Army of Bronze?? | {{path>E6}} \\ {{gems>3E}} | {{:pretenders:bronze_colossus_1.png?16&nolink }} Bronzeskin! \\ The best defense \\ is a good offense, \\ alongside a good defense! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:dom6:stats:str.png?15&nolink}} Extra [[Strength]] (+4 STR) \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) |
 +| ??Time Stop?? | {{path>S6}} \\ {{gems>1S}} | {{:abilities:slowed.png?nolink }} Slows **EVERYTHING**, \\ even effects! \\ The caster remains fine, \\ though effects on them \\ are also slowed. \\ Like in a certain anime, \\ a well-timed Time Stop \\ from another caster \\ may cut the early bird's fun. \\ FIXME is the \\ round counter \\ also slowed? | 100 Fatigue \\ 125% Casting Time \\ 100% Battlefield Spell (Neutral) \\ Duration: ~10 Rounds \\ **"Battlefield ticks" take 10x longer**, slowing: \\ - Projectiles \\ - The arrival of certain spells \\ - [[Clouds]] (both DMG and dissipation) \\ - Aura applications \\ - Most Battlefield Enchantments \\ - Per-round effects on every unit \\ **__Also Slows Units other than the Caster__** \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:dom6:stats:att.png?15&nolink}} -9 [[Attack Skill]] (against the not-Slowed) \\ {{:dom6:stats:def.png?15&nolink}} -9 [[Defence Skill]] (against the not-Slowed) \\ {{:abilities:slowed.png?15&nolink}} **All actions are 10x slower** \\ (Effectively "Slowed", but 5 times stronger) \\ ({{:abilities:innate_spellcaster.png?15&nolink}} Also slows [[Innate Spellcaster|Innate Spellcasting]]) \\ **Dispelled if another ??Time Stop?? is cast** |
 +| ??Arcane Decree?? | {{path>S6}} \\ {{gems>60S}} | **A Global Enchantment.** \\ Fill a Global slot \\ with a ban on touching Global slots. \\ This will definitely generate praise. \\ This ban is self-protecting, too, \\ in case you were worried. | __Global Enchantment__ \\ **//R// = Half this Enchantment's Overcast** \\ **When a foe casts a [[Dispel]], \\ or a new Global Enchantment, \\ reduce its Overcast by //R//** |
 +| ??Wish?? | {{path>S9}} \\ {{gems>100S}} | Imagine a high fantasy game \\ without Wishing. \\ That would SUCK! \\ This edits the past to get you \\ something in the present, \\ though certainly not subtly. \\ Be careful when choosing \\ whether or not to be vague. | **Ritual** \\ Local \\ __**Some of the Things to [[Wish]] for:**__ \\ - A specific unit (**not a commander**) or [[items|item]] \\ - Remove [[Cursed|Curse]] \\ - Gems: {{gems>FAWEDNG}} x25 \\ - Blood: {{gems>250B}} \\ - Dominion: 20 [[Dominion]] Candles \\ - Magic Power: **+1 to all paths** (max. 10) \\ - People: //Everyone// from a random Province \\ - **Kill [a nation's] Pretender:** \\ --- 50 [[Armor-Negating|AN]] {{:abilities:resist_shock.png?15&nolink}}Shock DMG \\ --- 25 mundane, 12-DMG troop attacks \\ --- **[[Soul Slay]]** ({{:dom6:stats:mr.png?15&nolink}} MR vs. 16 negates, {{:misc:magic:astral.png?15&nolink}}) \\ - **Armageddon:** \\ --- {{:misc:gui:population.png?9&nolink}} 20% Popkill (**all provinces**) \\ --- 15 [[Armor-Piercing|AP]] {{:magic.png?15&nolink}}Magic DMG (**20% of all units**) |
 +| ??Utterdark?? | {{path>D9}} \\ {{gems>100D}} | **A Global Enchantment.** \\ Darkness for everyone! \\ {{:abilities:dark_power.png?32&nolink }} It's darker than\\  typical darkness! \\ Frankly, the effect \\ isn't very noticeable \\ in already-dark places, \\ where it's basically overkill. \\ {{:independents:fiend_of_darkness.png?nolink }} It's so dark that \\ various dark realms \\ bleed into the world... \\ Or perhaps those realms \\ are pulled here? | __Global Enchantment__ \\ **Overrides ??Dark Skies??** \\ **Overrides ??Eternal Twilight??** \\ **Negates ??Second Sun??** \\ **Overrides ??Theft of the Sun??'s \\ negative effects** \\ {{:abilities:dark_power.png?15&nolink}} **Sets [[Darkness]] to 6** \\ __**Each Turn: Attacks Four Hostile Provinces**__ \\ Random armies invade random provinces: \\ - **??Fiend of Darkness??** x? \\ - **??Shade Beast??** x1 & **??Shade??** x? \\ - **??Shade Lord??** x1, **??Shadow Soldier??** x?, & **??Shade??** x? \\ __**Also: Sightless Peasants**__ \\ {{:misc:gui:deep_sea.png?20&nolink}} Deep Seas are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ ** {{:misc:gui:income.png?15&nolink}} -90% Income** \\ **{{:misc:gui:resources.png?15&nolink}} -90% [[Resources|Resources]]** |
 +| ??Awaken Forest?? | {{path>N5}} \\ {{gems>2N}} | {{:dom6:animated_bush.png?nolink }} An army of Bushes! \\ (Or trees, in Forests.) \\ Trees are serious problems \\ when given this spell to work with! | Impossible Underwater \\ 200 Fatigue \\ 150% Casting Time \\ 50% Battlefield Spell (Friendly Half) \\ **Only affects Bushes & Trees** \\ (These aren't in [[Wastes]] or [[Caves]].) \\ **Replaces Bushes with \\ ??Animated Bush??es** (Same Size) \\ **Replaces Trees with \\ ??Animated Tree??s** (Same Size) |
 +| ??Army of Rats?? | {{path>N5}} \\ {{gems>4N}} | {{:dom6:giant_rat.png?nolink }} Neuters an army. \\ This is a rare \\ army-neuterer that's //quite// hard \\ to resist. | 400 Fatigue \\ 225% Casting Time \\ 100% Battlefield Spell (Enemy) \\ Base Penetration: 15 ({{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:enlarged.png?15&nolink}} __**Shrunk**__ (forever) \\ {{:dom6:stats:size.png?15&nolink}} -1 [[Size]] \\ {{:dom6:stats:hp.png?15&nolink}} -30% [[Hit Points|HP]] (Current and Max) \\ {{:dom6:stats:str.png?15&nolink}} -3 [[Strength|STR]] \\ {{:dom6:stats:def.png?15&nolink}} +1 [[Defence Skill|DEF]] \\ {{:dom6:stats:mm.png?15&nolink}} -2 [[Map Movement|MM]] \\ __**On DMG: Mousiness**__ \\ {{:abilities:affliction.png?15&nolink}}[[Afflictions|Battle Fright]] (-5 [[Morale]]) |
dom6/alteration.1719953038.txt.gz · Last modified: 2024/07/02 20:43 by fenrir