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dom6:conjuration [2024/07/19 21:01]
fenrir [Conj 8]
dom6:conjuration [2025/06/29 19:44] (current)
fenrir
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 | ??Wind Ride?? | {{path>A5}} \\ {{gems>10A}} | Summons a Commander in-play, \\ by having a giant tornado \\ scoop them up! \\ Titans (Size 8+) can't be lifted. \\ God-like [[Earth]] mages ({{path>E4}}+) \\ can't be lifted, either. \\ In Dominions 5, the tornado would \\ drop commanders after a province; \\ does that still apply? \\ Maybe. \\ \\ FIXME This will assume \\ the Dominions 5 notes \\ still apply. | **Ritual** \\ Range: 3 Provinces \\ {{:misc:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ **Picks a Random Commander** \\ {{:abilities:stealth.png?15&nolink}} (Can't find the [[Stealthy]]) \\ {{:dom6:stats:size.png?15&nolink}} //S// = their [[Size]] \\ //A// = 5 x their [[Air]] level \\ //D// = 10 + 5 x //S// - //A// \\ __**[[Wind Ride|Whirlwind Transport]]**__ \\ {{:dom6:stats:size.png?15&nolink}} Size 8-10 negates \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] negates \\ {{path>E4}} or higher negates \\ (2 x //A//)% chance to negate, \\ if the Commander is hostile \\ **Success Chance is based on //S//** \\ On a Success, move the \\ Commander ONE Province \\ towards the Caster. \\ **If the Caster isn't there, deal \\ //D// [[Armor-Negating|AN]] DMG with a Drop.** \\ **They also Drop on a Fail, \\ but only take half the DMG.** \\ ({{:abilities:flying.png?15&nolink}} [[Flying]] negates the DMG) | | ??Wind Ride?? | {{path>A5}} \\ {{gems>10A}} | Summons a Commander in-play, \\ by having a giant tornado \\ scoop them up! \\ Titans (Size 8+) can't be lifted. \\ God-like [[Earth]] mages ({{path>E4}}+) \\ can't be lifted, either. \\ In Dominions 5, the tornado would \\ drop commanders after a province; \\ does that still apply? \\ Maybe. \\ \\ FIXME This will assume \\ the Dominions 5 notes \\ still apply. | **Ritual** \\ Range: 3 Provinces \\ {{:misc:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ **Picks a Random Commander** \\ {{:abilities:stealth.png?15&nolink}} (Can't find the [[Stealthy]]) \\ {{:dom6:stats:size.png?15&nolink}} //S// = their [[Size]] \\ //A// = 5 x their [[Air]] level \\ //D// = 10 + 5 x //S// - //A// \\ __**[[Wind Ride|Whirlwind Transport]]**__ \\ {{:dom6:stats:size.png?15&nolink}} Size 8-10 negates \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] negates \\ {{path>E4}} or higher negates \\ (2 x //A//)% chance to negate, \\ if the Commander is hostile \\ **Success Chance is based on //S//** \\ On a Success, move the \\ Commander ONE Province \\ towards the Caster. \\ **If the Caster isn't there, deal \\ //D// [[Armor-Negating|AN]] DMG with a Drop.** \\ **They also Drop on a Fail, \\ but only take half the DMG.** \\ ({{:abilities:flying.png?15&nolink}} [[Flying]] negates the DMG) |
