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dom6:blood-hunting [2025/10/13 10:56] wigglefig |
dom6:blood-hunting [2026/03/22 22:01] (current) wigglefig clarification on blood hunting level 2 |
| * **Third, an unrest check: % chance of failure = province unrest / 4.**(([[http://ulm.illwinter.com/dom6/dom6manual.pdf|Dominions 6 Manual, 51-52.]])) At 0 unrest this check has a 100% chance to succeed, decreasing linearly to a 0% chance of success as unrest rises to 400. Note that multiple blood hunters in a province create unrest sequentially, so the first to hunt will have an better chance of success, cause unrest, and give following hunts on the same turn a lower chance to succeed. | * **Third, an unrest check: % chance of failure = province unrest / 4.**(([[http://ulm.illwinter.com/dom6/dom6manual.pdf|Dominions 6 Manual, 51-52.]])) At 0 unrest this check has a 100% chance to succeed, decreasing linearly to a 0% chance of success as unrest rises to 400. Note that multiple blood hunters in a province create unrest sequentially, so the first to hunt will have an better chance of success, cause unrest, and give following hunts on the same turn a lower chance to succeed. |
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| In order to find the final probability of a blood hunt succeeding, multiply the chance of each check succeeding together. For example, a commander blood hunting with a blood hunting level of 2 ({{path>B1}} plus a SDR) in a province with 6750 population and an unrest of 40 has a 70% × 90% × 90% = 56.7% chance of success. On the other hand, a commander with a blood hunting level of 3 in the same province would have a 100% × 90% × 90% = 81% chance of success. | In order to find the final probability of a blood hunt succeeding, multiply the chance of each check succeeding together. For example, a commander blood hunting with a blood hunting level of 2 ({{path>B2}} or {{path>B1}} plus a SDR) in a province with 6750 population and an unrest of 40 has a 70% × 90% × 90% = 56.7% chance of success. On the other hand, a commander with a blood hunting level of 3 in the same province would have a 100% × 90% × 90% = 81% chance of success. |
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| The changes to blood hunting checks from Dominions 5 to Dominions 6 mean that you now need a blood hunting level of 3 ({{path>B3}} or {{path>B2}} plus a SDR) in order to maximize blood hunting success, compared to a blood hunting level of 2 in Dominions 5. The minimum population for maximizing blood hunting success has also increased from 5000 to 7500 population. | The changes to blood hunting checks from Dominions 5 to Dominions 6 mean that you now need a blood hunting level of 3 ({{path>B3}} or {{path>B2}} plus a SDR) in order to maximize blood hunting success, compared to a blood hunting level of 2 in Dominions 5. The minimum population for maximizing blood hunting success has also increased from 5000 to 7500 population. |