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dom6:enchantment [2024/06/21 01:30]
fenrir
dom6:enchantment [2025/11/25 21:23] (current)
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 ^ Spell ^ Req ^ Effect ^ Stats ^ ^ Spell ^ Req ^ Effect ^ Stats ^
-| ??Fire Shield?? | {{path>F1}} | {{:abilities:fire_shield.png?nolink }} **A self-buff.** \\ Who would think to attack you? \\ (Only hits that land get burned, though.) | [[Underwater|Impossible Underwater]] \\ 20 Fatigue \\ 100% Casting Time \\ {{:abilities:fire_shield.png?15&nolink}} +9 [[Fire Shield]] (+1 per {{:misc:magic:fire.png?15&nolink}}) \\ __**Burns Successful Attackers**__ \\ (Fire Shield) [[Armor-Piercing|AP]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG \\ (Weapon Length reduces DMG) |+| ??Fire Shield?? | {{path>F1}} | {{:abilities:fire_shield.png?nolink }} **A self-buff.** \\ Who would think to attack you? \\ (Only hits that land get burned, though.) | [[Underwater|Impossible Underwater]] \\ 20 Fatigue \\ 100% Casting Time \\ {{:abilities:fire_shield.png?15&nolink}} +9 [[Fire Shield]] (+1 per {{:misc:magic:fire.png?15&nolink}}) \\ __**Burns Melee Attackers**__ \\ (Attack must have [[Attack-Skill|hit]]) \\ (Fire Shield) [[Armor-Piercing|AP]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG \\ (Weapon Length reduces DMG) |
 | ??Lesser Flame Ward?? | {{path>F2}} | {{:abilities:resist_fire.png?nolink }} Gives fellas Fire Resistance. \\ It's weaker than the prior spell, \\ but it's still decent. | 20 [[Fatigue]] \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 1 Square \\ {{:abilities:resist_fire.png?15&nolink}} +5 [[Fire Resistance]] | | ??Lesser Flame Ward?? | {{path>F2}} | {{:abilities:resist_fire.png?nolink }} Gives fellas Fire Resistance. \\ It's weaker than the prior spell, \\ but it's still decent. | 20 [[Fatigue]] \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 1 Square \\ {{:abilities:resist_fire.png?15&nolink}} +5 [[Fire Resistance]] |
 | ??Farflight?? | {{path>A1}} | Gives some ranged weapons extra range. \\ Hopefully some of them hit! | Impossible Underwater \\ 20 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ AOE: 1 Square \\ Farshot (+50% Missile Weapon Range) | | ??Farflight?? | {{path>A1}} | Gives some ranged weapons extra range. \\ Hopefully some of them hit! | Impossible Underwater \\ 20 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ AOE: 1 Square \\ Farshot (+50% Missile Weapon Range) |
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 | ??Watcher?? | {{path>A3E1}} \\ {{gems>5A}} | {{:independents:watcher.png?nolink }} Makes a statue magical, \\ and moves it to a high place. \\ They'll spot guys, though a \\ [[magic|mage]] is needed to [[magic leadership|order]] it \\ to find and zap people. | **Ritual** \\ Local \\ **??Watcher??** x1 | | ??Watcher?? | {{path>A3E1}} \\ {{gems>5A}} | {{:independents:watcher.png?nolink }} Makes a statue magical, \\ and moves it to a high place. \\ They'll spot guys, though a \\ [[magic|mage]] is needed to [[magic leadership|order]] it \\ to find and zap people. | **Ritual** \\ Local \\ **??Watcher??** x1 |
