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dom6:conjuration [2024/07/18 21:01] fenrir WIP |
dom6:conjuration [2025/06/29 19:44] (current) fenrir |
| ??Summon Sea Dogs?? | {{path>N1W1}} \\ {{gems>2N}} | {{:transformation:sea_dog.png?nolink }} A finned fella. \\ Not a sea lion! \\ This guy can go underwater \\ //and// on land! | **Ritual** \\ Works Underwater \\ Local \\ **??Sea Dog??** x10 (+½ per {{:misc:magic:nature.png?15&nolink}}) | | | ??Summon Sea Dogs?? | {{path>N1W1}} \\ {{gems>2N}} | {{:transformation:sea_dog.png?nolink }} A finned fella. \\ Not a sea lion! \\ This guy can go underwater \\ //and// on land! | **Ritual** \\ Works Underwater \\ Local \\ **??Sea Dog??** x10 (+½ per {{:misc:magic:nature.png?15&nolink}}) | |
| ??Summon Crocodiles?? | {{path>N1W1}} \\ {{gems>4N}} | {{:independents:crocodile.png?nolink }} A [[Size]]-5 reptile. \\ He can [[Swimming|Swim]]! \\ Otherwise, he's somewhat okay. | **Ritual** \\ Local \\ **??Crocodile??** x10 (+½ per {{:misc:magic:nature.png?15&nolink}}) | | | ??Summon Crocodiles?? | {{path>N1W1}} \\ {{gems>4N}} | {{:independents:crocodile.png?nolink }} A [[Size]]-5 reptile. \\ He can [[Swimming|Swim]]! \\ Otherwise, he's somewhat okay. | **Ritual** \\ Local \\ **??Crocodile??** x10 (+½ per {{:misc:magic:nature.png?15&nolink}}) | |
| ??Summon Animals?? | {{path>N2}} \\ {{gems>10N}} | {{:independents:deer.png?nolink }} A pile of [[animal|Animals]]. \\ Like some Princess's song, \\ the summoned are random \\ fellas, but Dominions weighs \\ towards the thougher critters. \\ FIXME The manual and \\ the Modinspector disagree \\ on the buddy count. | **Ritual** \\ Works Underwater \\ Local \\ **40 Random Animals** (+½ per {{:misc:magic:nature.png?15&nolink}}) \\ (Affected by the local terrain) | | | ??Summon Animals?? | {{path>N2}} \\ {{gems>10N}} | {{:independents:deer.png?nolink }} A pile of [[animal|Animals]]. \\ Like some Princess's song, \\ the summoned are random \\ fellas, but Dominions weighs \\ towards the tougher critters. | **Ritual** \\ Works Underwater \\ Local \\ **30 Random Animals** (+2 per {{:misc:magic:nature.png?15&nolink}}) \\ (Affected by the local terrain) | |
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==== Conj 2 ==== | ==== Conj 2 ==== |
| ??Wind Ride?? | {{path>A5}} \\ {{gems>10A}} | Summons a Commander in-play, \\ by having a giant tornado \\ scoop them up! \\ Titans (Size 8+) can't be lifted. \\ God-like [[Earth]] mages ({{path>E4}}+) \\ can't be lifted, either. \\ In Dominions 5, the tornado would \\ drop commanders after a province; \\ does that still apply? \\ Maybe. \\ \\ FIXME This will assume \\ the Dominions 5 notes \\ still apply. | **Ritual** \\ Range: 3 Provinces \\ {{:misc:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ **Picks a Random Commander** \\ {{:abilities:stealth.png?15&nolink}} (Can't find the [[Stealthy]]) \\ {{:dom6:stats:size.png?15&nolink}} //S// = their [[Size]] \\ //A// = 5 x their [[Air]] level \\ //D// = 10 + 5 x //S// - //A// \\ __**[[Wind Ride|Whirlwind Transport]]**__ \\ {{:dom6:stats:size.png?15&nolink}} Size 8-10 negates \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] negates \\ {{path>E4}} or higher negates \\ (2 x //A//)% chance to negate, \\ if the Commander is hostile \\ **Success Chance is based on //S//** \\ On a Success, move the \\ Commander ONE Province \\ towards the Caster. \\ **If the Caster isn't there, deal \\ //D// [[Armor-Negating|AN]] DMG with a Drop.** \\ **They also Drop on a Fail, \\ but only take half the DMG.** \\ ({{:abilities:flying.png?15&nolink}} [[Flying]] negates the DMG) | | | ??Wind Ride?? | {{path>A5}} \\ {{gems>10A}} | Summons a Commander in-play, \\ by having a giant tornado \\ scoop them up! \\ Titans (Size 8+) can't be lifted. \\ God-like [[Earth]] mages ({{path>E4}}+) \\ can't be lifted, either. \\ In Dominions 5, the tornado would \\ drop commanders after a province; \\ does that still apply? \\ Maybe. \\ \\ FIXME This will assume \\ the Dominions 5 notes \\ still apply. | **Ritual** \\ Range: 3 Provinces \\ {{:misc:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ **Picks a Random Commander** \\ {{:abilities:stealth.png?15&nolink}} (Can't find the [[Stealthy]]) \\ {{:dom6:stats:size.png?15&nolink}} //S// = their [[Size]] \\ //A// = 5 x their [[Air]] level \\ //D// = 10 + 5 x //S// - //A// \\ __**[[Wind Ride|Whirlwind Transport]]**__ \\ {{:dom6:stats:size.png?15&nolink}} Size 8-10 negates \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] negates \\ {{path>E4}} or higher negates \\ (2 x //A//)% chance to negate, \\ if the Commander is hostile \\ **Success Chance is based on //S//** \\ On a Success, move the \\ Commander ONE Province \\ towards the Caster. \\ **If the Caster isn't there, deal \\ //D// [[Armor-Negating|AN]] DMG with a Drop.** \\ **They also Drop on a Fail, \\ but only take half the DMG.** \\ ({{:abilities:flying.png?15&nolink}} [[Flying]] negates the DMG) | |