 | ??Voice of Tiamat?? | {{path>W2}} \\ {{gems>8W}} | Saltwater dreams. \\ This has the sea \\ sleep-talk a bit, \\ fortunately localized entirely \\ in a single province. \\ As far as Site-Searchers go, \\ this is the most cost-effective. | **Ritual** \\ Underwater ONLY \\ Range: 4 Provinces (Friendly) \\ {{:abilities:land_encumberance.png?15&nolink}} Blocked by Land \\ [[Magic Site|Site-Searching]] ({{:dom6:elements.png?15&nolink}} Elements) | | ??Voice of Tiamat?? | {{path>W2}} \\ {{gems>8W}} | Saltwater dreams. \\ This has the sea \\ sleep-talk a bit, \\ fortunately localized entirely \\ in a single province. \\ As far as Site-Searchers go, \\ this is the most cost-effective. | **Ritual** \\ Underwater ONLY \\ Range: 4 Provinces (Friendly) \\ {{:abilities:land_encumberance.png?15&nolink}} Blocked by Land \\ [[Magic Site|Site-Searching]] ({{:dom6:elements.png?15&nolink}} Elements) |
-| ??Summon Water Elemental?? | {{path>W3}} \\ {{gems>1W}} | {{:independents:water_elemental.png?50&nolink }} One tall drink \\ of water. \\ [[Underwater]], the water \\ can constantly \\ replenish its deep HP pool! \\ {{:independents:ice_elemental.png?58&nolink }} In the cold, \\ you get ice instead. \\ They're not bad! \\ No [[Regeneration|Reconstruction]], \\ but they wall stuff. | 100 Fatigue \\ Works Underwater \\ 125% Casting Time \\ Range: Closest Square \\ __**[[Underwater]]:**__ \\ **??Water Elemental#3732??** x1 (Size 4) \\ __**On Land:**__ \\ Samples local [[Scales#Temperature]] \\ **In {{scales>C1}} or colder:** \\ **??Ice Elemental#3748??** x1 (Size 7) \\ **Otherwise:** \\ **??Water Elemental#3732??** x1 (Size 7) |+| ??Summon Water Elemental?? | {{path>W3}} \\ {{gems>1W}} | {{:independents:water_elemental.png?50&nolink }} One tall drink \\ of water. \\ [[Underwater]], the water \\ can constantly \\ replenish its deep HP pool! \\ {{:independents:ice_elemental.png?58&nolink }} In the cold, \\ you get ice instead. \\ They're not bad! \\ No [[Regeneration|Reconstruction]], \\ but they wall stuff. | 100 Fatigue \\ Works Underwater \\ 125% Casting Time \\ Range: Closest Square \\ __**[[Underwater]]:**__ \\ **??Water Elemental#3732??** x1 (Size 7) \\ __**On Land:**__ \\ Samples local [[Scales#Temperature]] \\ **In {{scales>C1}} or colder:** \\ **??Ice Elemental#3748??** x1 (Size 7) \\ **Otherwise:** \\ **??Water Elemental#3732??** x1 (Size 7) |
 | ??Summon Winter Wolves?? | {{path>W3}} \\ {{gems>6W}} | {{:independents:winter_wolf.png?nolink }} A water spirit of a \\ quite-canid disposition. \\ He does best in the [[Winter-Power|Winter]]. \\ He also does Cold damage! | **Ritual** \\ Local \\ **??Winter Wolf??** x5 (+½ per {{:misc:magic:water.png?15&nolink}}) | | ??Summon Winter Wolves?? | {{path>W3}} \\ {{gems>6W}} | {{:independents:winter_wolf.png?nolink }} A water spirit of a \\ quite-canid disposition. \\ He does best in the [[Winter-Power|Winter]]. \\ He also does Cold damage! | **Ritual** \\ Local \\ **??Winter Wolf??** x5 (+½ per {{:misc:magic:water.png?15&nolink}}) |
 | ??Contact Sea Trolls?? | {{path>W3}} \\ {{gems>10W}} | {{:independents:sea_troll.png?nolink }} Giant blue goobers \\ who look sorta familiar. \\ They're unequipped, \\ but they recover //10// \\ lost HP each round, \\ at least underwater. \\ (On land, it's more like 5.) | **Ritual** \\ Works Underwater \\ Local \\ **??Sea Troll??** x10 (+½ per {{:misc:magic:water.png?15&nolink}}) | | ??Contact Sea Trolls?? | {{path>W3}} \\ {{gems>10W}} | {{:independents:sea_troll.png?nolink }} Giant blue goobers \\ who look sorta familiar. \\ They're unequipped, \\ but they recover //10// \\ lost HP each round, \\ at least underwater. \\ (On land, it's more like 5.) | **Ritual** \\ Works Underwater \\ Local \\ **??Sea Troll??** x10 (+½ per {{:misc:magic:water.png?15&nolink}}) |
