User Tools

Site Tools


dom6:encumbrance

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
dom6:encumbrance [2024/04/20 03:19]
johnnydown Small edits
dom6:encumbrance [2024/04/21 05:16] (current)
johnnydown Small edit for clarity
Line 9: Line 9:
 \\ \\ \\ \\
 Every unit has a Base Encumbrance, which is then added to by the Encumbrance value of their Armor and Shields to determine their Melee Encumbrance; if they're [[Mounted]], however, the Encumbrance added by their Armor and Shields is **halved** (and then rounded up). This only applies to Melee Encumbrance. The mount itself then shoulders some Encumbrance while ridden.\\ \\ Every unit has a Base Encumbrance, which is then added to by the Encumbrance value of their Armor and Shields to determine their Melee Encumbrance; if they're [[Mounted]], however, the Encumbrance added by their Armor and Shields is **halved** (and then rounded up). This only applies to Melee Encumbrance. The mount itself then shoulders some Encumbrance while ridden.\\ \\
-**Spellcasting Encumbrance** is a different value, usually. This is the base Fatigue accrued from casting a spell, which cannot be diminished by overcasting the spell with higher levels of [[Magic]]. Spellcasting Encumbrance takes the Base Encumbrance, and then adds **twice** their Armor and Shield Encumbrance, with no discount from riding something.+**Spellcasting Encumbrance** is a different value, usually. This is the base Fatigue accrued from casting a spell, fatigue which cannot be diminished by overcasting the spell with higher levels of [[Magic]]. Spellcasting Encumbrance takes the Base Encumbrance, and then adds **twice** their Armor and Shield Encumbrance, with no discount from riding something.
  
 If a unit somehow has **zero** Base Encumbrance, then their Melee Encumbrance will always be **zero**, but their Spellcasting Encumbrance will still change with equipment. If a unit somehow has **zero** Base Encumbrance, then their Melee Encumbrance will always be **zero**, but their Spellcasting Encumbrance will still change with equipment.
dom6/encumbrance.txt · Last modified: 2024/04/21 05:16 by johnnydown