 | ??Trade Wind?? | {{path>A4}} \\ {{gems>10A}} | **A province enhancement ritual.** \\ {{:abilities:tax_collector.png?nolink }} Helps with maritime industries. \\ Those greedy merchants will \\ find your port even better! | **Ritual** \\ Local \\ Coasts only \\ {{:misc:gui:income.png?15&nolink}} **+25% [[Income]]** \\ Duration: 1 (+1 per {{gems>A}}) \\ (or until the province changes hands) | | ??Trade Wind?? | {{path>A4}} \\ {{gems>10A}} | **A province enhancement ritual.** \\ {{:abilities:tax_collector.png?nolink }} Helps with maritime industries. \\ Those greedy merchants will \\ find your port even better! | **Ritual** \\ Local \\ Coasts only \\ {{:misc:gui:income.png?15&nolink}} **+25% [[Income]]** \\ Duration: 1 (+1 per {{gems>A}}) \\ (or until the province changes hands) |
 +| ??Winter Ward?? | {{path>W2}} \\ {{gems>1W}} | {{:abilities:resist_cold.png?nolink }} Doles out Cold Resistance. \\ Definitely doesn't stack! | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:air.png?15&nolink}}) \\ {{:abilities:resist_cold.png?15&nolink}} +5 [[Cold Resistance]] | 
 +| ??Friendly Currents?? | {{path>W3}} \\ {{gems>1W}} | **A Battlefield Enchantment.** \\ {{:dom6:stats:cs.png?nolink }} One-way waters. \\ Will having the ocean itself \\ back you and your friends up \\ be enough? | Underwater ONLY \\ 100 Fatigue \\ 200% Casting Time \\ __Battlefield Enchantment__ (Friendly) \\ __**For Your Team:**__ \\ {{:dom6:stats:cs.png?15&nolink}} +4 [[Combat Speed|CS]] \\ {{:dom6:stats:enc.png?15&nolink}} -2 [[Encumbrance|ENC]] \\ __**Also, for the Other Team:**__ \\ {{:dom6:stats:cs.png?15&nolink}} -4 [[Combat Speed|CS]] \\ {{:dom6:stats:enc.png?15&nolink}} +2 [[Encumbrance|ENC]] |
 +| ??Quagmire?? | {{path>W4}} \\ {{gems>1W}} | **A Battlefield Enchantment.** \\ {{:abilities:swamp_survival.png?nolink }} Stokes the local groundwater. \\ Don't have [[Swamp Survival]]? \\ Well, hopefully you're not \\ wearing your favorite socks. \\ \\ FIXME Does it work in [[Swamp|Swamps]]? | Impossible Underwater \\ 100 Fatigue \\ 200% Casting Time \\ __Battlefield Enchantment__ (Neutral) \\ {{:misc:gui:swamp.png?20&nolink}} __**Swampy**__ \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] ignores this \\ {{:dom6:stats:att.png?15&nolink}} -1 [[Attack Skill|ATT]] \\ {{:dom6:stats:def.png?15&nolink}} -1 [[Defence Skill|DEF]] \\ {{:dom6:stats:cs.png?15&nolink}} -20% [[Combat Speed|CS]] \\ {{:dom6:stats:enc.png?15&nolink}} +2 [[Encumbrance|ENC]] |
 | ??Giant Strength Warriors?? | {{path>E3}} \\ {{gems>1E}} | {{:dom6:stats:str.png?nolink }} Gives many fellas Strength! \\ They'll muscle through... \\ well... 4 extra [[Protection]]! | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ {{:dom6:stats:str.png?15&nolink}} Extra [[Strength]] (+4 STR) | | ??Giant Strength Warriors?? | {{path>E3}} \\ {{gems>1E}} | {{:dom6:stats:str.png?nolink }} Gives many fellas Strength! \\ They'll muscle through... \\ well... 4 extra [[Protection]]! | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ {{:dom6:stats:str.png?15&nolink}} Extra [[Strength]] (+4 STR) |
 | ??Weapons of Sharpness?? | {{path>E3}} | Makes pokes and cuts sharper! \\ They'll ignore 50% of a target's \\ [[Protection]]! | 40 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 1 Square \\ __**Makes Pierces & Slashes [[Armor-Piercing|AP]]**__ | | ??Weapons of Sharpness?? | {{path>E3}} | Makes pokes and cuts sharper! \\ They'll ignore 50% of a target's \\ [[Protection]]! | 40 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 1 Square \\ __**Makes Pierces & Slashes [[Armor-Piercing|AP]]**__ |