| ??Voice of Tiamat?? | {{path>W2}} \\ {{gems>8W}} | Saltwater dreams. \\ This has the sea \\ sleep-talk a bit, \\ fortunately localized entirely \\ in a single province. \\ As far as Site-Searchers go, \\ this is the most cost-effective. | **Ritual** \\ Underwater ONLY \\ Range: 4 Provinces (Friendly) \\ {{:abilities:land_encumberance.png?15&nolink}} Blocked by Land \\ [[Magic Site|Site-Searching]] ({{:dom6:elements.png?15&nolink}} Elements) | | | ??Voice of Tiamat?? | {{path>W2}} \\ {{gems>8W}} | Saltwater dreams. \\ This has the sea \\ sleep-talk a bit, \\ fortunately localized entirely \\ in a single province. \\ As far as Site-Searchers go, \\ this is the most cost-effective. | **Ritual** \\ Underwater ONLY \\ Range: 4 Provinces (Friendly) \\ {{:abilities:land_encumberance.png?15&nolink}} Blocked by Land \\ [[Magic Site|Site-Searching]] ({{:dom6:elements.png?15&nolink}} Elements) | |
| ??Summon Water Elemental?? | {{path>W3}} \\ {{gems>1W}} | {{:independents:water_elemental.png?50&nolink }} One tall drink \\ of water. \\ [[Underwater]], the water \\ can constantly \\ replenish its deep HP pool! \\ {{:independents:ice_elemental.png?58&nolink }} In the cold, \\ you get ice instead. \\ They're not bad! \\ No [[Regeneration|Reconstruction]], \\ but they wall stuff. | 100 Fatigue \\ Works Underwater \\ 125% Casting Time \\ Range: Closest Square \\ __**[[Underwater]]:**__ \\ **??Water Elemental#3732??** x1 (Size 4) \\ __**On Land:**__ \\ Samples local [[Scales#Temperature]] \\ **In {{scales>C1}} or colder:** \\ **??Ice Elemental#3748??** x1 (Size 7) \\ **Otherwise:** \\ **??Water Elemental#3732??** x1 (Size 7) | | | ??Summon Water Elemental?? | {{path>W3}} \\ {{gems>1W}} | {{:independents:water_elemental.png?50&nolink }} One tall drink \\ of water. \\ [[Underwater]], the water \\ can constantly \\ replenish its deep HP pool! \\ {{:independents:ice_elemental.png?58&nolink }} In the cold, \\ you get ice instead. \\ They're not bad! \\ No [[Regeneration|Reconstruction]], \\ but they wall stuff. | 100 Fatigue \\ Works Underwater \\ 125% Casting Time \\ Range: Closest Square \\ __**[[Underwater]]:**__ \\ **??Water Elemental#3732??** x1 (Size 7) \\ __**On Land:**__ \\ Samples local [[Scales#Temperature]] \\ **In {{scales>C1}} or colder:** \\ **??Ice Elemental#3748??** x1 (Size 7) \\ **Otherwise:** \\ **??Water Elemental#3732??** x1 (Size 7) | |
| ??Summon Winter Wolves?? | {{path>W3}} \\ {{gems>6W}} | {{:independents:winter_wolf.png?nolink }} A water spirit of a \\ quite-canid disposition. \\ He does best in the [[Winter-Power|Winter]]. \\ He also does Cold damage! | **Ritual** \\ Local \\ **??Winter Wolf??** x5 (+½ per {{:misc:magic:water.png?15&nolink}}) | | | ??Summon Winter Wolves?? | {{path>W3}} \\ {{gems>6W}} | {{:independents:winter_wolf.png?nolink }} A water spirit of a \\ quite-canid disposition. \\ He does best in the [[Winter-Power|Winter]]. \\ He also does Cold damage! | **Ritual** \\ Local \\ **??Winter Wolf??** x5 (+½ per {{:misc:magic:water.png?15&nolink}}) | |
| ??Contact Sea Trolls?? | {{path>W3}} \\ {{gems>10W}} | {{:independents:sea_troll.png?nolink }} Giant blue goobers \\ who look sorta familiar. \\ They're unequipped, \\ but they recover //10// \\ lost HP each round, \\ at least underwater. \\ (On land, it's more like 5.) | **Ritual** \\ Works Underwater \\ Local \\ **??Sea Troll??** x10 (+½ per {{:misc:magic:water.png?15&nolink}}) | | | ??Contact Sea Trolls?? | {{path>W3}} \\ {{gems>10W}} | {{:independents:sea_troll.png?nolink }} Giant blue goobers \\ who look sorta familiar. \\ They're unequipped, \\ but they recover //10// \\ lost HP each round, \\ at least underwater. \\ (On land, it's more like 5.) | **Ritual** \\ Works Underwater \\ Local \\ **??Sea Troll??** x10 (+½ per {{:misc:magic:water.png?15&nolink}}) | |
| ??Summon Fire Snakes?? | {{path>F2}} \\ {{gems>8F}} | {{:independents:fire_snake.png?nolink }} Ten hot fellas. \\ They like Heat. \\ They also get \\ two attacks, one of which \\ hits a whole square. | **Ritual** \\ Local \\ **??Fire Snake??** x10 (+½ per {{:misc:magic:fire.png?15&nolink}}) | | | ??Summon Fire Snakes?? | {{path>F2}} \\ {{gems>8F}} | {{:independents:fire_snake.png?nolink }} Ten hot fellas. \\ They like Heat. \\ They also get \\ two attacks, one of which \\ hits a whole square. | **Ritual** \\ Local \\ **??Fire Snake??** x10 (+½ per {{:misc:magic:fire.png?15&nolink}}) | |
