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dom6:conjuration [2024/07/22 17:45]
fenrir Conj 9 is done! (I hope!)
dom6:conjuration [2025/06/29 19:44] (current)
fenrir
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 | ??Wind Ride?? | {{path>A5}} \\ {{gems>10A}} | Summons a Commander in-play, \\ by having a giant tornado \\ scoop them up! \\ Titans (Size 8+) can't be lifted. \\ God-like [[Earth]] mages ({{path>E4}}+) \\ can't be lifted, either. \\ In Dominions 5, the tornado would \\ drop commanders after a province; \\ does that still apply? \\ Maybe. \\ \\ FIXME This will assume \\ the Dominions 5 notes \\ still apply. | **Ritual** \\ Range: 3 Provinces \\ {{:misc:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ **Picks a Random Commander** \\ {{:abilities:stealth.png?15&nolink}} (Can't find the [[Stealthy]]) \\ {{:dom6:stats:size.png?15&nolink}} //S// = their [[Size]] \\ //A// = 5 x their [[Air]] level \\ //D// = 10 + 5 x //S// - //A// \\ __**[[Wind Ride|Whirlwind Transport]]**__ \\ {{:dom6:stats:size.png?15&nolink}} Size 8-10 negates \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] negates \\ {{path>E4}} or higher negates \\ (2 x //A//)% chance to negate, \\ if the Commander is hostile \\ **Success Chance is based on //S//** \\ On a Success, move the \\ Commander ONE Province \\ towards the Caster. \\ **If the Caster isn't there, deal \\ //D// [[Armor-Negating|AN]] DMG with a Drop.** \\ **They also Drop on a Fail, \\ but only take half the DMG.** \\ ({{:abilities:flying.png?15&nolink}} [[Flying]] negates the DMG) | | ??Wind Ride?? | {{path>A5}} \\ {{gems>10A}} | Summons a Commander in-play, \\ by having a giant tornado \\ scoop them up! \\ Titans (Size 8+) can't be lifted. \\ God-like [[Earth]] mages ({{path>E4}}+) \\ can't be lifted, either. \\ In Dominions 5, the tornado would \\ drop commanders after a province; \\ does that still apply? \\ Maybe. \\ \\ FIXME This will assume \\ the Dominions 5 notes \\ still apply. | **Ritual** \\ Range: 3 Provinces \\ {{:misc:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ **Picks a Random Commander** \\ {{:abilities:stealth.png?15&nolink}} (Can't find the [[Stealthy]]) \\ {{:dom6:stats:size.png?15&nolink}} //S// = their [[Size]] \\ //A// = 5 x their [[Air]] level \\ //D// = 10 + 5 x //S// - //A// \\ __**[[Wind Ride|Whirlwind Transport]]**__ \\ {{:dom6:stats:size.png?15&nolink}} Size 8-10 negates \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] negates \\ {{path>E4}} or higher negates \\ (2 x //A//)% chance to negate, \\ if the Commander is hostile \\ **Success Chance is based on //S//** \\ On a Success, move the \\ Commander ONE Province \\ towards the Caster. \\ **If the Caster isn't there, deal \\ //D// [[Armor-Negating|AN]] DMG with a Drop.** \\ **They also Drop on a Fail, \\ but only take half the DMG.** \\ ({{:abilities:flying.png?15&nolink}} [[Flying]] negates the DMG) |
