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dom6:enlarge [2025/11/20 16:20]
dalts [Enlarge]
dom6:enlarge [2025/11/20 16:44] (current)
dalts [Enlarge]
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 **Enlargement** is a [[magic]] effect that makes units big; one [[Size]] category larger, to be specific. It can be applied by any of the following means: **Enlargement** is a [[magic]] effect that makes units big; one [[Size]] category larger, to be specific. It can be applied by any of the following means:
-  - the **??Enlarge??** or **??Army of Giants??** spells +  - **Nature Alteration Spells** - the **??Enlarge??** (AOE 1), **??Giant Warriors??** ( AOE 10) or **??Army of Giants??** (battlefield wide) spells 
-  - an item (Amulet of Giants or Crown of the Titans) +  - **Items** -  the Amulet of Giants or Crown of the Titans items 
-  - the Larger bless option.+  - **Bless** - the Larger bless option 
 +//*Note that the spell and bless sources of Enlarge do not stack. Items stack with either spells or bless.//
  
 Application of this effect will cause the following: Application of this effect will cause the following:
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   - [[Defence-skill|Defence]] **-1** <- This simulates being a bigger target, or just not being used to bigness.   - [[Defence-skill|Defence]] **-1** <- This simulates being a bigger target, or just not being used to bigness.
   - [[Map-Movement|Map Move]] **+2** <- This is never utilized in battles but is appicable for Enlarge provided by items or the bless.   - [[Map-Movement|Map Move]] **+2** <- This is never utilized in battles but is appicable for Enlarge provided by items or the bless.
-  - [[Weapon Length]] <- If the jump is from Size 5 to Size 6, the Weapon Length of **non-intrinsic attacks** is increased by **1**.+  - [[:repel | Weapon Length]] <- If the jump is from Size 5 to Size 6, the Weapon Length of **non-intrinsic attacks** is increased by **1**.
   - [[Projectiles Hit Chance]] <- Since Size determines projectile hits within your square, this increases your chance of being hit by them.   - [[Projectiles Hit Chance]] <- Since Size determines projectile hits within your square, this increases your chance of being hit by them.
 A maximum of 10 Size points can fit in each square, but this spell doesn't cause units to displace each other; for example, three Size 5 units will remain in the same square when made Size 6, at least until they decide to move. A maximum of 10 Size points can fit in each square, but this spell doesn't cause units to displace each other; for example, three Size 5 units will remain in the same square when made Size 6, at least until they decide to move.
dom6/enlarge.1763655631.txt.gz · Last modified: 2025/11/20 16:20 by dalts