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 ^ Spell ^ Req ^ Effect ^ Stats ^ ^ Spell ^ Req ^ Effect ^ Stats ^
 | ??King of Elemental Fire?? | {{path>F5}} \\ {{gems>50F}} | {{:elemental_royalty:pyriphlogos.png?nolink }} One of two. \\ Both have \\ {{path>F5}}, both \\ summon \\ bigger Fire \\ Elementals, and both \\ like Heat a bunch. \\ Neither one is //bad//. | **Ritual** \\ Local \\ **__One of Two Commanders:__** \\ **??Pyriphlogos - King of Flames??** ([[Ethereal]]) \\ **??Rhuax - King of Magma??** ({{path>E1}}) | | ??King of Elemental Fire?? | {{path>F5}} \\ {{gems>50F}} | {{:elemental_royalty:pyriphlogos.png?nolink }} One of two. \\ Both have \\ {{path>F5}}, both \\ summon \\ bigger Fire \\ Elementals, and both \\ like Heat a bunch. \\ Neither one is //bad//. | **Ritual** \\ Local \\ **__One of Two Commanders:__** \\ **??Pyriphlogos - King of Flames??** ([[Ethereal]]) \\ **??Rhuax - King of Magma??** ({{path>E1}}) |
 +| ??The Kindly Ones?? | {{path>F6N4}} \\ {{gems>40F}} | **A Global Enchantment.** \\ {{:independents:erinyes:megeara.png?nolink }} This cheap effect tells \\ the Erinyes, or "Furies", \\ that sin is happening. \\ Chaos ensues, as \\ the three of them \\ begin [[Assassin|assassinating]] various \\ sinners and crooks. \\ It's cheap because, well, \\ they're only three gals. | __Global Enchantment__ \\ Works Underwater \\ Essentially three Global effects sharing a slot; \\ each end separately, unless [[Dispel|Dispelled]]. \\ __**The Avenger of Murder**__ \\ Each turn, targets a Commander who has Kills, \\ preferring higher kill counts. \\ **Assassination: ??Tisiphone - Erinya??** \\ (Ends if Tisiphone dies) \\ __**The Grudging Anger**__ \\ Each turn, targets a Commander with [[Blood]] levels, \\ preferring those who've used [[Blood Magic]] recently. \\ **Assassination: ??Alecto - Erinya??** \\ (Ends if Alecto dies) \\ __**The Unrelenting One**__ \\ Each turn, targets a completely random \\ Commander who's hostile. \\ **Assassination: ??Megeara - Erinya??** \\ (Ends if Megeara dies) |
 | ??Queen of Elemental Air?? | {{path>A5}} \\ {{gems>50A}} | {{:elemental_royalty:aella.png?nolink }} One of three. \\ All have \\ {{path>A5}}, all \\ summon \\ bigger Air \\ Elementals, and all \\ like [[Power|Storms]] a bunch. \\ All are great. | **Ritual** \\ Local \\ **__One of Three Commanders:__** \\ **??Aella - Queen of Storms??** (Storm Power 5) \\ **??Thuella - Queen of Thunder??** (4 attacks) \\ **??Nephele - Queen of Clouds??** ([[Glamour-skill|Glamour]]) | | ??Queen of Elemental Air?? | {{path>A5}} \\ {{gems>50A}} | {{:elemental_royalty:aella.png?nolink }} One of three. \\ All have \\ {{path>A5}}, all \\ summon \\ bigger Air \\ Elementals, and all \\ like [[Power|Storms]] a bunch. \\ All are great. | **Ritual** \\ Local \\ **__One of Three Commanders:__** \\ **??Aella - Queen of Storms??** (Storm Power 5) \\ **??Thuella - Queen of Thunder??** (4 attacks) \\ **??Nephele - Queen of Clouds??** ([[Glamour-skill|Glamour]]) |