 | ??Voice of Tiamat?? | {{path>W2}} \\ {{gems>8W}} | Saltwater dreams. \\ This has the sea \\ sleep-talk a bit, \\ fortunately localized entirely \\ in a single province. \\ As far as Site-Searchers go, \\ this is the most cost-effective. | **Ritual** \\ Underwater ONLY \\ Range: 4 Provinces (Friendly) \\ {{:abilities:land_encumberance.png?15&nolink}} Blocked by Land \\ [[Magic Site|Site-Searching]] ({{:dom6:elements.png?15&nolink}} Elements) | | ??Voice of Tiamat?? | {{path>W2}} \\ {{gems>8W}} | Saltwater dreams. \\ This has the sea \\ sleep-talk a bit, \\ fortunately localized entirely \\ in a single province. \\ As far as Site-Searchers go, \\ this is the most cost-effective. | **Ritual** \\ Underwater ONLY \\ Range: 4 Provinces (Friendly) \\ {{:abilities:land_encumberance.png?15&nolink}} Blocked by Land \\ [[Magic Site|Site-Searching]] ({{:dom6:elements.png?15&nolink}} Elements) |
-| ??Summon Water Elemental?? | {{path>W3}} \\ {{gems>1W}} | {{:independents:water_elemental.png?50&nolink }} One tall drink \\ of water. \\ [[Underwater]], the water \\ can constantly \\ replenish its deep HP pool! \\ {{:independents:ice_elemental.png?58&nolink }} In the cold, \\ you get ice instead. \\ They're not bad! \\ No [[Regeneration|Reconstruction]], \\ but they wall stuff. | 100 Fatigue \\ Works Underwater \\ 125% Casting Time \\ Range: Closest Square \\ __**[[Underwater]]:**__ \\ **??Water Elemental#3732??** x1 (Size 4) \\ __**On Land:**__ \\ Samples local [[Scales#Temperature]] \\ **In {{scales>C1}} or colder:** \\ **??Ice Elemental#3748??** x1 (Size 7) \\ **Otherwise:** \\ **??Water Elemental#3732??** x1 (Size 7) |+| ??Summon Water Elemental?? | {{path>W3}} \\ {{gems>1W}} | {{:independents:water_elemental.png?50&nolink }} One tall drink \\ of water. \\ [[Underwater]], the water \\ can constantly \\ replenish its deep HP pool! \\ {{:independents:ice_elemental.png?58&nolink }} In the cold, \\ you get ice instead. \\ They're not bad! \\ No [[Regeneration|Reconstruction]], \\ but they wall stuff. | 100 Fatigue \\ Works Underwater \\ 125% Casting Time \\ Range: Closest Square \\ __**[[Underwater]]:**__ \\ **??Water Elemental#3732??** x1 (Size 7) \\ __**On Land:**__ \\ Samples local [[Scales#Temperature]] \\ **In {{scales>C1}} or colder:** \\ **??Ice Elemental#3748??** x1 (Size 7) \\ **Otherwise:** \\ **??Water Elemental#3732??** x1 (Size 7) |
 | ??Summon Winter Wolves?? | {{path>W3}} \\ {{gems>6W}} | {{:independents:winter_wolf.png?nolink }} A water spirit of a \\ quite-canid disposition. \\ He does best in the [[Winter-Power|Winter]]. \\ He also does Cold damage! | **Ritual** \\ Local \\ **??Winter Wolf??** x5 (+½ per {{:misc:magic:water.png?15&nolink}}) | | ??Summon Winter Wolves?? | {{path>W3}} \\ {{gems>6W}} | {{:independents:winter_wolf.png?nolink }} A water spirit of a \\ quite-canid disposition. \\ He does best in the [[Winter-Power|Winter]]. \\ He also does Cold damage! | **Ritual** \\ Local \\ **??Winter Wolf??** x5 (+½ per {{:misc:magic:water.png?15&nolink}}) |
