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dom6:ctis-ma [2024/05/03 13:18] fenrir [National Special Features] |
dom6:ctis-ma [2024/11/28 00:12] (current) fenrir [Lore] |
{{ :nations:flags:ma_ctis.png?nolink|}} | [[..ctis-ma|{{:wiki:dom6_version.png?100 }}]]{{ :nations:flags:ma_ctis.png?nolink|}} |
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====== MA C'tis, Miasma ====== | ====== MA C'tis, Miasma ====== |
C'tis is a swampy river valley surrounded by sandy deserts. In the fertile valley a sacral kingdom of lizard-like humanoids has formed. The kingdom is ancient by human standards and its wisdom and magical knowledge are great. At the top of the society is the Lizard King. The King is the highest priest of C'tis. Under the king are the High Priests with their sacred serpents. The lizards are herbivores, but have enslaved a race of carnivorous lizardmen who serve as soldiers and workers. The C'tissians are somewhat slow in movement, but have thick hides that protect them from cuts and bruises. Both lizard races are cold-blooded and become exhausted very quickly when fighting in cold provinces. They have partial resistance to poisons. The inhabitants of C'tis prefer to live in warm provinces. With the coming of the New God, the swamps of C'tis have begun to spread. Dense rain and oppressive heat turn the lands into unhealthy marshlands, thick with the stench of rotting vegetation. Marshmasters have taken the place of the Sauromancers of old and the Swamp Guard has replaced the chariots as elite troops. In this land, the lizards prosper. Within provinces influenced by this Dominion, income is increased by 1 percent per level of Dominion, and the income of enemy provinces is reduced by 5 percent per level of Dominion. Unless cold-blooded, soldiers inside the Dominion will suffer from disease. The New God and all their sacred units are immune to this effect. | C'tis is a swampy river valley surrounded by sandy deserts. In the fertile valley a sacral kingdom of lizard-like humanoids has formed. The kingdom is ancient by human standards and its wisdom and magical knowledge are great. At the top of the society is the Lizard King. The King is the highest priest of C'tis. Under the king are the High Priests with their sacred serpents. The lizards are herbivores, but have enslaved a race of carnivorous lizardmen who serve as soldiers and workers. The C'tissians are somewhat slow in movement, but have thick hides that protect them from cuts and bruises. Both lizard races are cold-blooded and become exhausted very quickly when fighting in cold provinces. They have partial resistance to poisons. The inhabitants of C'tis prefer to live in warm provinces. With the coming of the New God, the swamps of C'tis have begun to spread. Dense rain and oppressive heat turn the lands into unhealthy marshlands, thick with the stench of rotting vegetation. Marshmasters have taken the place of the Sauromancers of old and the Swamp Guard has replaced the chariots as elite troops. In this land, the lizards prosper. Within provinces influenced by this Dominion, income is increased by 1 percent per level of Dominion, and the income of enemy provinces is reduced by 5 percent per level of Dominion. Unless cold-blooded, soldiers inside the Dominion will suffer from disease. The New God and all their sacred units are immune to this effect. |
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C'tis is one of the original fourteen nations in //Dominions: Priests, Prophets, and Pretenders//. While the technology of units in that game became the baseline for the [[Ages|Middle Ages]], Early C'tis is very close to the C'tis of the first game, though [[c-tis-ma|Middle]] C'tis's troops are a bit closer. | C'tis is one of the original fourteen nations in //Dominions: Priests, Prophets, and Pretenders//. While the technology of units in that game became the baseline for the [[Ages|Middle Ages]], [[c-tis-ea|Early]] C'tis is very close to the C'tis of the first game, though [[c-tis-ma|Middle]] C'tis's troops are a bit closer. |
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===== General Overview ===== | ===== General Overview ===== |
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^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ | ^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ |
| {{path>D3}} (Rare 4) \\ {{path>N3}} (Rare 4) \\ {{path>W2}} (Rare 3) \\ {{path>S1}} (Rare 2) \\ {{path>H3}} | **Heroes** \\ {{path>W2D3N2}} \\ {{path>S2N2H1}} \\ {{path>D3N3}} \\ {{path>H3}} \\ **Summons** \\ {{path>S3N3H2}} \\ (req. {{path>S3N3H2}}) | Infantry \\ Slave Warriors \\ Sacred Serpents \\ Large Sobek Warriors \\ Large Sobek Sacred Guards | {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] \\ {{:abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:swimming.png?15&nolink}} [[Swimming]] \\ {{:abilities:slave.png?15&nolink}} [[Slave]] \\ {{:abilities:taskmaster.png?15&nolink}} [[Task Master]] | {{:misc:gui:fortress.png?15&nolink}}Standard Forts | | | {{path>D3}} (Rare 4) \\ {{path>N3}} (Rare 4) \\ {{path>W2}} (Rare 3) \\ {{path>S1}} (Rare 2) \\ {{path>H3}} | **Heroes** \\ {{path>W2D3N2}} \\ {{path>S2N2H1}} \\ {{path>D3N3}} \\ {{path>H3}} \\ **Summons** \\ {{path>S3N3H2}} \\ (req. {{path>S1N1}}) | Infantry \\ Slave Warriors \\ Sacred Serpents \\ Large Sobek Warriors \\ Large Sobek Sacred Guards | {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] \\ {{:abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:swimming.png?15&nolink}} [[Swimming]] \\ {{:abilities:slave.png?15&nolink}} [[Slave]] \\ {{:abilities:taskmaster.png?15&nolink}} [[Task Master]] | {{:misc:gui:fortress.png?15&nolink}}Standard Forts | |
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**Capitol Gems: **{{gems>1W2D2N}} | **Capitol Gems: **{{gems>1W2D2N}} |
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**Dominion of Rain:** The dominion of C'tis will cause heavy rain that lasts for months at a time and turn the land into soggy wetlands. Mosquitoes will thrive and so will diseases. \\ \\ | **Dominion of Rain:** The dominion of C'tis will cause heavy rain that lasts for months at a time and turn the land into soggy wetlands. Mosquitoes will thrive and so will diseases. \\ \\ |
All warm-blooded beings without the swamp survival special ability will be affected by diseases and all enemy provinces under this dominion will have their income severely reduced. Provinces owned by C'tis will have their income slightly increased instead. All provinces (except seas) will slowly turn in swamps or drip caves as appropriate. \\ \\ | All warm-blooded beings without the swamp survival special ability will be affected by diseases and all enemy provinces under this dominion will have their income severely reduced by 5% per level of dominion. Provinces owned by C'tis will have their income slightly increased instead by 1% per level of dominion. All provinces (except seas) will slowly turn in swamps or drip caves as appropriate. \\ \\ |
Disciples are affected in the same way as enemies, but their sacred troops are immune. Underwater provinces are not affected (it doesn't rain underwater), so it would be possible to have an underwater disciple without facing a ruined economy and a dying army. | Disciples are affected in the same way as enemies, but their sacred troops are immune. Underwater provinces are not affected (it doesn't rain underwater), so it would be possible to have an underwater disciple without facing a ruined economy and a dying army. |
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| {{:nations:ma:ctis:lizard_king.png?nolink}} | **??Lizard King??** \\ {{:misc:gui:gold.png?15&nolink}} 340 \\ {{:misc:gui:resources.png?15&nolink}} 5 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 | {{path>H3}} \\ {{:abilities:sacred.png?20&nolink}} \\ {{:nations:ea:ctis:commanderofctis.png?20&nolink}} \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Lizard King#328??) | Commentary here. | | | {{:nations:ma:ctis:lizard_king.png?nolink}} | **??Lizard King??** \\ {{:misc:gui:gold.png?15&nolink}} 340 \\ {{:misc:gui:resources.png?15&nolink}} 5 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 | {{path>H3}} \\ {{:abilities:sacred.png?20&nolink}} \\ {{:nations:ea:ctis:commanderofctis.png?20&nolink}} \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Lizard King#328??) | Commentary here. | |
| {{:nations:ma:ctis:shaman.png?nolink}} | **??Lizard Shaman??** \\ {{:misc:gui:gold.png?15&nolink}} 125 \\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>S1N1R9}} \\ {{:abilities:sacred.png?20&nolink}} \\ {{:nations:ea:ctis:commanderofctis.png?20&nolink}} \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+10) \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Lizard Shaman#321??) | Commentary here. | | | {{:nations:ma:ctis:shaman.png?nolink}} | **??Lizard Shaman??** \\ {{:misc:gui:gold.png?15&nolink}} 125 \\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>S1N1R9}} \\ {{:abilities:sacred.png?20&nolink}} \\ {{:nations:ea:ctis:commanderofctis.png?20&nolink}} \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+10) \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Lizard Shaman#321??) | Commentary here. | |