| ??Summon Flame Spirit?? | {{path>F3}} \\ {{gems>30F}} | {{:independents:flame_spirit.png?nolink }} {{path>F3}}! \\ Fire that casts Fire? \\ Makes sense to me! \\ These "big wisps" are \\ followed by other wispies, \\ at least on the battlefield. | **Ritual** \\ Local \\ **??Flame Spirit??** Commander x1 | | | ??Summon Flame Spirit?? | {{path>F3}} \\ {{gems>30F}} | {{:independents:flame_spirit.png?nolink }} {{path>F3}}! \\ Fire that casts Fire? \\ Makes sense to me! \\ These "big wisps" are \\ followed by other wispies, \\ at least on the battlefield. | **Ritual** \\ Local \\ **??Flame Spirit??** Commander x1 | |
| ??Summon Great Eagles?? | {{path>A3}} \\ {{gems>8A}} | {{:transformation:great_eagle.png?nolink }} | **Ritual** \\ Local \\ **??Great Eagle??** x10 (+½ per {{:misc:magic:air.png?15&nolink}}) | | | ??Summon Great Eagles?? | {{path>A3}} \\ {{gems>8A}} | {{:transformation:great_eagle.png?nolink }} Birds. \\ Big ones. \\ These \\ [[Siege|DESTROY]] \\ [[fort|forts]], \\ by the way. | **Ritual** \\ Local \\ **??Great Eagle??** x10 (+½ per {{:misc:magic:air.png?15&nolink}}) | |
| ??Shark Attack?? | {{path>W3}} \\ {{gems>3W}} | **A Battlefield Enchantment.** \\ Underwater ??Howl??! \\ {{:transformation:shark.png?nolink }} \\ \\ \\ FIXME This assumes \\ that Dominions 5's version \\ is in this game. \\ The summoning rate \\ dwindles after each summon. | 300 Fatigue \\ Underwater ONLY \\ 250% Casting Time \\ __Battlefield Enchantment__ (Friendly) \\ __**Around Once a Round:**__ \\ {{:dom6:stats:hp.png?32&nolink }} Checks if any living \\ non-Sharks are damaged \\ **If So:** \\ **??Shark??** x?? (12.5% chance) \\ (Enters from the Side) \\ **??Small Shark??** x?? (12.5% chance) \\ (Enters from the Side) \\ Numbers probably scale with \\ the number of damaged units. \\ **Max. 13 Summonings "Pulses"** | | | ??Shark Attack?? | {{path>W3}} \\ {{gems>3W}} | **A Battlefield Enchantment.** \\ Underwater ??Howl??! \\ {{:transformation:shark.png?nolink }} \\ \\ \\ FIXME This assumes \\ that Dominions 5's version \\ is in this game. \\ The summoning rate \\ dwindles after each summon. | 300 Fatigue \\ Underwater ONLY \\ 250% Casting Time \\ __Battlefield Enchantment__ (Friendly) \\ __**Around Once a Round:**__ \\ {{:dom6:stats:hp.png?32&nolink }} Checks if any living \\ non-Sharks are damaged \\ **If So:** \\ **??Shark??** x?? (12.5% chance) \\ (Enters from the Side) \\ **??Small Shark??** x?? (12.5% chance) \\ (Enters from the Side) \\ Numbers probably scale with \\ the number of damaged units. \\ **Max. 13 Summonings "Pulses"** | |
| ??Summon Bishop Fish?? | {{path>W3}} \\ {{gems>15W}} | {{:independents:bishop_fish.png?nolink }} {{path>H3}}! \\ It's a shame \\ that this former \\ [[Oceania-ea|Oceanian]] is [[Underwater#Underwater-Traits|Aquatic]]. | **Ritual** \\ Underwater ONLY \\ Local \\ **??Bishop Fish??** Commander x1 | | | ??Summon Bishop Fish?? | {{path>W3}} \\ {{gems>15W}} | {{:independents:bishop_fish.png?nolink }} {{path>H3}}! \\ It's a shame \\ that this former \\ [[Oceania-ea|Oceanian]] is [[Underwater#Underwater-Traits|Aquatic]]. | **Ritual** \\ Underwater ONLY \\ Local \\ **??Bishop Fish??** Commander x1 | |
| ??Troll King's Court?? | {{path>E3}} \\ {{gems>65E}} | {{:independents:troll_king.png?nolink }} The gray trolls \\ have kingdoms, \\ despite eating \\ babies and such. \\ Kings have {{path>E3G1}}; \\ the latter lets them hide \\ their realms (& babies). | **Ritual** \\ Local \\ **??Troll King??** Commander x1 \\ **??Troll??** x10 \\ **??War Troll??** x5 \\ **??Troll Moose Knight??** x2 | | | ??Troll King's Court?? | {{path>E3}} \\ {{gems>65E}} | {{:independents:troll_king.png?nolink }} The gray trolls \\ have kingdoms, \\ despite eating \\ babies and such. \\ Kings have {{path>E3G1}}; \\ the latter lets them hide \\ their realms (& babies). | **Ritual** \\ Local \\ **??Troll King??** Commander x1 \\ **??Troll??** x10 \\ **??War Troll??** x5 \\ **??Troll Moose Knight??** x2 | |
| ??Acashic Knowledge?? | {{path>S3}} \\ {{gems>25S}} | A different acashic call. \\ This "research" checks \\ the present! \\ It's the ONLY \\ [[Holy]] Site-Searching Ritual. | **Ritual** \\ Range: 10 Provinces (Friendly) \\ [[Magic Site|Site-Searching]] (**All**) | | | ??Acashic Knowledge?? | {{path>S3}} \\ {{gems>25S}} | A different acashic call. \\ This "research" checks \\ the present! \\ It's the ONLY \\ [[Holy]] Site-Searching Ritual. | **Ritual** \\ Range: 10 Provinces (Friendly) \\ [[Magic Site|Site-Searching]] (**All**) | |
