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dom6:atlantis-ea [2024/04/11 18:10]
johnnydown [Magic Access]
dom6:atlantis-ea [2024/04/24 17:28] (current)
joste [National Features]
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 <WRAP center round box 60%> <WRAP center round box 60%>
-{{:nations:ea:atlantis:scout.png?nolink }} Average **Atlantians** of Atlantis are **Size 3** {{:abilities:amphibious.png?15&nolink}} **[[Amphibious|Amphibians]]** (three-to-a-square). Whether they're silly frogmen or eldritch abominations is not too clear, but it //is// clear that they're strong and clumsy; **12 HP**, **3 Natural Protection**, **11 Strength**, **9 Defence Skill** (naked), **8 Precision**, and **10's** in **Combat Speed** & **Map Movement** (also while naked). Originating from the gorges, they have {{:abilities:darkvision.png?15&nolink}} **50% [[Darkvision]]**, which is handy in deep seas. \\ {{:nations:ea:atlantis:shambler.png?nolink }} **Shamblers** are middle-aged Atlantians, having grown to **Size 4** (two-to-a-square). On top of the innate Atlantian traits (and their low Defence and Precision), they have **22 HP**, **7 Natural Protection**, **15 Strength**, **11's** in **Morale** and **Combat Speed** while buck-naked, and **14 Map Movement** while nude. +{{:nations:ea:atlantis:scout.png?nolink }} Average **Atlantians** of Atlantis are **Size 3** {{:abilities:amphibious.png?15&nolink}} **[[Amphibious|Amphibians]]** (three-to-a-square). Whether they're silly frogmen or eldritch abominations is not too clear, but it //is// clear that they're strong and clumsy; **12 HP**, **3 Natural Protection**, **11 Strength**, **9 Defence Skill** (naked), **8 Precision**, and **10's** in **Combat Speed** & **Map Movement** (also while naked). Originating from the gorges, they have {{:abilities:darkvision.png?15&nolink}} **50% [[Darkvision]]**, which is handy in deep seas. \\ {{:nations:ea:atlantis:shambler.png?nolink }} **Shamblers** are middle-aged Atlantians, having grown to **Size 4** (two-to-a-square). On top of the innate Atlantian traits (and their low Defence and Precision), they have **22 HP**, **7 Natural Protection**, **15 Strength**, **11's** in **Morale** and **Combat Speed** while buck-naked, and **14 Map Movement** while nude. Geared Shamblers are even capable of wielding Two-handed Weapons and a shield at the same time (an impressive feat other races can't naturally accomplish despite shamblers having average defense skill),  
 </WRAP> </WRAP>
  
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 The random path arrangement on Mages of the Deep is highly unusual for Dominions nations; the chance of //at least// {{path>W3}} on one of them is 7-in-12, for instance, but the chance of {{path>W4}} is 1-in-12. The same is true for {{path>F1}}/{{path>F2}}, and for {{path>E1}}/{{path>E2}}. The random path arrangement on Mages of the Deep is highly unusual for Dominions nations; the chance of //at least// {{path>W3}} on one of them is 7-in-12, for instance, but the chance of {{path>W4}} is 1-in-12. The same is true for {{path>F1}}/{{path>F2}}, and for {{path>E1}}/{{path>E2}}.
 +
 +{{path>E4}} allows a ??Basalt King?? (1 in 3) to cast ??Troll King's Court?? for {{path>G1}}.
 ===== Strategy ===== ===== Strategy =====
 How to win as the nation. Feel free to use the following sections, or delete them, or change them. How to win as the nation. Feel free to use the following sections, or delete them, or change them.
dom6/atlantis-ea.1712859046.txt.gz · Last modified: 2024/04/11 18:10 by johnnydown