| {{:nations:ma:ctis:marshmaster.png?nolink}} | **??Marshmaster#937??** \\ {{:misc:gui:gold.png?15&nolink}} 330 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>W1D2N2,100%WSDN,10%WSDN,R17}} \\ {{:nations:ea:ctis:commanderofctis.png?20&nolink}} \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+20) | Commentary here. | | | {{:nations:ma:ctis:marshmaster.png?nolink}} | **??Marshmaster#937??** \\ {{:misc:gui:gold.png?15&nolink}} 330 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>W1D2N2,100%WSDN,10%WSDN}}{{path>R17}} \\ {{:nations:ea:ctis:commanderofctis.png?20&nolink}} \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+20) | Commentary here. | |
| {{:nations:ma:ctis:sobek_general.png?nolink}} | **??Sobek General#2238??** \\ {{:misc:gui:gold.png?15&nolink}} 200 \\ {{:misc:gui:resources.png?20&nolink}} 31 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 \\ {{:misc:gui:fortress.png?15&nolink}}Capital Only | {{:abilities:sacred.png?20&nolink}} \\ {{:nations:ea:ctis:commanderofctis.png?20&nolink}} \\ {{:abilities:taskmaster.png?15&nolink}} [[Task Master]] (1) | Commentary here. | | | {{:nations:ma:ctis:sobek_general.png?nolink}} | **??Sobek General#2238??** \\ {{:misc:gui:gold.png?15&nolink}} 200 \\ {{:misc:gui:resources.png?20&nolink}} 31 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 \\ {{:misc:gui:fortress.png?15&nolink}}Capital Only | {{:abilities:sacred.png?20&nolink}} \\ {{:nations:ea:ctis:commanderofctis.png?20&nolink}} \\ {{:abilities:taskmaster.png?15&nolink}} [[Task Master]] (1) | Commentary here. | |
| {{:nations:ma:ctis:empoisoner.png?nolink}} | **??Empoisoner#502??** \\ {{:misc:gui:gold.png?15&nolink}} 125 \\ {{:misc:gui:resources.png?15&nolink}} 6 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 \\ {{:misc:gui:fortress.png?15&nolink}}Capital Only | {{path>D1N1R9}} \\ {{:nations:ea:ctis:commanderofctis.png?20&nolink}} \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (55) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+10) \\ {{:abilities:assassin.png?15&nolink}} [[Assassin]] (2) | Commentary here. | | | {{:nations:ma:ctis:empoisoner.png?nolink}} | **??Empoisoner#502??** \\ {{:misc:gui:gold.png?15&nolink}} 125 \\ {{:misc:gui:resources.png?15&nolink}} 6 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 \\ {{:misc:gui:fortress.png?15&nolink}}Capital Only | {{path>D1N1R9}} \\ {{:nations:ea:ctis:commanderofctis.png?20&nolink}} \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (55) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+10) \\ {{:abilities:assassin.png?15&nolink}} [[Assassin]] (2) | Commentary here. | |
==== Summons ==== | ==== Summons ==== |
=== Freespawn === | === Freespawn === |
^ Spawn Source ^ Unit ^ Special Attributes ^ Comments ^ | ^ Spawn Source ^ Unit ^ Special Attributes ^ Comments ^ |
| {{:nations:ea:ctis:highpriestofctis.png?nolink}} \\ **??High Priest of C'tis??** \\ can summon at {{:misc:gui:fortress.png?15&nolink}}Capitol | {{:nations:ma:ctis:hydra_hatchling.png?nolink}} \\ **??Hydra Hatchling#1859??** | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:regeneration.png?15&nolink}} [[Regeneration]] (10%) \\ {{:abilities:vulnerability_fire.png?20&nolink}} [[Fire Vulnerability]] (10) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (25) \\ {{:abilities:poison_cloud.png?15&nolink}} [[Poison Cloud]] (4) \\ [[Eyes]] (6) \\ {{:abilities:unsurroundable.png?15&nolink}} [[Unsurroundable]] (2) \\ {{:abilities:undisciplined.png?15&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:resist_blunt.png?15&nolink}} [[Blunt Resistant]] \\ {{:abilities:resist_pierce.png?15&nolink}} [[Pierce Resistant]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:swimming.png?15&nolink}} [[Swimming]] \\ {{:abilities:recuperation.png?15&nolink}} [[Recuperation]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechange Below HP]] (19) (??Hydra Hatchling#1860??) | Commentary here. | | | {{:nations:ea:ctis:highpriestofctis.png?nolink}} \\ **??High Priest of C'tis#160??** \\ Summon in {{:misc:gui:temple.png?15&nolink}} Temple | {{:nations:ma:ctis:Sacred_Serpent.png?nolink}} \\ **??Sacred Serpent??** | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (5) \\ {{:abilities:standard.png?15&nolink}} [[Standard]] (1) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:swimming.png?15&nolink}} [[Swimming]] | Commentary here. | |
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=== Ritual === | === Ritual === |
^ Summon Spell ^ Unit ^ Special Attributes ^ Comments ^ | ^ Summon Spell ^ Unit ^ Special Attributes ^ Comments ^ |