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 | ??Group Regeneration?? | {{path>N3}} | {{:abilities:regeneration.png?nolink }} Extremely exhausting healing. \\ It's still very handy! \\ You might want to overcast it, though. | 60 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 3 Squares (+1 per {{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:regeneration.png?15&nolink}} +10 [[Regeneration]] (% Healing/turn) | | ??Group Regeneration?? | {{path>N3}} | {{:abilities:regeneration.png?nolink }} Extremely exhausting healing. \\ It's still very handy! \\ You might want to overcast it, though. | 60 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 3 Squares (+1 per {{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:regeneration.png?15&nolink}} +10 [[Regeneration]] (% Healing/turn) |
 | ??Faery Trod?? | {{path>N4G1}} \\ {{gems>20N}} | {{:abilities:teleport.png?nolink }} A quick stroll through Dreamland. \\ The entrance? A [[Forest]]. \\ The exits? Also Forests. \\ It's pretty easy to mix up the exits. | **Ritual** \\ {{:misc:gui:forest.png?20&nolink}} Forests ONLY \\ (And [[Underwater|Kelp Forests]], and [[Caves|Cave Forests]]) \\ Range: 10 Provinces (Matching Forest) \\ {{:abilities:teleport.png?15&nolink}} [[Teleport]] (with Troops) \\ **50% chance to end up in a random** \\ **neighboring Forest instead** | | ??Faery Trod?? | {{path>N4G1}} \\ {{gems>20N}} | {{:abilities:teleport.png?nolink }} A quick stroll through Dreamland. \\ The entrance? A [[Forest]]. \\ The exits? Also Forests. \\ It's pretty easy to mix up the exits. | **Ritual** \\ {{:misc:gui:forest.png?20&nolink}} Forests ONLY \\ (And [[Underwater|Kelp Forests]], and [[Caves|Cave Forests]]) \\ Range: 10 Provinces (Matching Forest) \\ {{:abilities:teleport.png?15&nolink}} [[Teleport]] (with Troops) \\ **50% chance to end up in a random** \\ **neighboring Forest instead** |
 +| ??Awaken the Dreamwild?? | {{path>G4N2}} \\ {{gems>18G}} | **A province enhancement.** \\ {{:misc:scales:magic.png?nolink }} Makes a Forest weirder. \\ It's good for mages and fairies, \\ but not great for everyone else. \\ {{:dom6:units:fay_folk:puss.png?nolink }} Fay Folk seem to like this Ritual. \\ Make of this what you will. | **Ritual** \\ Impossible Underwater \\ {{:misc:gui:forest.png?20&nolink}} Forests ONLY \\ (And [[Caves|Cave Forests]]) \\ Local \\ +{{scales>ma2}} (Adjusts the Base) \\ +{{scales>T2}} (Adjusts the Base) \\ **Whenever you ??Summon Fay Folk??,** \\ **summon 3 more** \\ Duration: 1 (+1 per {{gems>G}}) \\ (or until the province changes hands) |
 | ??Dreamwild Demesne?? | {{path>G5}} \\ {{gems>10G}} | **A province enhancement.** \\ {{:abilities:fortune_teller.png?32&nolink }} Makes a province pleasant! \\ Aside from fellas getting along, \\ bad things will be quietly prevented! | **Ritual** \\ Impossible Underwater \\ Local \\ {{:misc:gui:unrest.png?12&nolink}} - 2-10 [[Unrest]]/turn \\ {{:abilities:fortune_teller.png?15&nolink}} [[Fortune Teller]] (50) \\ Duration: 1 (+3 per {{gems>G}}) \\ (or until the province changes hands) | | ??Dreamwild Demesne?? | {{path>G5}} \\ {{gems>10G}} | **A province enhancement.** \\ {{:abilities:fortune_teller.png?32&nolink }} Makes a province pleasant! \\ Aside from fellas getting along, \\ bad things will be quietly prevented! | **Ritual** \\ Impossible Underwater \\ Local \\ {{:misc:gui:unrest.png?12&nolink}} - 2-10 [[Unrest]]/turn \\ {{:abilities:fortune_teller.png?15&nolink}} [[Fortune Teller]] (50) \\ Duration: 1 (+3 per {{gems>G}}) \\ (or until the province changes hands) |
  
