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dom6:conjuration [2024/07/22 17:54]
fenrir [Conj 9]
dom6:conjuration [2025/06/29 19:44] (current)
fenrir
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 | ??Wind Ride?? | {{path>A5}} \\ {{gems>10A}} | Summons a Commander in-play, \\ by having a giant tornado \\ scoop them up! \\ Titans (Size 8+) can't be lifted. \\ God-like [[Earth]] mages ({{path>E4}}+) \\ can't be lifted, either. \\ In Dominions 5, the tornado would \\ drop commanders after a province; \\ does that still apply? \\ Maybe. \\ \\ FIXME This will assume \\ the Dominions 5 notes \\ still apply. | **Ritual** \\ Range: 3 Provinces \\ {{:misc:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ **Picks a Random Commander** \\ {{:abilities:stealth.png?15&nolink}} (Can't find the [[Stealthy]]) \\ {{:dom6:stats:size.png?15&nolink}} //S// = their [[Size]] \\ //A// = 5 x their [[Air]] level \\ //D// = 10 + 5 x //S// - //A// \\ __**[[Wind Ride|Whirlwind Transport]]**__ \\ {{:dom6:stats:size.png?15&nolink}} Size 8-10 negates \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] negates \\ {{path>E4}} or higher negates \\ (2 x //A//)% chance to negate, \\ if the Commander is hostile \\ **Success Chance is based on //S//** \\ On a Success, move the \\ Commander ONE Province \\ towards the Caster. \\ **If the Caster isn't there, deal \\ //D// [[Armor-Negating|AN]] DMG with a Drop.** \\ **They also Drop on a Fail, \\ but only take half the DMG.** \\ ({{:abilities:flying.png?15&nolink}} [[Flying]] negates the DMG) | | ??Wind Ride?? | {{path>A5}} \\ {{gems>10A}} | Summons a Commander in-play, \\ by having a giant tornado \\ scoop them up! \\ Titans (Size 8+) can't be lifted. \\ God-like [[Earth]] mages ({{path>E4}}+) \\ can't be lifted, either. \\ In Dominions 5, the tornado would \\ drop commanders after a province; \\ does that still apply? \\ Maybe. \\ \\ FIXME This will assume \\ the Dominions 5 notes \\ still apply. | **Ritual** \\ Range: 3 Provinces \\ {{:misc:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ **Picks a Random Commander** \\ {{:abilities:stealth.png?15&nolink}} (Can't find the [[Stealthy]]) \\ {{:dom6:stats:size.png?15&nolink}} //S// = their [[Size]] \\ //A// = 5 x their [[Air]] level \\ //D// = 10 + 5 x //S// - //A// \\ __**[[Wind Ride|Whirlwind Transport]]**__ \\ {{:dom6:stats:size.png?15&nolink}} Size 8-10 negates \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] negates \\ {{path>E4}} or higher negates \\ (2 x //A//)% chance to negate, \\ if the Commander is hostile \\ **Success Chance is based on //S//** \\ On a Success, move the \\ Commander ONE Province \\ towards the Caster. \\ **If the Caster isn't there, deal \\ //D// [[Armor-Negating|AN]] DMG with a Drop.** \\ **They also Drop on a Fail, \\ but only take half the DMG.** \\ ({{:abilities:flying.png?15&nolink}} [[Flying]] negates the DMG) |
 | ??Voice of Tiamat?? | {{path>W2}} \\ {{gems>8W}} | Saltwater dreams. \\ This has the sea \\ sleep-talk a bit, \\ fortunately localized entirely \\ in a single province. \\ As far as Site-Searchers go, \\ this is the most cost-effective. | **Ritual** \\ Underwater ONLY \\ Range: 4 Provinces (Friendly) \\ {{:abilities:land_encumberance.png?15&nolink}} Blocked by Land \\ [[Magic Site|Site-Searching]] ({{:dom6:elements.png?15&nolink}} Elements) | | ??Voice of Tiamat?? | {{path>W2}} \\ {{gems>8W}} | Saltwater dreams. \\ This has the sea \\ sleep-talk a bit, \\ fortunately localized entirely \\ in a single province. \\ As far as Site-Searchers go, \\ this is the most cost-effective. | **Ritual** \\ Underwater ONLY \\ Range: 4 Provinces (Friendly) \\ {{:abilities:land_encumberance.png?15&nolink}} Blocked by Land \\ [[Magic Site|Site-Searching]] ({{:dom6:elements.png?15&nolink}} Elements) |
