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dom6:ashdod-ma [2024/04/22 20:35] fenrir [Magic Access] general magic access |
dom6:ashdod-ma [2024/05/07 16:08] fenrir [Boosting Analysis] |
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^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ | ^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ |
| {{path>D4}} \\ {{path>F3}} (rare 4) \\ {{path>E3}} (rare 4) \\ {{path>S3}} (rare 4) \\ {{path>H2}} | **Heroes** \\ {{path>F4H2}} \\ {{path>E4H2}} \\ {{path>F1E1S4H2}} \\ **Summons** \\ {{path>N3}} (req. {{path>S4N1}}) \\ {{path>S4}} or {{path>F4}} or {{path>A4}} or {{path>E4}} (req. {{path>S7F3}}) \\ {{path>D2B2H2,200%FES}} (req. {{path>D4H1}}) | Rephaite Giant Infantry \\ Human Slaves \\ Sacred Anakite Giants | {{:abilities:sacred_2.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?20&nolink}} [[Fire Resistance]] \\ {{:abilities:gluttony.png?20&nolink}} [[Gluttony]] \\ {{:abilities:wasteland_survival.png?20&nolink}} [[Wasteland Survival]] \\ {{:abilities:fear_of_the_flood.png?15&nolink}} [[Fear of the Flood]] | {{:misc:gui:fortress.png?30&nolink}} Giant Forts | | | {{path>D4}} \\ {{path>F3}} (rare 4) \\ {{path>E3}} (rare 4) \\ {{path>S3}} (rare 4) \\ {{path>H2}} | **Heroes** \\ {{path>F4H2}} \\ {{path>E4H2}} \\ {{path>F1E1S4H2}} \\ **Summons** \\ {{path>N3}} (req. {{path>S4N1}}) \\ {{path>H3}} (req. {{path>S5F2}}) \\ {{path>S4H4}} or {{path>A4H4}} or {{path>F4H4}} or {{path>E4H4}} (req. {{path>S7F3}}) \\ {{path>D2B2H2,200%FES}} (req. {{path>D4H1}}) \\ **Event** \\ {{path>E3D3N3H2}} (Turn 25, req. {{scales>Dom8}}) | Rephaite Giant Infantry \\ Human Slaves \\ Sacred Anakite Giants | {{:abilities:sacred_2.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?20&nolink}} [[Fire Resistance]] \\ {{:abilities:gluttony.png?20&nolink}} [[Gluttony]] \\ {{:abilities:wasteland_survival.png?20&nolink}} [[Wasteland Survival]] \\ {{:abilities:fear_of_the_flood.png?15&nolink}} [[Fear of the Flood]] | {{:misc:gui:fortress.png?30&nolink}} Giant Forts | |
**Capitol Gems: **{{gems>1F2E1S1D}} \\ | **Capitol Gems: **{{gems>1F2E1S1D}} \\ |
**Heat Limit + 1** \\ | **Heat Limit + 1** \\ |
* No Air Magic | * No Air Magic |
* No Water Magic | * No Water Magic |
* {{path>E3}} on one-in-three ??Talmai Elders?? (capital-only), {{path>E2}} on one-in-three ??Rephaite Sage??s off-capital | * {{path>E3}} on one-in-three ??Talmai Elder??s (capital-only), {{path>E2}} on one-in-three ??Rephaite Sage??s off-capital |
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===The Sorceries:=== | ===The Sorceries:=== |
* {{path>S3}} on one-in-three ??Talmai Elders?? (capital-only), {{path>S2}} on one-in-three ??Rephaite Sage??s off-capital | * {{path>S3}} on one-in-three ??Talmai Elder??s (capital-only), {{path>S2}} on one-in-three ??Rephaite Sage??s off-capital |
* {{path>D4}} on one-in-eight ??Zamzummite??s (capital-only), {{path>D2}} on one-in-four ??Emite??s off-capital | * {{path>D4}} on one-in-eight ??Zamzummite??s (capital-only), {{path>D2}} on one-in-four ??Emite??s off-capital |
* No Nature magic | * No Nature magic |
* {{path>H2}} on ??Adon??ai (capital-only), {{path>H1}} on ??Kohen#2029??s off-capital | * {{path>H2}} on ??Adon??ai (capital-only), {{path>H1}} on ??Kohen#2029??s off-capital |
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| === Crosspaths:=== |
| * {{path>E3D2}}/{{path>E2D3}}/{{path>E1D4}}: ??Blight??, ??Fields of the Dead??, [[hidden-in-terrain|Hidden]] summons, ??Shadow Brand??, ??Eye Pendant?? ([[Disease Healer]]) |
| * {{path>F1E2D2}}/{{path>F1E1D3}}: ??Bane Fire??, ??Magma Eruption??, ??Skull of Fire??, ??The Copper Arm??, various combat items |
| * {{path>E2S1D2}}/{{path>E1S1D3}}: ??Gifts from Heaven??, ??Nether Darts??, [[Communion]] plugs, ??Armor of Meteoric Iron?? (+3 [[Magic Resistance]]) |
==== Boosting Analysis ==== | ==== Boosting Analysis ==== |
Ashdod doesn't have a ton of useful paths for boosting, but there's always a chance of one of the Talmai Elders having something remarkable, such as {{path>E3S1}} (for the Sky Metal Coin) or {{path>F4}} (for the ??Flame Helmet??. | Ashdod doesn't have a ton of useful paths for boosting, but there's always a chance of one of the Talmai Elders having something remarkable, such as {{path>E1S3}} (for the Sky Metal Coin) or {{path>F4}} (for the ??Flame Helmet??. |
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If possible, reaching {{path>F3S7}} allows casting ??Call Merkavah?? for {{gems>222S}}. The summoned ??Chayot#2052?? can have either {{path>S4}}, {{path>F4}}, {{path>A4}}, or {{path>E4}}, depending on the shape it is in. The {{:misc:magic:air.png?15&nolink}}Air path is especially useful. | If possible, reaching {{path>F3S7}} allows casting ??Call Merkavah?? for {{gems>222S}}. The summoned ??Chayot#2052?? can have either {{path>S4}}, {{path>F4}}, {{path>A4}}, or {{path>E4}}, depending on the shape it is in. The {{:misc:magic:air.png?15&nolink}}Air path is especially useful. |