 | ??Queen of Elemental Water?? | {{path>W5}} \\ {{gems>50W}} | {{:elemental_royalty:thalassa.png?nolink }} One of three. \\ All have \\ {{path>W5}}, all \\ summon \\ bigger Water \\ Elementals, and all \\ love the sea. \\ None of them are //bad//. | **Ritual** \\ Underwater ONLY \\ Local \\ **__One of Three Commanders:__** \\ **??Thalassa - Queen of the Sea??** (Summoner) \\ **??Bathusma - Queen of the Deeps??** (90% [[Regeneration|Regen]]) \\ **??Limne - Queen of the Lake??** ([[Underwater#Underwater-Traits|Amphibious]]) | | ??Queen of Elemental Water?? | {{path>W5}} \\ {{gems>50W}} | {{:elemental_royalty:thalassa.png?nolink }} One of three. \\ All have \\ {{path>W5}}, all \\ summon \\ bigger Water \\ Elementals, and all \\ love the sea. \\ None of them are //bad//. | **Ritual** \\ Underwater ONLY \\ Local \\ **__One of Three Commanders:__** \\ **??Thalassa - Queen of the Sea??** (Summoner) \\ **??Bathusma - Queen of the Deeps??** (90% [[Regeneration|Regen]]) \\ **??Limne - Queen of the Lake??** ([[Underwater#Underwater-Traits|Amphibious]]) |
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 | ??King of Banefires?? | {{path>D3F4}} \\ {{gems>50D}} | {{:elemental_royalty:antrax.png?nolink }} Someone \\ dropped him, \\ and now \\ he's bad. \\ Whoops! \\ -- //Ancient [[caelum-la|Daevic]] myth// | **Ritual** \\ Local \\ **??Antrax - King of Banefires??** ({{path>F4D3}}) | | ??King of Banefires?? | {{path>D3F4}} \\ {{gems>50D}} | {{:elemental_royalty:antrax.png?nolink }} Someone \\ dropped him, \\ and now \\ he's bad. \\ Whoops! \\ -- //Ancient [[caelum-la|Daevic]] myth// | **Ritual** \\ Local \\ **??Antrax - King of Banefires??** ({{path>F4D3}}) |
 | ??Manifestation?? | {{path>D4}} \\ {{gems>4D}} | Snitches on a foe \\ to the Underworld. \\ {{:independents:ashen_angel.png?nolink }} The [[undead]] officer \\ will determine \\ criminality \\ esoterically; \\ if he doesn't find a crook, \\ he'll "arrest" //you// \\ for Swatting. \\ [[Horror Mark|Horror Marks]] are \\ giant red flags to him. | **Ritual** \\ Range: 4 Provinces \\ **Checks for Commanders** \\ - Has a 50% chance to "pardon" \\ Commanders without [[Horror Mark|Horror Marks]] \\ **Assassination: ??Ashen Angel??** \\ (Independent) \\ **Will Assassinate YOU instead, if:** \\ - the province has no Commanders \\ - all Commanders there are pardoned \\ - 8 Commanders are pardoned | | ??Manifestation?? | {{path>D4}} \\ {{gems>4D}} | Snitches on a foe \\ to the Underworld. \\ {{:independents:ashen_angel.png?nolink }} The [[undead]] officer \\ will determine \\ criminality \\ esoterically; \\ if he doesn't find a crook, \\ he'll "arrest" //you// \\ for Swatting. \\ [[Horror Mark|Horror Marks]] are \\ giant red flags to him. | **Ritual** \\ Range: 4 Provinces \\ **Checks for Commanders** \\ - Has a 50% chance to "pardon" \\ Commanders without [[Horror Mark|Horror Marks]] \\ **Assassination: ??Ashen Angel??** \\ (Independent) \\ **Will Assassinate YOU instead, if:** \\ - the province has no Commanders \\ - all Commanders there are pardoned \\ - 8 Commanders are pardoned |
