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dom6:encumbrance [2024/06/20 02:53]
fenrir
dom6:encumbrance [2026/07/29 10:44] (current)
druwski correct the heat and cold encumbrance numbers
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 === Scales & Encumbrance === === Scales & Encumbrance ===
  
-"Severe [[Scales#Temperature|Heat]]" and "Severe Cold" both add to Encumbrance, and are treated differently from the Encumbrace from equipment; they're neither halved for Mounted Melee Encumbrance, nor doubled for Spellcasting Encumbrance. In this case, the second point of Heat or Cold adds **+0.5** (rounded away in most cases)while the third point adds **+1.5** (for a total of +2 in most cases). This happens regardless of what the unit's nation prefers. [[Elemental Resistance|Resistances to Fire or Cold]] adjust a unit's tolerance to these scales from the bottom up; for examplepoints of Fire Resistance would negate the effects of that second point of Heat, but not the thirdwhile unit with 10 points would negate the effects of both.+{{:misc:scales:heat.png?nolink }}{{:misc:scales:cold.png?nolink }} A [[Scales#Temperature|Temperature]] of **3 or more**, in either direction, adds to Encumbrance. The stat sheet lists the addition as **Severe Heat** or **Severe Cold**, and it is treated differently from the Encumbrance from equipment; it is neither halved for Mounted Melee Encumbrance, nor doubled for Spellcasting Encumbrance. The amount is the Temperature **minus 1**: {{scales>H3}} or {{scales>C3}} adds **+2**, 4 points adds **+3**, and points adds **+4**. Temperatures of or less add nothing. This happens regardless of what the unit's nation prefers. 
 + 
 +Every full **5 points** of the matching [[Elemental Resistance|Resistance]] ({{:abilities:resist_fire.png?15&nolink}}Fire against Heat, {{:abilities:resist_cold.png?15&nolink}}Cold against Cold) removes **1 point** of the additionso 15 points of Fire Resistance leaves a unit unencumbered in 4 points of Heat
 + 
 +^  Temperature  ^  No Resistance  ^  5 Resistance  ^  10 Resistance  ^  15 Resistance 
 +|  {{scales>H3}} / {{scales>C3}}  |  +2  |  +1  |  +0  |  +0  | 
 +|  4 points  |  +3  |  +2  |  +1  |  +0  | 
 +|  5 points  |  +4  |  +3  |  +2  |  +1  | 
 + 
 +A unit with **zero** Base Encumbrance is exemptin Spellcasting Encumbrance as well as in Melee Encumbrance. Sea provinces never reach a Temperature of 3so neither addition occurs [[Underwater]]. [[cold-blooded|Cold-Blooded]] units carry second and larger penalty in the Cold, which starts as early as {{scales>C1}}.
  
 === Encumbrance Examples === === Encumbrance Examples ===
dom6/encumbrance.txt · Last modified: 2026/07/29 10:44 by druwski