| ??Ether Gate?? | {{path>S4D1}} \\ {{gems>90S}} | **A province enhancement Ritual.** \\ {{:misc:scales:magic.png?nolink }} Props open a window \\ to an Astral Prison. \\ {{:independents:ether_lord.png?nolink }} This pulls a \\ coven of crooks, too. \\ One has {{path>S3D2,100%ASDB}}. | | | ??Ether Gate?? | {{path>S4D1}} \\ {{gems>90S}} | **A province enhancement Ritual.** \\ {{:misc:scales:magic.png?nolink }} Props open a window \\ to an Astral Prison. \\ {{:independents:ether_lord.png?nolink }} This pulls a \\ coven of crooks, too. \\ One has {{path>S3D2,100%ASDB}}. | **Ritual** \\ Works Underwater \\ Local \\ **??Ether Lord??** Commander x1 \\ **??Ether Warrior??** x15 \\ +{{scales>M2}} (Scale Dump) \\ __**Also: Ether Gate**__ \\ Duration: 1 (+1 per {{gems>S}}) \\ **When you summon ??Ether Warrior??s, \\ summon 2 more** | |
| | ??Summon Ghosts?? | {{path>D2}} \\ {{gems>10D}} | {{:independents:ghost.png?nolink }} BOO! \\ Every Ghost has had \\ a violent death before, \\ so they're quite stubborn now. \\ Their one attack \\ [[Drain|Drains HP]] through skin, \\ and they're scary! | **Ritual** \\ Works Underwater \\ Local \\ **??Ghost??** x5 (+½ per {{:dom6:death.png?15&nolink}}) | |
| | ??Summon Spectre?? | {{path>D3}} \\ {{gems>22D}} | {{:independents:spectral_mage.png?nolink }} Steals a mage \\ from the Underworld; \\ most are from our world, \\ anyway, so it's justified. \\ Their skills are odd; \\ {{path>D1,100%WSDG,100%WSDG}}, to be precise. | **Ritual** \\ Works Underwater \\ Local \\ **??Spectral Mage??** Commander x1 | |
| | ??Contact Forest Giants?? | {{path>N3}} \\ {{gems>2N}} | {{:independents:forest_giant.png?nolink }} Two big green \\ Ogres. \\ These guys //don't// eat \\ people in battle; \\ they prefer their food \\ minced, pureed, and cooked. | **Ritual** \\ Local \\ **??Forest Giant??** x2 | |
| | ??Contact Lamias?? | {{path>N3}} \\ {{gems>5N}} | {{:independents:lamia.png?nolink }} Half-snakes; \\ half the time, \\ they're snakes! \\ Their Regeneration is obscene, \\ and their Snake form regains \\ //eleven// HP per round. | **Ritual** \\ Local \\ **??Lamia??** x10 (+½ per {{:misc:magic:nature.png?15&nolink}}) \\ __Some Casters get 2 extra:__ \\ - ??Lamia Queen?? \\ - ??Serpent King?? ([[Pretender God|Pretender]]) \\ - ??Mother of Monsters?? (Pretender) | |
| | ??Locust Swarms?? | {{path>N3}} \\ {{gems>8N}} | **A provincial attack Ritual.** \\ {{:misc:gui:unrest.png?nolink }} Calls the hungry \\ to distant crops, \\ halving harvests. \\ The ModInspector says that \\ [[Population|Small Provinces]] can't be hit; \\ really, though, this shouldn't \\ be used on seas. | **Ritual** \\ Range: 5 Provinces \\ "Small Provinces" are Immune(?) \\ __**Swarm of Locusts**__ \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are Immune \\ "Anonymous" \\ {{:misc:gui:income.png?15&nolink}} **-50% [[Income]]** (That Turn) \\ {{:misc:gui:unrest.png?9&nolink}} **+20 [[Unrest]]** | |
| | ??Forest Troll Tribe?? | {{path>N3}} \\ {{gems>37N}} | {{:independents:troll_shaman.png?nolink }} Forest trolls live \\ like barbarians, \\ but all trolls can \\ [[need-not-eat|eat rocks and wood]] without issue, \\ so wealth is vanity to them. \\ That being said, \\ the Tribal leaders have less \\ magic skill than their \\ royal counterparts. ({{path>N1D1,100%EDNG}}) | **Ritual** \\ Local \\ **??Troll Shaman??** Commander x1 \\ **??Forest Troll??** x15 | |
| | ??Contact Lamia Queen?? | {{path>N5D2}} \\ {{gems>25N}} | {{:independents:lamia_queen.png?nolink }} A snake queen. \\ Her magic? Very random. \\ ({{path>D2N1,100%WDNB,100%WDNB}}) \\ Her stick? Dangerous. \\ Her respect among Lamias? \\ Very high. | **Ritual** \\ Local \\ **??Lamia Queen??** Commander x1 | |
| | ??Summon Sprites?? | {{path>G1N1}} \\ {{gems>1G}} | {{:independents:sprite.png?nolink }} Six itty-bitty fellas. \\ They cast ??Elf Shot??s from \\ their itty-bitty bows, \\ which can floor Hill Giants \\ and possibly even Titans. | 100 Fatigue \\ 125% Casting Time \\ Range: Closest Square \\ **??Sprite??** x6 | |
| | ??Summon Gnome?? | {{path>G3E2}} \\ {{gems>35G}} | {{:independents:gnome.png?nolink }} A Dreamwild Gardener \\ with {{path>E2N2G2}}. (Six levels!) \\ Unlike garden gnomes, \\ he is [[glamour-skill|quite]] [[stealthy|inconspicuous]]. | **Ritual** \\ Local \\ **??Gnome??** Commander x1 | |
| | ??Summon Fay Prince?? | {{path>G4N1}} \\ {{gems>30G}} | {{:dom6:units:fay_prince.png?nolink }} A noble faerie with \\ Protagonist Syndrome. \\ They have {{path>N1G2}}, \\ and look "[[Awe|Awesome]]". \\ {{:dom6:units:unseelie_prince.png?nolink }} Winter nobles look \\ cold, //[[Power|like]]// [[Scales#Temperature|Cold]], \\ and wield {{path>D1G2}} to \\ cast [[Dread]] spells. | **Ritual** \\ {{:misc:gui:forest.png?20&nolink}} [[Forest|Woods]] ONLY \\ Local \\ **__Samples Local Temperature__** \\ **If {{scales>C1}} or colder:** \\ **??Unseelie Prince??** Commander x1 \\ **Otherwise:** \\ **??Fay Prince??** Commander x1 | |
