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dom6:atlantis-ea [2024/03/28 03:21]
johnnydown [Table]
dom6:atlantis-ea [2024/04/24 17:28] (current)
joste [National Features]
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 ===== National Features ===== ===== National Features =====
 +**AQUATIC**
 ^                                                                               Magic Access ^  Alt. Access ^                                       Unit Summary ^  Core Abilities                                                                                                                                                                                                                                                                                                  Buildings                                           ^ ^                                                                               Magic Access ^  Alt. Access ^                                       Unit Summary ^  Core Abilities                                                                                                                                                                                                                                                                                                  Buildings                                           ^
-| {{path>W4}} \\ {{path>E4}} (rare 5) \\ {{path>F2}} (rare 3) \\ {{path>S1}} \\ {{path>H3}}  |              | Light Infantry \\ Shamblers \\ No Missile Weapons  | {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] \\ {{:abilities:poison_barbs.png?15&nolink}} [[Poison Barbs]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]]  | {{:misc:gui:fortress.png?30&nolink}} Advanced Forts  |+| {{path>E4}} (rare 5) \\ {{path>W3}} (uncommon 4) \\ {{path>F2}} (rare 3) \\ {{path>S1}} \\ {{path>H3}}  |              | Light Infantry \\ Shamblers \\ No Missile Weapons  | {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] \\ {{:abilities:poison_barbs.png?15&nolink}} [[Poison Barbs]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]]  | {{:misc:gui:castle.png?30&nolink}} Advanced Forts  |
 **Capitol Gems:** {{gems>1F2W3E}} **Capitol Gems:** {{gems>1F2W3E}}
 +
 +<WRAP center round box 60%>
 +{{:nations:ea:atlantis:scout.png?nolink }} Average **Atlantians** of Atlantis are **Size 3** {{:abilities:amphibious.png?15&nolink}} **[[Amphibious|Amphibians]]** (three-to-a-square). Whether they're silly frogmen or eldritch abominations is not too clear, but it //is// clear that they're strong and clumsy; **12 HP**, **3 Natural Protection**, **11 Strength**, **9 Defence Skill** (naked), **8 Precision**, and **10's** in **Combat Speed** & **Map Movement** (also while naked). Originating from the gorges, they have {{:abilities:darkvision.png?15&nolink}} **50% [[Darkvision]]**, which is handy in deep seas. \\ {{:nations:ea:atlantis:shambler.png?nolink }} **Shamblers** are middle-aged Atlantians, having grown to **Size 4** (two-to-a-square). On top of the innate Atlantian traits (and their low Defence and Precision), they have **22 HP**, **7 Natural Protection**, **15 Strength**, **11's** in **Morale** and **Combat Speed** while buck-naked, and **14 Map Movement** while nude. Geared Shamblers are even capable of wielding Two-handed Weapons and a shield at the same time (an impressive feat other races can't naturally accomplish despite shamblers having average defense skill),  
 +</WRAP>
 +
 +<WRAP center round box 60%>
 +{{:nations:ea:atlantis:deep_one.png?nolink }} The Deep Atlantians (or **Deep Ones**) are bestial folks with riblike teeth and angler lures. Also **Size 3** {{:abilities:amphibious.png?15&nolink}} **[[Amphibious|Amphibians]]**, these guys have {{:abilities:darkvision.png?15&nolink}} **100% [[Darkvision]]** due to their environment, along with {{:abilities:resist_fire.png?15&nolink}} **5 [[Fire Resistance]]** and {{:abilities:resist_cold.png?15&nolink}} **5 [[Cold Resistance]]** (like a caveman). Many Deep Ones use their monstrous jaws in battle, giving them a **bonus attack** (if a basic one). Statistically, the average Deep One has **14 HP**, **4 Natural Protection**, **12 Strength**, **12's** in **Morale** and **Map Movement** while naked, **9 Combat Speed** (also naked), and **7's** in **Defence Skill**, **Precision**, & **Magic Resistance**. \\ {{:nations:ea:atlantis:shambler_of_the_deep.png?nolink }} **Shamblers of the Deep** are slightly less beastly than their younger Deep siblings, but they still have their **bonus attack** and their other traits beneath the stat block. The average **Size 4** one has **26 HP**, **9 Natural Protection**, **16 Strength**, **7 Defence Skill** (still), **8's** in **Precision** & **Magic Resistance**, an impressive **13 Morale** in the buff, and the same mobility as an unarmored human (14 Map Movement and 12 Combat Speed). And they get bigger than this...
 +</WRAP>
  