| **??Pride of Lions??** \\ // (Conjuration 3) // \\ {{path>N2}} and {{gems>9N}} | {{:nations:ea:abysia:great_lion.png?nolink}} \\ ??Great Lion?? x 15+ | {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:undisciplined.png?20&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?20&nolink}} [[Animal]] | Commentary here. | | | **??Pride of Lions??** \\ //(Conjuration 3)// \\ {{path>N2}} and {{gems>9N}} | {{:nations:ea:abysia:great_lion.png?nolink}} \\ **??Great Lion#628??** x 15+ | {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:undisciplined.png?15&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] | Commentary here. | |
| **??Sacred Crocodile??** \\ // (Conjuration 4) // \\ {{path>W2N2}} and {{gems>1N}} | {{:nations:ea:ctis:sacred_crocodile.png?nolink}} \\ ??Sacred Crocodile#2186?? | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:undisciplined.png?15&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:swimming.png?15&nolink}} [[Swimming]] | Commentary here. | | | **??Sacred Crocodile??** \\ // (Conjuration 4) // \\ {{path>W2N2}} and {{gems>1N}} | {{:nations:ea:ctis:sacred_crocodile.png?nolink}} \\ **??Sacred Crocodile#2186??** | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:undisciplined.png?15&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:swimming.png?15&nolink}} [[Swimming]] | Commentary here. | |
| **??Summon Monster Toads??** \\ // (Conjuration 5) // \\ {{path>N2}} and {{gems>5N}} | {{:nations:ea:ctis:monster_toad.png?nolink}} \\ ??Monster Toad?? x 3 | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (25) \\ {{:abilities:poison_cloud.png?15&nolink}} [[Poison Cloud]] (5) \\ {{:abilities:Poisonous_Skin.png?15&nolink}} [[Poison Skin]] (20) \\ {{:abilities:undisciplined.png?15&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:trample.png?15&nolink}} [[Trample]] \\ {{:abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:swimming.png?15&nolink}} [[Swimming]] | Commentary here. | | | **??Summon Monster Toads??** \\ // (Conjuration 5) // \\ {{path>N2}} and {{gems>5N}} | {{:nations:ea:ctis:monster_toad.png?nolink}} \\ **??Monster Toad#1358??** x 3 | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (25) \\ {{:abilities:poison_cloud.png?15&nolink}} [[Poison Cloud]] (5) \\ {{:abilities:Poisonous_Skin.png?15&nolink}} [[Poison Skin]] (20) \\ {{:abilities:undisciplined.png?15&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:trample.png?15&nolink}} [[Trample]] \\ {{:abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:swimming.png?15&nolink}} [[Swimming]] | Commentary here. | |
| **??Contact Couatl??** \\ // (Conjuration 7) // \\ {{path>S1N1}} and {{gems>40N}} | {{:nations:ea:ctis:couatl.png?nolink}} \\ ??Couatl?? | {{path>S3N3H2R17}} \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (20) \\ {{:abilities:inspirational_dom6.png?15&nolink}} [[Inspirational]] (1) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+30) \\ {{:abilities:magic_being.png?20&nolink}} [[Magic Being]] \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:swimming.png?15&nolink}} [[Swimming]] | Commentary here. | | | **??Contact Couatl??** \\ // (Conjuration 7) // \\ {{path>S1N1}} and {{gems>40N}} | {{:nations:ea:ctis:couatl.png?nolink}} \\ **??Couatl#525??** | {{path>S3N3H2R17}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (20) \\ {{:abilities:inspirational_dom6.png?15&nolink}} [[Inspirational]] (1) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+30) \\ {{:abilities:magic_being.png?20&nolink}} [[Magic Being]] \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:swimming.png?15&nolink}} [[Swimming]] | Commentary here. | |
| **??Contact Scorpion Man??** \\ // (Conjuration 8) // \\ {{path>F1E1}} and {{gems>12E}} | {{:nations:ea:ctis:scorpion_man.png?nolink}} \\ ??Scorpion Man?? | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (+5) \\ {{:abilities:ambidextrous.png?15&nolink}} [[Ambidextrous]] (2) \\ {{:abilities:magic_being.png?20&nolink}} [[Magic Being]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] | Commentary here. | | | **??Contact Scorpion Man??** \\ // (Conjuration 8) // \\ {{path>F1E1}} and {{gems>12E}} | {{:nations:ea:abysia:scorpion_man.png?nolink}} \\ **??Scorpion Man#1649??** | {{:abilities:Sacred.png?20&nolink}} [[Sacred]]\\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (+5) \\ {{:abilities:Ambidextrous.png?15&nolink}} [[Ambidextrous]] (2) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:wasteland_survival.png?20&nolink}} [[Wasteland Survival]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] | Commentary here. | |
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==== National Item ==== | ==== National Item ==== |