 | ??Contact Sea Trolls?? | {{path>W3}} \\ {{gems>10W}} | {{:independents:sea_troll.png?nolink }} Giant blue goobers \\ who look sorta familiar. \\ They're unequipped, \\ but they recover //10// \\ lost HP each round, \\ at least underwater. \\ (On land, it's more like 5.) | **Ritual** \\ Works Underwater \\ Local \\ **??Sea Troll??** x10 (+½ per {{:misc:magic:water.png?15&nolink}}) | | ??Contact Sea Trolls?? | {{path>W3}} \\ {{gems>10W}} | {{:independents:sea_troll.png?nolink }} Giant blue goobers \\ who look sorta familiar. \\ They're unequipped, \\ but they recover //10// \\ lost HP each round, \\ at least underwater. \\ (On land, it's more like 5.) | **Ritual** \\ Works Underwater \\ Local \\ **??Sea Troll??** x10 (+½ per {{:misc:magic:water.png?15&nolink}}) |
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 | ??Tartarian Gate?? | {{path>D7}} \\ {{gems>7D}} | {{:tartarian_gate:tartarian_spirit.png?nolink }} Gambling. \\ Who will exit \\ your Tartarus hole, \\ before it closes? \\ {{:tartarian_gate:tartarian_titan_775.png?nolink }} Will they be \\ a Commander? \\ And if they are, \\ Just how [[shattered-soul|erratic]] \\ will they be? | **Ritual** \\ Local \\ __**One of Seven Chassis:**__ \\ **??Tartarian Cyclops#771??** ({{path>A2E3}}, Lightning) \\ **??Tartarian Cyclops#772??** ({{path>E4}}, Magic Gear) \\ **??Tartarian Spirit??** ({{path>E3D2}}, 5% [[Regeneration|Regen]]) \\ **??Tartarian Titan#774??** ({{path>300%FAWESDNG,200%FAWESDNG}}, [[Female]]) \\ **??Tartarian Titan#775??** ({{path>300%FAWESDNG,200%FAWESDNG,200%FAWESDNG}}) \\ **??Tartarian Monstrum??** ({{path>200%FAWESDNG,200%FAWESDNG}}, [[Flying|Wings]]) \\ **??Tartarian Monstra??** ({{path>200%FAWESDNG,200%FAWESDNG,100%FAWESDNG,100%FAWESDNG}}) \\ Tartarus has //broken// these giant beings. \\ - Only 20% will be Commanders. \\ - 50% will be [[Afflictions#Head-Afflictions|Feebleminded]]. \\ - 50% will have 1 random [[Afflictions|Affliction]], \\ 25% will have 2, 12.5% will have 3, etc... | | ??Tartarian Gate?? | {{path>D7}} \\ {{gems>7D}} | {{:tartarian_gate:tartarian_spirit.png?nolink }} Gambling. \\ Who will exit \\ your Tartarus hole, \\ before it closes? \\ {{:tartarian_gate:tartarian_titan_775.png?nolink }} Will they be \\ a Commander? \\ And if they are, \\ Just how [[shattered-soul|erratic]] \\ will they be? | **Ritual** \\ Local \\ __**One of Seven Chassis:**__ \\ **??Tartarian Cyclops#771??** ({{path>A2E3}}, Lightning) \\ **??Tartarian Cyclops#772??** ({{path>E4}}, Magic Gear) \\ **??Tartarian Spirit??** ({{path>E3D2}}, 5% [[Regeneration|Regen]]) \\ **??Tartarian Titan#774??** ({{path>300%FAWESDNG,200%FAWESDNG}}, [[Female]]) \\ **??Tartarian Titan#775??** ({{path>300%FAWESDNG,200%FAWESDNG,200%FAWESDNG}}) \\ **??Tartarian Monstrum??** ({{path>200%FAWESDNG,200%FAWESDNG}}, [[Flying|Wings]]) \\ **??Tartarian Monstra??** ({{path>200%FAWESDNG,200%FAWESDNG,100%FAWESDNG,100%FAWESDNG}}) \\ Tartarus has //broken// these giant beings. \\ - Only 20% will be Commanders. \\ - 50% will be [[Afflictions#Head-Afflictions|Feebleminded]]. \\ - 50% will have 1 random [[Afflictions|Affliction]], \\ 25% will have 2, 12.5% will have 3, etc... |