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 | ??Dome of Flaming Death?? | {{path>F4}} \\ {{gems>8F}} | **A province enchantment.** \\ {{:abilities:resist_fire.png?nolink }} This doesn't stop anything. \\ It just wants REVENGE. \\ And it knows where \\ the rituals came from! | **Ritual** \\ Impossible Underwater \\ Local \\ Duration: 1 (+1 per {{gems>F}}) \\ (or until the caster's mind fails) \\ (or until the province changes hands) \\ **Responds to Outer Rituals** \\ __**Dome Trap: Fire**__ \\ 2-40 [[Armor-Piercing|AP]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG \\ F = 10 + {{:misc:scales:misfortune.png?15&nolink}}Misfortune (Trap-Tripper's Province) \\ **F% chance to destroy the [[Laboratory|Lab]] they used** \\ (Happens last in the Magic Phase) | | ??Dome of Flaming Death?? | {{path>F4}} \\ {{gems>8F}} | **A province enchantment.** \\ {{:abilities:resist_fire.png?nolink }} This doesn't stop anything. \\ It just wants REVENGE. \\ And it knows where \\ the rituals came from! | **Ritual** \\ Impossible Underwater \\ Local \\ Duration: 1 (+1 per {{gems>F}}) \\ (or until the caster's mind fails) \\ (or until the province changes hands) \\ **Responds to Outer Rituals** \\ __**Dome Trap: Fire**__ \\ 2-40 [[Armor-Piercing|AP]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG \\ F = 10 + {{:misc:scales:misfortune.png?15&nolink}}Misfortune (Trap-Tripper's Province) \\ **F% chance to destroy the [[Laboratory|Lab]] they used** \\ (Happens last in the Magic Phase) |
 | ??Mass Flight?? | {{path>A4}} \\ {{gems>1A}} | {{:abilities:flying.png?nolink }} Makes many fellows fly! \\ (If they want to.) | Impossible Underwater \\ 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:air.png?15&nolink}}) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] | | ??Mass Flight?? | {{path>A4}} \\ {{gems>1A}} | {{:abilities:flying.png?nolink }} Makes many fellows fly! \\ (If they want to.) | Impossible Underwater \\ 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:air.png?15&nolink}}) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] |
 +| ??Featherweight Army?? | {{path>A4}} \\ {{gems>2A}} | {{:abilities:floating.png?nolink }} Lifts your whole army \\ up three inches. \\ How can they still walk? Don't ask. | [[Underwater|Impossible Underwater]] \\ 200 Fatigue \\ 175% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:floating.png?15&nolink}} [[Floating]] (Earthquake-immune) |
 | ??Thetis' Blessing?? | {{path>W5}} \\ {{gems>50W}} | **A Global Enchantment.** \\ {{:abilities:water_breathing.png?nolink }} Invade the ocean! \\ Most will be bad at it, \\ but fortune favors the bold. \\ Just... don't linger, \\ especially against those \\ Underwater Astral nations. | __Global Enchantment__ \\ {{:abilities:water_breathing.png?15&nolink}} [[Underwater#Underwater-Traits|Water Breathing]] | | ??Thetis' Blessing?? | {{path>W5}} \\ {{gems>50W}} | **A Global Enchantment.** \\ {{:abilities:water_breathing.png?nolink }} Invade the ocean! \\ Most will be bad at it, \\ but fortune favors the bold. \\ Just... don't linger, \\ especially against those \\ Underwater Astral nations. | __Global Enchantment__ \\ {{:abilities:water_breathing.png?15&nolink}} [[Underwater#Underwater-Traits|Water Breathing]] |