-| ??Summon Water Elemental?? | {{path>W3}} \\ {{gems>1W}} | {{:independents:water_elemental.png?50&nolink }} One tall drink \\ of water. \\ [[Underwater]], the water \\ can constantly \\ replenish its deep HP pool! \\ {{:independents:ice_elemental.png?58&nolink }} In the cold, \\ you get ice instead. \\ They're not bad! \\ No [[Regeneration|Reconstruction]], \\ but they wall stuff. | 100 Fatigue \\ Works Underwater \\ 125% Casting Time \\ Range: Closest Square \\ __**[[Underwater]]:**__ \\ **??Water Elemental#3732??** x1 (Size 4) \\ __**On Land:**__ \\ Samples local [[Scales#Temperature]] \\ **In {{scales>C1}} or colder:** \\ **??Ice Elemental#3748??** x1 (Size 7) \\ **Otherwise:** \\ **??Water Elemental#3732??** x1 (Size 7) |+| ??Summon Water Elemental?? | {{path>W3}} \\ {{gems>1W}} | {{:independents:water_elemental.png?50&nolink }} One tall drink \\ of water. \\ [[Underwater]], the water \\ can constantly \\ replenish its deep HP pool! \\ {{:independents:ice_elemental.png?58&nolink }} In the cold, \\ you get ice instead. \\ They're not bad! \\ No [[Regeneration|Reconstruction]], \\ but they wall stuff. | 100 Fatigue \\ Works Underwater \\ 125% Casting Time \\ Range: Closest Square \\ __**[[Underwater]]:**__ \\ **??Water Elemental#3732??** x1 (Size 7) \\ __**On Land:**__ \\ Samples local [[Scales#Temperature]] \\ **In {{scales>C1}} or colder:** \\ **??Ice Elemental#3748??** x1 (Size 7) \\ **Otherwise:** \\ **??Water Elemental#3732??** x1 (Size 7) |
 | ??Summon Winter Wolves?? | {{path>W3}} \\ {{gems>6W}} | {{:independents:winter_wolf.png?nolink }} A water spirit of a \\ quite-canid disposition. \\ He does best in the [[Winter-Power|Winter]]. \\ He also does Cold damage! | **Ritual** \\ Local \\ **??Winter Wolf??** x5 (+½ per {{:misc:magic:water.png?15&nolink}}) | | ??Summon Winter Wolves?? | {{path>W3}} \\ {{gems>6W}} | {{:independents:winter_wolf.png?nolink }} A water spirit of a \\ quite-canid disposition. \\ He does best in the [[Winter-Power|Winter]]. \\ He also does Cold damage! | **Ritual** \\ Local \\ **??Winter Wolf??** x5 (+½ per {{:misc:magic:water.png?15&nolink}}) |
 | ??Contact Sea Trolls?? | {{path>W3}} \\ {{gems>10W}} | {{:independents:sea_troll.png?nolink }} Giant blue goobers \\ who look sorta familiar. \\ They're unequipped, \\ but they recover //10// \\ lost HP each round, \\ at least underwater. \\ (On land, it's more like 5.) | **Ritual** \\ Works Underwater \\ Local \\ **??Sea Troll??** x10 (+½ per {{:misc:magic:water.png?15&nolink}}) | | ??Contact Sea Trolls?? | {{path>W3}} \\ {{gems>10W}} | {{:independents:sea_troll.png?nolink }} Giant blue goobers \\ who look sorta familiar. \\ They're unequipped, \\ but they recover //10// \\ lost HP each round, \\ at least underwater. \\ (On land, it's more like 5.) | **Ritual** \\ Works Underwater \\ Local \\ **??Sea Troll??** x10 (+½ per {{:misc:magic:water.png?15&nolink}}) |
dom6/conjuration.txt · Last modified: 2025/06/29 19:44 by fenrir