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dom6:blood-hunting [2025/10/13 10:52]
wigglefig Added blood hunting retaliation notes
dom6:blood-hunting [2025/10/13 10:56] (current)
wigglefig
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 Following a successful blood hunt, the number of blood slaves found will be d6 + blood hunting level.  Following a successful blood hunt, the number of blood slaves found will be d6 + blood hunting level. 
  
-Magic site frequency also affects blood slaves found. Every increment of 5 above or below a magic site frequency of 50 will add or subtract an average of 0.5 blood slaves.(([[http://ulm.illwinter.com/dom6/dom6manual.pdf|Dominions 6 Manual, 51-52.]])) Thus the default Early Age site frequency of 65 will produce an average of 1.5 more blood slaves per successful hunt than a game with a magic site frequency of 50. Note that in Middle Age, the default site frequency is 55, while in Late Age it is 45. +Magic site frequency also affects blood slaves found. Every increment of 5 above or below a magic site frequency of 50 will add or subtract an average of 0.5 blood slaves.(([[http://ulm.illwinter.com/dom6/dom6manual.pdf|Dominions 6 Manual, 51-52.]])) Thus the default Early Age site frequency of 65 will produce an average of 1.5 more blood slaves per successful hunt than a game with a magic site frequency of 50. Note that in Middle Age, the default site frequency is 55, while in Late Age it is 45.
  
 [[lanka-ea|Lanka]] gains an additional slave per Turmoil [[scales|scale]] in the province, or one less per Order scale. [[lanka-ea|Lanka]] gains an additional slave per Turmoil [[scales|scale]] in the province, or one less per Order scale.
  
-The population loss from blood hunting is 10 × ((slaves found + 4) / 5, rounded down).+The population loss from blood hunting is 10 × ( (slaves found + 4) / 5, rounded down).
  
 ===== Unrest ===== ===== Unrest =====
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 ===== Blood Hunting Retaliation ===== ===== Blood Hunting Retaliation =====
  
-In Dominions 6, blood hunters can now be targeted by assassination events which specifically trigger on those given the "Blood hunt" command. Providing bodyguards to blood hunters can help blood hunters to survive these assassinations. These events grow less common with stronger dominion score in the province.(([[http://ulm.illwinter.com/dom6/dom6manual.pdf|Dominions 6 Manual, 52]]  "A strong dominion and belief in the god will convince the commoners that it is an honor to be sacrificed, with a dominion strength of 10, there will be almost no one refusing to be sacrificed.")) +In Dominions 6, blood hunters can now be targeted by assassination events which specifically trigger on those given the "Blood hunt" command. Providing bodyguards to blood hunters can help blood hunters to survive these assassinations. These events grow less common with stronger dominion score in the province.(([[http://ulm.illwinter.com/dom6/dom6manual.pdf|Dominions 6 Manual, 52]]  "A strong dominion and belief in the god will convince the commoners that it is an honor to be sacrificed, with a dominion strength of 10, there will be almost no one refusing to be sacrificed."))
  
 ===== Bootstrapping ===== ===== Bootstrapping =====
dom6/blood-hunting.1760352720.txt.gz · Last modified: 2025/10/13 10:52 by wigglefig