 | ??Ghost Ship Armada?? | {{path>W5D3}} \\ {{gems>60W}} | **A Global Enchantment.** \\ {{:abilities:pillager.png?nolink }} Hires a Privateer. \\ He'll [[Pillage]] coasts \\ (not //yours//, at least) \\ {{:independents:damned_admiral.png?nolink }} with at least 250 [[Population|People]], \\ spawning new "armadas" \\ as his success grows. \\ Only 5 armadas can exist at once. \\ Provinces he takes will be his, \\ but he pays you your share \\ of the booty. \\ His defeat ends the Enchantment. | __Global Enchantment__ \\ Picks a random hostile Coast \\ __**Pirate Armada**__ \\ **??Damned Admiral??** x1 \\ **At least 5 ??Damned Captain??s** \\ **At least 2 ??Damned Boatswain??s** \\ **At least 76 ??Damned Buccaneer??s** \\ (Independent, moves each turn) \\ **With Each Victory:** \\ K = [[DRN|Exploding]] 2d100 \\ If K > [[Population]]/20, make it Population/20 \\ If a [[Fort]] is present, divide K by 4 \\ {{:abilities:population_killer.png?15&nolink}} **Kills (10 x K) [[Population]]** \\ {{:misc:gui:unrest.png?12&nolink}} Generates (2 x K) Unrest (max. 50) \\ {{:abilities:gold_generator.png?15&nolink}} Grants (K - 1d(K / 10) - 1) [[Gold]] \\ **Replaces casualties in-between turns** \\ **Adds a __Lesser Pirate Armada__** \\ **for every 350 Gold Granted** \\ (These are 2/5ths the size of the main one, \\ and attack close to the main one.) \\ **Ends if the main Pirate Armada loses** | | ??Ghost Ship Armada?? | {{path>W5D3}} \\ {{gems>60W}} | **A Global Enchantment.** \\ {{:abilities:pillager.png?nolink }} Hires a Privateer. \\ He'll [[Pillage]] coasts \\ (not //yours//, at least) \\ {{:independents:damned_admiral.png?nolink }} with at least 250 [[Population|People]], \\ spawning new "armadas" \\ as his success grows. \\ Only 5 armadas can exist at once. \\ Provinces he takes will be his, \\ but he pays you your share \\ of the booty. \\ His defeat ends the Enchantment. | __Global Enchantment__ \\ Picks a random hostile Coast \\ __**Pirate Armada**__ \\ **??Damned Admiral??** x1 \\ **At least 5 ??Damned Captain??s** \\ **At least 2 ??Damned Boatswain??s** \\ **At least 76 ??Damned Buccaneer??s** \\ (Independent, moves each turn) \\ **With Each Victory:** \\ K = [[DRN|Exploding]] 2d100 \\ If K > [[Population]]/20, make it Population/20 \\ If a [[Fort]] is present, divide K by 4 \\ {{:abilities:population_killer.png?15&nolink}} **Kills (10 x K) [[Population]]** \\ {{:misc:gui:unrest.png?12&nolink}} Generates (2 x K) Unrest (max. 50) \\ {{:abilities:gold_generator.png?15&nolink}} Grants (K - 1d(K / 10) - 1) [[Gold]] \\ **Replaces casualties in-between turns** \\ **Adds a __Lesser Pirate Armada__** \\ **for every 350 Gold Granted** \\ (These are 2/5ths the size of the main one, \\ and attack close to the main one.) \\ **Ends if the main Pirate Armada loses** |
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 | ??Ritual of Rebirth?? | {{path>D4}} \\ {{gems>15D}} | {{:mummy.png?nolink }} A perk for the famous, \\ after they've bitten dust. \\ Don't hug them \\ once they're like this. | **Ritual** \\ Local \\ __**Mummification**__ \\ **Pick one [[Hall of Fame]] figure** \\ (They must be yours, and dead) \\ (They must not be [[Soul-Slay|Soul-Slain]], \\ nor dead in a disconnected [[Planes|Plane]]) \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates (**except for Mummies**) \\ {{:abilities:teleport.png?15&nolink}} Moves to Casting Location \\ [[Transform|Transforms]] Target: **??Mummy??** \\ ([[Size]] varies with the target) \\ {{:abilities:immortal.png?15&nolink}} **Resurrect** | | ??Ritual of Rebirth?? | {{path>D4}} \\ {{gems>15D}} | {{:mummy.png?nolink }} A perk for the famous, \\ after they've bitten dust. \\ Don't hug them \\ once they're like this. | **Ritual** \\ Local \\ __**Mummification**__ \\ **Pick one [[Hall of Fame]] figure** \\ (They must be yours, and dead) \\ (They must not be [[Soul-Slay|Soul-Slain]], \\ nor dead in a disconnected [[Planes|Plane]]) \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates (**except for Mummies**) \\ {{:abilities:teleport.png?15&nolink}} Moves to Casting Location \\ [[Transform|Transforms]] Target: **??Mummy??** \\ ([[Size]] varies with the target) \\ {{:abilities:immortal.png?15&nolink}} **Resurrect** |
