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dom6:armor-piercing [2025/10/01 18:32] (current)
fenrir created
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 +====== Armor-Piercing ======
  
 +An **Armor-Piercing** (or "**AP**") hit ignores **half** of whichever [[Protection]] stat it goes against. This is before the [[DRN]] Damage-vs.-Protection roll, which determines how much the taken Damage varies from the typical DMG-minus-PROT equation.
 +
 +{{:abilities:resist_acid.png?nolink}} **<color #692a5b>Acid Attacks</color>**, {{:abilities:resist_cold.png?nolink}} **<color #99d9ea>Cold Attacks</color>**, and {{:abilities:resist_fire.png?nolink}} **<color #ff7f27>Fire Attacks</color>** are always at //least// Armor-Piercing.
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 +{{:abilities:resist_pierce.png?nolink }} **Piercing Attacks** innately have a lesser sort of Armor-Piercing, ignoring **20%** of whichever Protection stat they go against. There are **Armor-Piercing Piercing Attacks**, though, which ignore **60%** -- Crossbow bolts, for example.
dom6/armor-piercing.txt · Last modified: 2025/10/01 18:32 by fenrir