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| ==== Conj 7 ==== |
| |
| ^ Spell ^ Req ^ Effect ^ Stats ^ |
| | ??Living Fire?? | {{path>F4}} \\ {{gems>2F}} | {{:dom6:units:fire_elemental.png?47&nolink }} A pile \\ of flames. \\ Four squares \\ of them. | 200 Fatigue \\ 150% Casting time \\ **??Fire Elemental??** x4 (+1 per {{:misc:magic:fire.png?15&nolink}}) \\ (Size 6) | |
| | ??Living Clouds?? | {{path>A4}} \\ {{gems>2A}} | {{:independents:air_elemental.png?42&nolink }} A pile \\ of winds. \\ Four squares \\ of them. | 200 Fatigue \\ 150% Casting time \\ **??Air Elemental??** x4 (+1 per {{:misc:magic:air.png?15&nolink}}) \\ (Size 6) | |
| | ??Summon Asp Turtle?? | {{path>W3}} \\ {{gems>10W}} | {{:independents:asp_turtle.png?nolink}} \\ **ASPIDOCHELONE** \\ A big turtle. \\ Island-like. | **Ritual** \\ Underwater ONLY \\ Local \\ **??Asp Turtle??** x1 | |
| | ??Summon Catoblepas?? | {{path>W3D2}} \\ {{gems>12W}} | {{:independents:catoblepas.png?nolink}} \\ Sometimes mistaken \\ for a "Gorgon", \\ such as in D&D. \\ Don't lock eyes with it, \\ that'll deal you \\ 10 [[Internal Damage]]. | **Ritual** \\ Local \\ **??Catoblepas??** x1 | |
| | ??Living Water?? | {{path>W4}} \\ {{gems>2W}} | {{:independents:water_elemental.png?45&nolink }} A pile \\ of water. \\ Typically \\ it's fluid, but sometimes \\ {{:independents:ice_elemental.png?48&nolink }} it's solid; \\ Freezing \\ and whatnot. | 200 Fatigue \\ Works Underwater \\ 150% Casting Time \\ Range: Closest Square \\ __**[[Underwater]]:**__ \\ **??Water Elemental??** x4 (+1 per {{:misc:magic:water.png?15&nolink}}) \\ (Size 6) \\ __**On Land:**__ \\ Samples local [[Scales#Temperature]] \\ **In {{scales>C1}} or colder:** \\ **??Ice Elemental??** x4 (+1 per {{:misc:magic:water.png?15&nolink}}) \\ (Size 6) \\ **Otherwise:** \\ **??Water Elemental??** x1 (+1 per {{:misc:magic:water.png?15&nolink}}) \\ (Size 6) | |
| | ??Living Earth?? | {{path>E4}} \\ {{gems>2E}} | {{:independents:earth_elemental.png?50&nolink }} A pile \\ of rocks. \\ If you want \\ Tramplers, \\ you might as well \\ get a bunch. | 200 Fatigue \\ Works Underwater \\ 150% Casting Time \\ **??Earth Elemental??** x4 (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ (Size 6) | |
| | ??Summon Mound Fiend?? | {{path>D3}} \\ {{gems>28D}} | {{:independents:mound_fiend.png?nolink }} Steals a [[Holy|Priest]] \\ from below. \\ Most are from \\ our world, anyway, \\ specters of foul \\ cults that claimed \\ many lives. \\ He's a {{path>D3H2}} \\ [[Reanimator Priest|Undead-maker]]. | **Ritual** \\ Local \\ **??Mound Fiend??** Commander x1 | |
| | ??Harvester of Sorrows?? | {{path>D4}} \\ {{gems>20D}} | {{:independents:harvester_of_sorrows.png?nolink }} A [[Reaper]]. \\ Get him \\ **out** \\ of your \\ lands \\ A.S.A.P.! | **Ritual** \\ Works Underwater \\ Local \\ **??Harvester of Sorrows??** Scout x1 | |
| | ??Animal Horde?? | {{path>N4}} \\ {{gems>10N}} | {{:independents:deer.png?nolink }} One HUNDRED \\ [[animal|Animals]]. \\ Quite a range \\ of fellows! | **Ritual** \\ Works Underwater \\ Local \\ **100 Random Animals** \\ (Affected by the local terrain) | |
| | ??Awaken Ivy King?? | {{path>N4}} \\ {{gems>30N}} | {{:independents:ivy_king.png?nolink }} A Vine Ogre \\ with a hecking \\ OPINION. \\ (And {{path>N3}}!) \\ (And [[Ivy Lord]] 3!) | **Ritual** \\ Local \\ **??Ivy King??** Commander x1 | |
| | ??Living Castle?? | {{path>N4W1}} \\ {{gems>40N}} | {{:misc:gui:fortress.png?nolink }} Instafort! \\ Just add \\ water! \\ The land \\ version \\ is for [[Pangaea-ea|Pangaea]]. | **Ritual** \\ Underwater ONLY \\ Range: 4 Provinces (Friendly Sea) \\ {{:misc:gui:fortress.png?15&nolink}} **Kelp Fortress** | |
| | ??Summon Calydonian Boar?? | {{path>N5}} \\ {{gems>9N}} | {{:independents:calydonian_boar.png?nolink }} Artemis's \\ monster. \\ All sorts \\ of elemental stuff \\ is on this fella. | **Ritual** \\ Local \\ **??Calydonian Boar??** x1 | |
| | ??Conjure Phantasmal Knight?? | {{path>G2}} \\ {{gems>1G}} | {{:dom6:units:phantasmal_knight.png?46&nolink }} The Platonic \\ //ideal// of a \\ knight. \\ That fake \\ lance gets a fake \\ [[Charge Bonus]], and the \\ fake steed hits too! | 100 Fatigue \\ Works Underwater \\ 125% Casting Time \\ **__If Underwater:__** \\ **??Phantasmal Knight#3985??** x1 \\ **__Otherwise:__** \\ **??Phantasmal Knight??** x1 | |
