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Poison and Acid Vulnerabilities are typically rarer than the other three. In particular, Poison Vulnerability is mainly a side-effect of various [[items]], while Acid Vulnerability is only found on the stone-skinned Trolls. The other three are applied by various buffs to [[Natural Protection]]; Barkskin for Fire, Stoneskin for Cold, and Ironskin for Shock. | Poison and Acid Vulnerabilities are typically rarer than the other three. In particular, Poison Vulnerability is mainly a side-effect of various [[items]], while Acid Vulnerability is only found on the stone-skinned Trolls. The other three are applied by various buffs to [[Natural Protection]]; Barkskin for Fire, Stoneskin for Cold, and Ironskin for Shock. |
{{:abilities:iron_vulnerablity.png?nolink }} An Iron Vulnerability adds to the damage roll from **iron** weapons and certain **iron attack** spells, specifically those that proceed against you. ??Blade Wind?? and ??Iron Darts?? are iron attack spells, for instance, while the iron in arrowheads is not considered to be enough iron to trigger the vulnerability. Its only difference from the above four/five is that it **isn't** capped at doubling the base damage. | {{:abilities:iron_vulnerablity.png?nolink }} An Iron Vulnerability adds to the damage roll from **iron** weapons and certain **iron attack** spells, specifically those that proceed against you. ??Blade Wind?? and ??Iron Darts?? are iron attack spells, for instance, while the iron in arrowheads is not considered to be enough iron to trigger the vulnerability. Its only difference from the above five is that it **isn't** capped at doubling the base damage. |
{{:abilities:salt_vulnerability.png?nolink }} A Salt Vulnerability changes the **damage cap** on ??Enchanted Salt??. For those without Salt Vulnerability, Enchanted Salt's damage is capped at **zero** after the Damage & Protection [[DRN]] rolls; thus, this trait literally is a measure of how vulnerable one is to Salt. Even Salt that doesn't do damage can [[Stun]] people, though. | {{:abilities:salt_vulnerability.png?nolink }} A Salt Vulnerability changes the **damage cap** on ??Enchanted Salt??. For those without Salt Vulnerability, Enchanted Salt's damage is capped at **zero** after the Damage & Protection [[DRN]] rolls; thus, this trait literally is a measure of how vulnerable one is to Salt. Even Salt that doesn't do damage can [[Stun]] people, though. |