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dom6:c-tis-ea [2024/04/26 07:04]
johnnydown [Table] Minor formatting corrections
dom6:c-tis-ea [2024/05/05 21:22] (current)
joste [Table]
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 In Dominions 4 another influence was added to C'tis: the Sobeks of Trade & Taint. They were initially a T&T version of C'tis and Pythium, with theurgs, legionnaires and necromancers as possible career options. Part of the Sobek lore and inspiration from T&T were put into middle age C'tis, and I might expand these thoughts at a later date." -Illwinter// In Dominions 4 another influence was added to C'tis: the Sobeks of Trade & Taint. They were initially a T&T version of C'tis and Pythium, with theurgs, legionnaires and necromancers as possible career options. Part of the Sobek lore and inspiration from T&T were put into middle age C'tis, and I might expand these thoughts at a later date." -Illwinter//
  
 +C'tis is one of the original fourteen nations in //Dominions: Priests, Prophets, and Pretenders//. While the technology of units in that game became the baseline for the [[Ages|Middle Ages]], Early C'tis is very close to the C'tis of the first game, though [[c-tis-ma|Middle]] C'tis's troops are a bit closer.
 ===== General Overview ===== ===== General Overview =====
 If you are considering picking this nation to play, what should you know? If you are considering picking this nation to play, what should you know?
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 ==== Summons ==== ==== Summons ====
 === Freespawn === === Freespawn ===
-^ Spawn Source                                                                                                                            ^ Unit                                                                 ^ Special Attributes                                                                                                                                                                                                                                                                                                                                                                                                                  ^ Comments          ^ +^ Spawn Source                                                                  ^ Unit                                                                 ^ Special Attributes                                                                                                                                                                                                                                                                                                                                                                                                                  ^ Comments          ^ 
-| {{:nations:ea:ctis:highpriestofctis.png?40&nolink}} ??High Priest of C'tis?? can summon at {{:misc:gui:fortress.png?15&nolink}}Capitol  | {{:nations:ea:ctis:sacredserpent.png?nolink}} \\ ??Sacred Serpent??  | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (5) \\ {{:abilities:inspirational.png?20&nolink}} [[Inspirational]] (1) \\ {{:abilities:animal.png?20&nolink}} [[Animal]] \\ {{:abilities:cold_blooded.png?20&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?20&nolink}} [[Swamp Survival]] \\ {{:abilities:swimming.png?20&nolink}} [[Swimming]]  | Commentary here.  |+| {{:nations:ea:ctis:highpriestofctis.png?nolink}} \\ ??High Priest of C'tis??  | {{:nations:ea:ctis:sacredserpent.png?nolink}} \\ ??Sacred Serpent??  | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (5) \\ {{:abilities:inspirational.png?20&nolink}} [[Inspirational]] (1) \\ {{:abilities:animal.png?20&nolink}} [[Animal]] \\ {{:abilities:cold_blooded.png?20&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?20&nolink}} [[Swamp Survival]] \\ {{:abilities:swimming.png?20&nolink}} [[Swimming]]  | Commentary here.  |
  
 === Ritual === === Ritual ===
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 //See [[Magic Access]].// These guides supplement the summaries at the top. //See [[Magic Access]].// These guides supplement the summaries at the top.
  
 +==== General Access ====
 +===The Elements===
 +  * No fire magic
 +  * No air magic
 +  * {{path>W1}} on one-in-four ??Sauromancer??s
 +  * No earth magic
 +
 +===The Sorceries===
 +  * {{path>S1}} on ??Lizard Shaman??s
 +  * {{path>D4}} on one-in-four ??Sauromancer??s
 +  * {{path>N2}} on one-in-four ??Sauromancer??s
 +  * No glamour magic
 +
 +===The Rites===
 +  * No blood magic
 +  * {{path>H3}} on ??Lizard King??s (capital only), {{path>H2}} on each ??High Priest of C'tis?? off-capital
 +
 +===Crosspaths===
 +  * {{path>S1N1}}: **??Healing Light??** ([[Evocation]] Healing), **??Shaman's Staff??** (Mage-helping item), **??Astral Serpent??** (bonus attacker), various [[Cursed|Cursing]] items
 +  * {{path>D4N1}}, {{path>D3N2}}: **??Nest of Asps??** (more-dangerous ??Swarm??), **??Venomous Death??** ([[Poison Damage|Poison]]-sniping), vine-skeleton summons
 +  * {{path>D3W1N1}}: Stygian spells ([[Invulnerability]]), **??Mossbody??** (Damage Reduction), **??Clam of Pearls??** (temporary Pearl generator)
 +  * {{path>D3S1N1}}: Nether spells ([[Afflictions|Enfeebling]] attack spells), **??Second Sight??** (Spirit Sight)
 +
 +==== Extended Access ====
 === Fire === === Fire ===
 **No native access.** No simple summons. **No native access.** No simple summons.
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 {{path>D2N5}} can ??Contact Lamia Queen?? for a 7 in 16 {{path>B1}}. {{path>D2N5}} can ??Contact Lamia Queen?? for a 7 in 16 {{path>B1}}.
 +
  
 ===== Strategy ===== ===== Strategy =====
dom6/c-tis-ea.1714115068.txt.gz · Last modified: 2024/04/26 07:04 by johnnydown