| | ??Lore of Legends?? | {{path>G4}} \\ {{gems>20G}} | **A self-enhancing Ritual.** \\ Exploits, basically. \\ You have a full turn \\ before reality patches \\ your magic skill \\ back to normal. \\ Alternatively, \\ perhaps Dreamwild lore \\ is as difficult to \\ remember as dreams... | **Ritual** \\ Duration: Until the Caster's \\ next turn \\ **+1 pathboost to all paths** | |
| | ??Wild Hunt?? | {{path>G5N3}} \\ {{gems>50G}} | **A Global Enchantment.** \\ {{:independents:herne.png?nolink }} Has Herne, \\ an old god, \\ Most-\\ Dangerous-\\ Game your \\ forest foes. \\ This guy \\ actually //avoids// Priests, \\ for the most part, \\ but his hunting dogs \\ seek them out. \\ \\ FIXME the Stealth \\ stuff wasn't in \\ Dominions 5. | __Global Enchantment__ \\ **__First, the Main Hunt__** \\ Checks Forests & [[Caves|Cave]] Forests \\ - Checks around 5 provinces (max 10), \\ stops if a hostile Commander is found \\ - Passes over {{path>H5}}'s; threshold lowers \\ by 1 level for roughly each check \\ - {{:abilities:stealth.png?15&nolink}} The [[Stealthy]] might slip away \\ **For the Target: [[Assassin|Assassination]]** \\ - **??Herne - Lord of the Hunt??** ({{path>E1N5G3}}) \\ - **??Barghest??** x12 \\ - **??Wolf??** x17 \\ **__Then, the Lesser Hunts__** \\ - Up to 5, typically 4 \\ - Checks Forests & [[Caves|Cave]] Forests \\ - Targets [[Sacred]]-and/or-[[Bless|Blessed]] fellas \\ - {{:abilities:stealth.png?15&nolink}} The [[Stealthy]] might slip away \\ **For the Targets: [[Assassin|Assassination]]** \\ Either by **??Barghest??s** & **??Black Dog??s**, \\ **??Cu Sidhe??**, or **Dire Wolves** & **Wolves** \\ **Ends if Herne dies** | |
| |
| ==== Conj 8 ==== |
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| ^ Spell ^ Req ^ Effect ^ Stats ^ |
| | ??King of Elemental Fire?? | {{path>F5}} \\ {{gems>50F}} | {{:elemental_royalty:pyriphlogos.png?nolink }} One of two. \\ Both have \\ {{path>F5}}, both \\ summon \\ bigger Fire \\ Elementals, and both \\ like Heat a bunch. \\ Neither one is //bad//. | **Ritual** \\ Local \\ **__One of Two Commanders:__** \\ **??Pyriphlogos - King of Flames??** ([[Ethereal]]) \\ **??Rhuax - King of Magma??** ({{path>E1}}) | |
| | ??The Kindly Ones?? | {{path>F6N4}} \\ {{gems>40F}} | **A Global Enchantment.** \\ {{:independents:erinyes:megeara.png?nolink }} This cheap effect tells \\ the Erinyes, or "Furies", \\ that sin is happening. \\ Chaos ensues, as \\ the three of them \\ begin [[Assassin|assassinating]] various \\ sinners and crooks. \\ It's cheap because, well, \\ they're only three gals. | __Global Enchantment__ \\ Works Underwater \\ Essentially three Global effects sharing a slot; \\ each end separately, unless [[Dispel|Dispelled]]. \\ __**The Avenger of Murder**__ \\ Each turn, targets a Commander who has Kills, \\ preferring higher kill counts. \\ **Assassination: ??Tisiphone - Erinya??** \\ (Ends if Tisiphone dies) \\ __**The Grudging Anger**__ \\ Each turn, targets a Commander with [[Blood]] levels, \\ preferring those who've used [[Blood Magic]] recently. \\ **Assassination: ??Alecto - Erinya??** \\ (Ends if Alecto dies) \\ __**The Unrelenting One**__ \\ Each turn, targets a completely random \\ Commander who's hostile. \\ **Assassination: ??Megeara - Erinya??** \\ (Ends if Megeara dies) | |
| | ??Queen of Elemental Air?? | {{path>A5}} \\ {{gems>50A}} | {{:elemental_royalty:aella.png?nolink }} One of three. \\ All have \\ {{path>A5}}, all \\ summon \\ bigger Air \\ Elementals, and all \\ like [[Power|Storms]] a bunch. \\ All are great. | **Ritual** \\ Local \\ **__One of Three Commanders:__** \\ **??Aella - Queen of Storms??** (Storm Power 5) \\ **??Thuella - Queen of Thunder??** (4 attacks) \\ **??Nephele - Queen of Clouds??** ([[Glamour-skill|Glamour]]) | |
| | ??Queen of Elemental Water?? | {{path>W5}} \\ {{gems>50W}} | {{:elemental_royalty:thalassa.png?nolink }} One of three. \\ All have \\ {{path>W5}}, all \\ summon \\ bigger Water \\ Elementals, and all \\ love the sea. \\ None of them are //bad//. | **Ritual** \\ Underwater ONLY \\ Local \\ **__One of Three Commanders:__** \\ **??Thalassa - Queen of the Sea??** (Summoner) \\ **??Bathusma - Queen of the Deeps??** (90% [[Regeneration|Regen]]) \\ **??Limne - Queen of the Lake??** ([[Underwater#Underwater-Traits|Amphibious]]) | |
| | ??Guardians of the Deep?? | {{path>W6}} \\ {{gems>60W}} | **A Global Enchantment** \\ {{:nations:ea:atlantis:monster_fish.png?nolink}} \\ Underwater [[Animal|Animals]] will \\ rally to your defense; \\ //and// attack your foes, \\ in your [[Dominion]]. \\ It can be any of them, \\ really! | __Global Enchantment__ \\ Underwater ONLY \\ **When Attacked, \\ __If the [[Province Defense]] is Lv. 1 or Greater:__** \\ Summons random [[Animal|Animals]]; \\ they will be Amphibious or Aquatic. \\ This only defends [[Underwater]] provinces. \\ {{:misc:dominioncandle.png?4&nolink}}__**Within your Dominion:**__ \\ **Random Animal Attacks**; \\ these only attack [[Underwater]] provinces, \\ since the Animals may be Aquatic. | |