 | ??Awaken Tarrasque?? | {{path>N5}} \\ {{gems>15N}} | {{:independents:tarrasque.png?nolink}} \\ Not quite the D&D fella, \\ but still a //big// dragon. \\ 245 HP, 3 melee attacks, \\ 10% [[Regeneration]], \\ and a //lot// of [[Clouds#Poison-Clouds|Poison Clouds]]. | **Ritual** \\ Local \\ **??Tarrasque??** x1 | | ??Awaken Tarrasque?? | {{path>N5}} \\ {{gems>15N}} | {{:independents:tarrasque.png?nolink}} \\ Not quite the D&D fella, \\ but still a //big// dragon. \\ 245 HP, 3 melee attacks, \\ 10% [[Regeneration]], \\ and a //lot// of [[Clouds#Poison-Clouds|Poison Clouds]]. | **Ritual** \\ Local \\ **??Tarrasque??** x1 |
-| ??Enchanted Forests?? | {{path>N7}} \\ {{gems>90N}} | **A Global Enchantment.** \\ {{:misc:dominioncandle.png?nolink }} Flips the forests to \\ your side. \\ They'll preach, subvert, \\ and finally revolt \\ against your foes! | __Global Enchantment__ \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ __**In {{scales>Dom0}} or lower:**__ \\ {{:misc:gui:forest.png?20&nolink}} Affects [[Forest|Forests]] only \\ {{:misc:gui:temple.png?15&nolink}} **Does a [[Temple]] check** \\ __**In Forests of {{scales>Dom1}} or higher:**__ \\ **Up to 3 Invasion Attempts** \\ Randomly picks either the Forest \\ or an adjacent province. \\ Samples Dominion & Scales. \\ -- //D// = {{:misc:dominioncandle.png?4&nolink}}[[Dominion]] \\ -- //A// = (4 + //D//) x {{:misc:scales:growth.png?15&nolink}}[[Scales#Growth-and-Death|Growth]] x 5  \\ -- {{:misc:gui:waste.png?20&nolink}} If Waste is picked, make //A// zero. \\ -- {{:misc:gui:sea.png?20&nolink}} If a Sea is picked, make //A// zero. \\ - **//A//% chance of an attack, per attempt** \\ -- Troops are yours \\ but persist for only the battle. \\ - Max. 1 attack per Forest (per turn). |+| ??Enchanted Forests?? | {{path>N7}} \\ {{gems>90N}} | **A Global Enchantment.** \\ {{:misc:dominioncandle.png?nolink }} Flips the forests to \\ your side. \\ They'll preach, subvert, \\ and finally revolt \\ against your foes! \\ \\ FIXME what are \\ the armies? | __Global Enchantment__ \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ __**{{:misc:gui:forest.png?20&nolink}} In Forests of {{scales>Dom0}} or lower:**__ \\ {{:misc:gui:temple.png?15&nolink}} **Does a [[Temple]] check in each** \\ __**{{:misc:gui:forest.png?20&nolink}} In Forests of {{scales>Dom1}} or higher:**__ \\ **Up to 3 Invasion Attempts** \\ Randomly picks either the Forest \\ or an adjacent province. \\ Samples their Dominion & Scales. \\ → //D// = {{:misc:dominioncandle.png?4&nolink}}[[Dominion]] \\ → //A// = (4 + //D//) x {{:misc:scales:growth.png?15&nolink}}[[Scales#Growth-and-Death|Growth]] x 5 \\ **//A//% chance of an attack, per attempt** \\ → Max. 1 attack per Forest (per turn). \\ → The troops are yours, \\ but don't persist after the battle. \\ → If a {{:misc:gui:waste.png?20&nolink}} [[Waste]] or a {{:misc:gui:sea.png?20&nolink}} Sea is picked, \\ the attack instantly fails. |
dom6/conjuration.1721670314.txt.gz · Last modified: 2024/07/22 17:45 by fenrir