-| ??Call Wraith Lord?? | {{path>D5}} \\ {{gems>40D}} | {{:independents:wraith_lord.png?nolink }} A Nazgûl. \\ [[Immortal]], \\ scary, \\ and well-equipped. \\ {{path>D3}}, too. | **Ritual** \\ Works Underwater \\ Local \\ **??Wraith Lord??** Commander x1 |+| ??Call Wraith Lord?? | {{path>D5}} \\ {{gems>40D}} | {{:independents:wraith_lord.png?nolink }} A Nazgûl. \\ [[Immortal]], scary, \\ and well-equipped. \\ {{path>D3}}, too. | **Ritual** \\ Works Underwater \\ Local \\ **??Wraith Lord??** Commander x1 |
 | ??Well of Misery?? | {{path>D6}} \\ {{gems>80D}} | **A provincial Global Enchantment.** \\ A Jesus-style Gem Generator. \\ (You get to move, fortunately.) \\ {{:misc:scales:growth.png?nolink }} Who benefits? \\ Your team, of course, \\ but everyone else does as well. \\ This is actually //weaker// \\ that in previous games, \\ but it //relatively// favors you \\ more than before. | __Global Enchantment__ (Local) \\ __**In the Province:**__ \\ **+{{gems>21D}}/turn** \\ +{{:misc:scales:growth.png?15&nolink}}5 (Adjusts the Base) \\ __**Everywhere Else:**__ \\ +{{scales>G2}} (Adjusts the Base) | | ??Well of Misery?? | {{path>D6}} \\ {{gems>80D}} | **A provincial Global Enchantment.** \\ A Jesus-style Gem Generator. \\ (You get to move, fortunately.) \\ {{:misc:scales:growth.png?nolink }} Who benefits? \\ Your team, of course, \\ but everyone else does as well. \\ This is actually //weaker// \\ that in previous games, \\ but it //relatively// favors you \\ more than before. | __Global Enchantment__ (Local) \\ __**In the Province:**__ \\ **+{{gems>21D}}/turn** \\ +{{:misc:scales:growth.png?15&nolink}}5 (Adjusts the Base) \\ __**Everywhere Else:**__ \\ +{{scales>G2}} (Adjusts the Base) |
 +| ??Wild Growth?? | {{path>N4}} | The ultimate wrap-up spell. \\ Use it in Forests! | 40 Fatigue \\ Works Underwater \\ 100% Casting Time \\ Range: 20 Squares \\ +2 [[Precision]] \\ AOE: 10 Squares (+2 per {{:misc:magic:nature.png?15&nolink}}) \\ __**Entanglement**__ \\ V = 19 + {{:misc:scales:growth.png?15&nolink}}[[Scales#Growth-and-Death|Growth]] \\ {{:misc:gui:forest.png?15&nolink}} (In Forests, add 1) \\ {{:misc:gui:waste.png?15&nolink}} (In Wastes, subtract 1) \\ **[[Ethereal|Nonmagical]] [[Entrapment]]** \\ {{:dom6:stats:str.png?15&nolink}} [[Strength|STR]] vs. V to break out  |
 +| ??Faerie Court?? | {{path>G4N1}} \\ {{gems>60G}} | {{:dom6:units:faery_queen.png?nolink }} A fairy queen, \\ with her traveling \\ entourage. \\ Most fairy queens are very \\ helpful; they're [[Disease Healer|Disease Healers]] \\ with {{path>N3G3,200%AWE}}, after all! \\ {{:dom6:units:queen_of_winter.png?nolink }} Winter Queens take \\ after the Snow Queen; \\ not as helpful, but \\ very capable in [[Scales#Temperature|Cold]], \\ boasting {{path>W3G3,200%AD}}. | **Ritual** \\ {{:misc:gui:forest.png?20&nolink}} [[Forest|Woods]] ONLY \\ Local \\ **__Samples Local Temperature__** \\ **If {{scales>C1}} or colder: Unseelie Court** \\ - **??Queen of Winter??** Commander x1 \\ - **??Unseelie Knight??** x2 \\ - **??Unseelie Soldier??** x3 \\ - **??Unseelie Sprite??** x10 \\ - **Also casts ??Summon Fay Folk??** \\ **Otherwise: Seelie Court** \\ - **??Faery Queen??** Commander x1 \\ - **??Fay Knight??** x2 \\ - **??Fay Footman??** x3 \\ - **??Sprite??** x10 \\ - **Also casts ??Summon Fay Folk??** |
 +
 +==== Conj 9 ====
 +
 +Level-9 spells are researched individually, in normal games.