  
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 ==== Troops ==== ==== Troops ====
 ^ Image                                                     ^ Unit Name                                                                                                                                                                                     ^ Special Attributes                                                                                                                                                                                                                                                                                                                                                                              ^ Comments          ^ ^ Image                                                     ^ Unit Name                                                                                                                                                                                     ^ Special Attributes                                                                                                                                                                                                                                                                                                                                                                              ^ Comments          ^
-| {{:nations:ea:atlantis:atlantian_spearman.png?nolink}}    | **??Atlantian Spearnman#1681??**    \\ {{:misc:gui:gold.png?15&nolink}} 10  \\ {{:misc:gui:resources.png?15&nolink}} 4  \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9                    | {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]                                                                                                                                                                                                                                                                          | Commentary here.  |+| {{:nations:ea:atlantis:atlantian_spearman.png?nolink}}    | **??Atlantian Spearman#1681??**    \\ {{:misc:gui:gold.png?15&nolink}} 10  \\ {{:misc:gui:resources.png?15&nolink}} 4  \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9                    | {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]                                                                                                                                                                                                                                                                          | Commentary here.  |
 | {{:nations:ea:atlantis:reef_dweller.png?nolink}}          | **??Reef Dweller#1682??**    \\ {{:misc:gui:gold.png?15&nolink}} 10  \\ {{:misc:gui:resources.png?15&nolink}} 10  \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 \\ Coastal Fort Recruit  | {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:poison_barbs.png?15&nolink}} [[Poison Barbs]] (5) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]                                                                                                                                                                                                        | Commentary here.  | | {{:nations:ea:atlantis:reef_dweller.png?nolink}}          | **??Reef Dweller#1682??**    \\ {{:misc:gui:gold.png?15&nolink}} 10  \\ {{:misc:gui:resources.png?15&nolink}} 10  \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 \\ Coastal Fort Recruit  | {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:poison_barbs.png?15&nolink}} [[Poison Barbs]] (5) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]                                                                                                                                                                                                        | Commentary here.  |
 | {{:nations:ea:atlantis:deep_one.png?nolink}}              | **??Deep One#1686??**    \\ {{:misc:gui:gold.png?15&nolink}} 10  \\ {{:misc:gui:resources.png?15&nolink}} 1  \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9                               | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (100%) \\  {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]                                                                                                                                | Commentary here.  | | {{:nations:ea:atlantis:deep_one.png?nolink}}              | **??Deep One#1686??**    \\ {{:misc:gui:gold.png?15&nolink}} 10  \\ {{:misc:gui:resources.png?15&nolink}} 1  \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9                               | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (100%) \\  {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]                                                                                                                                | Commentary here.  |
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 | **??Summon Monster Fish??** \\ //(Conjuration 6)// \\ {{path>W3}} and {{gems>6W}} | {{:nations:ea:atlantis:monster_fish.png?nolink}} \\ **??Monster Fish#1664??** | {{:abilities:fear.png?20&nolink}} [[Fear]] (+5) \\ [[Digest]] (2) \\ {{:abilities:undisciplined.png?20&nolink}} [[Undisciplined]] \\ {{:abilities:aquatic.png?20&nolink}} [[Aquatic]]  | Commentary here. | | **??Summon Monster Fish??** \\ //(Conjuration 6)// \\ {{path>W3}} and {{gems>6W}} | {{:nations:ea:atlantis:monster_fish.png?nolink}} \\ **??Monster Fish#1664??** | {{:abilities:fear.png?20&nolink}} [[Fear]] (+5) \\ [[Digest]] (2) \\ {{:abilities:undisciplined.png?20&nolink}} [[Undisciplined]] \\ {{:abilities:aquatic.png?20&nolink}} [[Aquatic]]  | Commentary here. |
  
 +===== Magic Access =====
 +//See [[Magic Access]]// for the general guides to climbing magic paths.
 +
 +====Recruits====
 +===Elements:===
 +  * {{path>F2}} on one-in-four ??Basalt King??s (capital-only) and every twelfth ??Mage of the Deep??
 +  * No Air magic
 +  * {{path>W4}} on every twelfth ??Mage of the Deep??
 +  * {{path>E4}} on one-in-four ??Basalt King??s (capital-only), {{path>E2}} on every twelfth ??Mage of the Deep??
 +===Sorceries:===
 +  * {{path>S1}} on every fourth ??Mage of the Deep??
 +  * No Death magic
 +  * No Nature magic
 +  * No Glamour magic
 +===Others:===
 +  * No Blood magic
 +  * {{path>H3}} on ??Basalt Queen??s (capital-only), {{path>H2}} in other seas, and {{path>H1}} on coasts
 +
 +====Analysis====
 +Atlantis's magical ascent from its recruits is very straightforward; it can get deep into Water and Earth, but its crosspaths don't really offer anything new. The five paths it lacks, it lacks, depriving access to [[Poison Resistance]] and a few other buffs. It also can't climb in Fire or Astral without empowerment, unless it lucks into a {{path>F3}} in time for Construction Level 9 and crafts ??The Ruby Eye??.
 +
 +The random path arrangement on Mages of the Deep is highly unusual for Dominions nations; the chance of //at least// {{path>W3}} on one of them is 7-in-12, for instance, but the chance of {{path>W4}} is 1-in-12. The same is true for {{path>F1}}/{{path>F2}}, and for {{path>E1}}/{{path>E2}}.
 +
 +{{path>E4}} allows a ??Basalt King?? (1 in 3) to cast ??Troll King's Court?? for {{path>G1}}.
 ===== Strategy ===== ===== Strategy =====
 How to win as the nation. Feel free to use the following sections, or delete them, or change them. How to win as the nation. Feel free to use the following sections, or delete them, or change them.
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 {{tag>nation}} {{tag>nation}}
 +
  
  
  
dom6/atlantis-ea.1711596067.txt.gz · Last modified: 2024/03/28 03:21 by johnnydown