 | ??Mass Regeneration?? | {{path>N4}} \\ {{gems>1N}} | {{:abilities:regeneration.png?nolink }} Wide-AOE chip damage \\ won't do much against \\ an army with this spell! | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:regeneration.png?15&nolink}} [[Regeneration]] +10 (% Healing/turn) | | ??Mass Regeneration?? | {{path>N4}} \\ {{gems>1N}} | {{:abilities:regeneration.png?nolink }} Wide-AOE chip damage \\ won't do much against \\ an army with this spell! | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:regeneration.png?15&nolink}} [[Regeneration]] +10 (% Healing/turn) |
 +| ??Army of Immaculate Mounts?? | {{path>N4}} \\ {{gems>2N}} | {{:nations:ma:ind:destrier.png?32&nolink }} Enhances an army of [[mounted|Mounts]]. \\ They can't be //[[Mindless]]// mounts. | 200 Fatigue \\ 175% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:animal.png?15&nolink}} Animal Mounts only \\ {{:abilities:mindless.png?15&nolink}} Mindless negates \\ Pride (+2 DEF, +2 MOR, +2 MR) |
 | ??Serpent's Blessing?? | {{path>N4}} \\ {{gems>2N}} | {{:abilities:resist_poison.png?nolink }} Foul Vapors insurance. \\ (Well, as long as your \\ fellas step out of clouds.) | 200 Fatigue \\ 175% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:resist_poison.png?15&nolink}} +10 Poison Resistance | | ??Serpent's Blessing?? | {{path>N4}} \\ {{gems>2N}} | {{:abilities:resist_poison.png?nolink }} Foul Vapors insurance. \\ (Well, as long as your \\ fellas step out of clouds.) | 200 Fatigue \\ 175% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:resist_poison.png?15&nolink}} +10 Poison Resistance |
 | ??Awaken Treelord?? | {{path>N5}} \\ {{gems>35N}} | {{:independents:treelord_1.png?nolink }} Stirs a Forest King, \\ wherever the heck \\ he's sleeping. \\ He can't move, \\ except by "dying" \\ and reawakening. \\ (Or you could \\ [[Empowerment|Empower]] in Glamour for ??Faery Trod??, \\ but then someone else might benefit.) | **Ritual** \\ Range: 4 Provinces (Forests) \\ (NOT Kelp Forests) \\ __**Summons One of Three Commanders:**__ \\ **??Treelord??** ({{path>E1N4}}, Boars, {{:abilities:spreads_growth.png?15&nolink}} [[Scale-Spreader|Spreads Growth]]) \\ **??Treelord#980??** ({{path>N4B1}}, Wolves) \\ **??Dying Treelord??** ({{path>N5}}, Bugs) | | ??Awaken Treelord?? | {{path>N5}} \\ {{gems>35N}} | {{:independents:treelord_1.png?nolink }} Stirs a Forest King, \\ wherever the heck \\ he's sleeping. \\ He can't move, \\ except by "dying" \\ and reawakening. \\ (Or you could \\ [[Empowerment|Empower]] in Glamour for ??Faery Trod??, \\ but then someone else might benefit.) | **Ritual** \\ Range: 4 Provinces (Forests) \\ (NOT Kelp Forests) \\ __**Summons One of Three Commanders:**__ \\ **??Treelord??** ({{path>E1N4}}, Boars, {{:abilities:spreads_growth.png?15&nolink}} [[Scale-Spreader|Spreads Growth]]) \\ **??Treelord#980??** ({{path>N4B1}}, Wolves) \\ **??Dying Treelord??** ({{path>N5}}, Bugs) |
dom6/enchantment.1718933428.txt.gz · Last modified: 2024/06/21 01:30 by fenrir