| | ??Earth Attack?? | {{path>E5}} \\ {{gems>5E}} | {{:independents:earth_elemental.png?50&nolink }} Has the \\ Earth itself \\ punch a foe, \\ in a way. \\ This was better in 5, \\ but bygones are bygones. | **Ritual** \\ Works Underwater \\ Range: 4 Provinces \\ **Finds a random enemy Commander** \\ - {{:abilities:stealth.png?15&nolink}} Can find [[Stealthy|Hiding]] fellas \\ - {{:abilities:glamour.png?15&nolink}} Can find [[Glamour-skill|Glamoured]] fellas \\ - {{:abilities:floating.png?15&nolink}} **Can't** find [[Floating]] fellas \\ **[[Assassin|Assassination]]: ??Earth Elemental??** (Size 6) | |
| | ??King of Elemental Earth?? | {{path>E5}} \\ {{gems>50E}} | {{:elemental_royalty:oreigenes.png?nolink }} One of two. \\ Both have \\ {{path>E5}}, both \\ summon \\ bigger Earth \\ Elementals, and that's it. \\ Both are //decent//. | **Ritual** \\ Works Underwater \\ Local \\ **__One of Two Commanders:__** \\ **??Oreigenes - King of Mountains??** (Summoner) \\ **??Barathrus - King of Deeper Earth??** ({{gems>1E}}/turn) | |
| | ??Call the Eater of the Dead?? | {{path>S4D4}} \\ {{gems>50S}} | An SCP. \\ The image is frightening; \\ just summon it yourself. \\ Or better yet, **don't**; \\ it "levels up" and "evolves", \\ and its third "evolution" \\ won't listen to you. | **Ritual** \\ Local \\ **??Eater of the Dead??** x1 \\ \\ This summon is [[unique]], \\ despite its troop status. | |
| | ??King of Banefires?? | {{path>D3F4}} \\ {{gems>50D}} | {{:elemental_royalty:antrax.png?nolink }} Someone \\ dropped him, \\ and now \\ he's bad. \\ Whoops! \\ -- //Ancient [[caelum-la|Daevic]] myth// | **Ritual** \\ Local \\ **??Antrax - King of Banefires??** ({{path>F4D3}}) | |
| | ??Manifestation?? | {{path>D4}} \\ {{gems>4D}} | Snitches on a foe \\ to the Underworld. \\ {{:independents:ashen_angel.png?nolink }} The [[undead]] officer \\ will determine \\ criminality \\ esoterically; \\ if he doesn't find a crook, \\ he'll "arrest" //you// \\ for Swatting. \\ [[Horror Mark|Horror Marks]] are \\ giant red flags to him. | **Ritual** \\ Range: 4 Provinces \\ **Checks for Commanders** \\ - Has a 50% chance to "pardon" \\ Commanders without [[Horror Mark|Horror Marks]] \\ **Assassination: ??Ashen Angel??** \\ (Independent) \\ **Will Assassinate YOU instead, if:** \\ - the province has no Commanders \\ - all Commanders there are pardoned \\ - 8 Commanders are pardoned | |
| | ??Call Wraith Lord?? | {{path>D5}} \\ {{gems>40D}} | {{:independents:wraith_lord.png?nolink }} A Nazgûl. \\ [[Immortal]], scary, \\ and well-equipped. \\ {{path>D3}}, too. | **Ritual** \\ Works Underwater \\ Local \\ **??Wraith Lord??** Commander x1 | |
| | ??Well of Misery?? | {{path>D6}} \\ {{gems>80D}} | **A provincial Global Enchantment.** \\ A Jesus-style Gem Generator. \\ (You get to move, fortunately.) \\ {{:misc:scales:growth.png?nolink }} Who benefits? \\ Your team, of course, \\ but everyone else does as well. \\ This is actually //weaker// \\ that in previous games, \\ but it //relatively// favors you \\ more than before. | __Global Enchantment__ (Local) \\ __**In the Province:**__ \\ **+{{gems>21D}}/turn** \\ +{{:misc:scales:growth.png?15&nolink}}5 (Adjusts the Base) \\ __**Everywhere Else:**__ \\ +{{scales>G2}} (Adjusts the Base) | |
| | ??Wild Growth?? | {{path>N4}} | The ultimate wrap-up spell. \\ Use it in Forests! | 40 Fatigue \\ Works Underwater \\ 100% Casting Time \\ Range: 20 Squares \\ +2 [[Precision]] \\ AOE: 10 Squares (+2 per {{:misc:magic:nature.png?15&nolink}}) \\ __**Entanglement**__ \\ V = 19 + {{:misc:scales:growth.png?15&nolink}}[[Scales#Growth-and-Death|Growth]] \\ {{:misc:gui:forest.png?15&nolink}} (In Forests, add 1) \\ {{:misc:gui:waste.png?15&nolink}} (In Wastes, subtract 1) \\ **[[Ethereal|Nonmagical]] [[Entrapment]]** \\ {{:dom6:stats:str.png?15&nolink}} [[Strength|STR]] vs. V to break out | |
| | ??Faerie Court?? | {{path>G4N1}} \\ {{gems>60G}} | {{:dom6:units:faery_queen.png?nolink }} A fairy queen, \\ with her traveling \\ entourage. \\ Most fairy queens are very \\ helpful; they're [[Disease Healer|Disease Healers]] \\ with {{path>N3G3,200%AWE}}, after all! \\ {{:dom6:units:queen_of_winter.png?nolink }} Winter Queens take \\ after the Snow Queen; \\ not as helpful, but \\ very capable in [[Scales#Temperature|Cold]], \\ boasting {{path>W3G3,200%AD}}. | **Ritual** \\ {{:misc:gui:forest.png?20&nolink}} [[Forest|Woods]] ONLY \\ Local \\ **__Samples Local Temperature__** \\ **If {{scales>C1}} or colder: Unseelie Court** \\ - **??Queen of Winter??** Commander x1 \\ - **??Unseelie Knight??** x2 \\ - **??Unseelie Soldier??** x3 \\ - **??Unseelie Sprite??** x10 \\ - **Also casts ??Summon Fay Folk??** \\ **Otherwise: Seelie Court** \\ - **??Faery Queen??** Commander x1 \\ - **??Fay Knight??** x2 \\ - **??Fay Footman??** x3 \\ - **??Sprite??** x10 \\ - **Also casts ??Summon Fay Folk??** | |