 +
 +^ Spell ^ Req ^ Effect ^ Stats ^
 +| ??Call Ancient Presence?? | {{path>W5N4}} \\ {{gems>15W}} | An SCP of the Swamps. \\ It's spooky, so the picture \\ will remain hidden. \\ Only a truly massive foe \\ can safely duel this being, \\ though outranging it is \\ always an option. | **Ritual** \\ {{:misc:gui:swamp.png?20&nolink}} [[Swamp|Swamps]] ONLY \\ **??Ancient Presence??** x1 |
 +| ??Call Abomination?? | {{path>S5W2}} \\ {{gems>15S}} | {{:independents:abomination.png?nolink }} A living, giant \\ artillery truck. \\ A slower, meatier \\ Catoblepas. \\ A fella you don't \\ want to share a \\ //screen// with, unless you're \\ on this goober's side. | **Ritual** \\ Works Underwater \\ Local \\ **??Abomination??** x1 |
 +| ??Ghost Riders?? | {{path>D5}} \\ {{gems>5D}} | A remote invasion spell. \\ {{:independents:wraith_lord_mounted.png?nolink }} Rent a Ghost Rider \\ and his posse, to \\ sweep a province. \\ It could be one of \\ your own provinces, \\ if you really want! | **Ritual** \\ Works Underwater \\ Range: 4 Provinces \\ **??Wraith Lord#182??** Commander x1 \\ **??Longdead Horseman??** x75 \\ (Independent, lasts only one battle/[[turn-order|phase]]) |
 +| ??Legion of Wights?? | {{path>D5}} \\ {{gems>20D}} | {{:independents:wight.png?nolink }} //Many// Wights! \\ Very gem-efficient \\ and turn-efficient. \\ Scales great! | **Ritual** \\ Local \\ **??Wight??** x17 (+3 per {{:dom6:death.png?15&nolink}}) |
 +| ??Tartarian Gate?? | {{path>D7}} \\ {{gems>7D}} | {{:tartarian_gate:tartarian_spirit.png?nolink }} Gambling. \\ Who will exit \\ your Tartarus hole, \\ before it closes? \\ {{:tartarian_gate:tartarian_titan_775.png?nolink }} Will they be \\ a Commander? \\ And if they are, \\ Just how [[shattered-soul|erratic]] \\ will they be? | **Ritual** \\ Local \\ __**One of Seven Chassis:**__ \\ **??Tartarian Cyclops#771??** ({{path>A2E3}}, Lightning) \\ **??Tartarian Cyclops#772??** ({{path>E4}}, Magic Gear) \\ **??Tartarian Spirit??** ({{path>E3D2}}, 5% [[Regeneration|Regen]]) \\ **??Tartarian Titan#774??** ({{path>300%FAWESDNG,200%FAWESDNG}}, [[Female]]) \\ **??Tartarian Titan#775??** ({{path>300%FAWESDNG,200%FAWESDNG,200%FAWESDNG}}) \\ **??Tartarian Monstrum??** ({{path>200%FAWESDNG,200%FAWESDNG}}, [[Flying|Wings]]) \\ **??Tartarian Monstra??** ({{path>200%FAWESDNG,200%FAWESDNG,100%FAWESDNG,100%FAWESDNG}}) \\ Tartarus has //broken// these giant beings. \\ - Only 20% will be Commanders. \\ - 50% will be [[Afflictions#Head-Afflictions|Feebleminded]]. \\ - 50% will have 1 random [[Afflictions|Affliction]], \\ 25% will have 2, 12.5% will have 3, etc... |
 +| ??Awaken Tarrasque?? | {{path>N5}} \\ {{gems>15N}} | {{:independents:tarrasque.png?nolink}} \\ Not quite the D&D fella, \\ but still a //big// dragon. \\ 245 HP, 3 melee attacks, \\ 10% [[Regeneration]], \\ and a //lot// of [[Clouds#Poison-Clouds|Poison Clouds]]. | **Ritual** \\ Local \\ **??Tarrasque??** x1 |
 +| ??Enchanted Forests?? | {{path>N7}} \\ {{gems>90N}} | **A Global Enchantment.** \\ {{:misc:dominioncandle.png?nolink }} Flips the forests to \\ your side. \\ They'll preach, subvert, \\ and finally revolt \\ against your foes! \\ \\ FIXME what are \\ the armies? | __Global Enchantment__ \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ __**{{:misc:gui:forest.png?20&nolink}} In Forests of {{scales>Dom0}} or lower:**__ \\ {{:misc:gui:temple.png?15&nolink}} **Does a [[Temple]] check in each** \\ __**{{:misc:gui:forest.png?20&nolink}} In Forests of {{scales>Dom1}} or higher:**__ \\ **Up to 3 Invasion Attempts** \\ Randomly picks either the Forest \\ or an adjacent province. \\ Samples their Dominion & Scales. \\ → //D// = {{:misc:dominioncandle.png?4&nolink}}[[Dominion]] \\ → //A// = (4 + //D//) x {{:misc:scales:growth.png?15&nolink}}[[Scales#Growth-and-Death|Growth]] x 5 \\ **//A//% chance of an attack, per attempt** \\ → Max. 1 attack per Forest (per turn). \\ → The troops are yours, \\ but don't persist after the battle. \\ → If a {{:misc:gui:waste.png?20&nolink}} [[Waste]] or a {{:misc:gui:sea.png?20&nolink}} Sea is picked, \\ the attack instantly fails. |
dom6/conjuration.1721422885.txt.gz · Last modified: 2024/07/19 21:01 by fenrir