| |
| ==== Conj 9 ==== |
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| Level-9 spells are researched individually, in normal games. |
| |
| ^ Spell ^ Req ^ Effect ^ Stats ^ |
| | ??Call Ancient Presence?? | {{path>W5N4}} \\ {{gems>15W}} | An SCP of the Swamps. \\ It's spooky, so the picture \\ will remain hidden. \\ Only a truly massive foe \\ can safely duel this being, \\ though outranging it is \\ always an option. | **Ritual** \\ {{:misc:gui:swamp.png?20&nolink}} [[Swamp|Swamps]] ONLY \\ **??Ancient Presence??** x1 | |
| | ??Call Abomination?? | {{path>S5W2}} \\ {{gems>15S}} | {{:independents:abomination.png?nolink }} A living, giant \\ artillery truck. \\ A slower, meatier \\ Catoblepas. \\ A fella you don't \\ want to share a \\ //screen// with, unless you're \\ on this goober's side. | **Ritual** \\ Works Underwater \\ Local \\ **??Abomination??** x1 | |
| | ??Ghost Riders?? | {{path>D5}} \\ {{gems>5D}} | A remote invasion spell. \\ {{:independents:wraith_lord_mounted.png?nolink }} Rent a Ghost Rider \\ and his posse, to \\ sweep a province. \\ It could be one of \\ your own provinces, \\ if you really want! | **Ritual** \\ Works Underwater \\ Range: 4 Provinces \\ **??Wraith Lord#182??** Commander x1 \\ **??Longdead Horseman??** x75 \\ (Independent, lasts only one battle/[[turn-order|phase]]) | |
| | ??Legion of Wights?? | {{path>D5}} \\ {{gems>20D}} | {{:independents:wight.png?nolink }} //Many// Wights! \\ Very gem-efficient \\ and turn-efficient. \\ Scales great! | **Ritual** \\ Local \\ **??Wight??** x17 (+3 per {{:dom6:death.png?15&nolink}}) | |
| | ??Tartarian Gate?? | {{path>D7}} \\ {{gems>7D}} | {{:tartarian_gate:tartarian_spirit.png?nolink }} Gambling. \\ Who will exit \\ your Tartarus hole, \\ before it closes? \\ {{:tartarian_gate:tartarian_titan_775.png?nolink }} Will they be \\ a Commander? \\ And if they are, \\ Just how [[shattered-soul|erratic]] \\ will they be? | **Ritual** \\ Local \\ __**One of Seven Chassis:**__ \\ **??Tartarian Cyclops#771??** ({{path>A2E3}}, Lightning) \\ **??Tartarian Cyclops#772??** ({{path>E4}}, Magic Gear) \\ **??Tartarian Spirit??** ({{path>E3D2}}, 5% [[Regeneration|Regen]]) \\ **??Tartarian Titan#774??** ({{path>300%FAWESDNG,200%FAWESDNG}}, [[Female]]) \\ **??Tartarian Titan#775??** ({{path>300%FAWESDNG,200%FAWESDNG,200%FAWESDNG}}) \\ **??Tartarian Monstrum??** ({{path>200%FAWESDNG,200%FAWESDNG}}, [[Flying|Wings]]) \\ **??Tartarian Monstra??** ({{path>200%FAWESDNG,200%FAWESDNG,100%FAWESDNG,100%FAWESDNG}}) \\ Tartarus has //broken// these giant beings. \\ - Only 20% will be Commanders. \\ - 50% will be [[Afflictions#Head-Afflictions|Feebleminded]]. \\ - 50% will have 1 random [[Afflictions|Affliction]], \\ 25% will have 2, 12.5% will have 3, etc... | |
| | ??Awaken Tarrasque?? | {{path>N5}} \\ {{gems>15N}} | {{:independents:tarrasque.png?nolink}} \\ Not quite the D&D fella, \\ but still a //big// dragon. \\ 245 HP, 3 melee attacks, \\ 10% [[Regeneration]], \\ and a //lot// of [[Clouds#Poison-Clouds|Poison Clouds]]. | **Ritual** \\ Local \\ **??Tarrasque??** x1 | |
| | ??Enchanted Forests?? | {{path>N7}} \\ {{gems>90N}} | **A Global Enchantment.** \\ {{:misc:dominioncandle.png?nolink }} Flips the forests to \\ your side. \\ They'll preach, subvert, \\ and finally revolt \\ against your foes! \\ \\ FIXME what are \\ the armies? | __Global Enchantment__ \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ __**{{:misc:gui:forest.png?20&nolink}} In Forests of {{scales>Dom0}} or lower:**__ \\ {{:misc:gui:temple.png?15&nolink}} **Does a [[Temple]] check in each** \\ __**{{:misc:gui:forest.png?20&nolink}} In Forests of {{scales>Dom1}} or higher:**__ \\ **Up to 3 Invasion Attempts** \\ Randomly picks either the Forest \\ or an adjacent province. \\ Samples their Dominion & Scales. \\ → //D// = {{:misc:dominioncandle.png?4&nolink}}[[Dominion]] \\ → //A// = (4 + //D//) x {{:misc:scales:growth.png?15&nolink}}[[Scales#Growth-and-Death|Growth]] x 5 \\ **//A//% chance of an attack, per attempt** \\ → Max. 1 attack per Forest (per turn). \\ → The troops are yours, \\ but don't persist after the battle. \\ → If a {{:misc:gui:waste.png?20&nolink}} [[Waste]] or a {{:misc:gui:sea.png?20&nolink}} Sea is picked, \\ the attack instantly fails. | |