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dom6:evocation [2024/08/21 23:44]
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dom6:evocation [2024/11/05 03:56] (current)
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 | ??Arcane Probing?? | {{path>S1}} \\ {{gems>3S}} | {{:misc:magic:astral.png?nolink }} Site-Searching for Astral magic. \\ It's Astral Projection, yes, \\ but there's no risk of being magic-banned. | **Ritual** \\ [[Underwater|Works Underwater]] \\ Range: 4 Provinces (Friendly) \\ [[Magic Sites|Site-Searching]] ({{:misc:magic:astral.png?15&nolink}}) | | ??Arcane Probing?? | {{path>S1}} \\ {{gems>3S}} | {{:misc:magic:astral.png?nolink }} Site-Searching for Astral magic. \\ It's Astral Projection, yes, \\ but there's no risk of being magic-banned. | **Ritual** \\ [[Underwater|Works Underwater]] \\ Range: 4 Provinces (Friendly) \\ [[Magic Sites|Site-Searching]] ({{:misc:magic:astral.png?15&nolink}}) |
 | ??Magic Duel?? | {{path>S1}} \\ {{gems>1S}} | A duel in the Astral Planes. \\ It's over in a moment; \\ either one or both contenders die. \\ The only solace is that the soul/mind \\ returns to this world beforehand, \\ preventing a [[Soul-Slay|Soul-Slaying]]. | 100 Fatigue \\ [[Underwater|Works Underwater]] \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] cannot cast \\ 125% Casting Time \\ Infinite Range \\ Sure Hit \\ AOE: One Target \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ **Target must have at least {{path>S1}}** \\ __**[[Magic Duel]]**__ \\ A = Caster's [[Astral]] Lv. **minus pathboosts** \\ X = A + 1d6 (no [[drn]]) \\ B = Target's Astral Lv. **minus pathboosts** \\ Y = B + 1d6 (no drn) \\ If X ≥ Y, **Instakill Target** \\ If X ≤ Y, **Instakill Caster** | | ??Magic Duel?? | {{path>S1}} \\ {{gems>1S}} | A duel in the Astral Planes. \\ It's over in a moment; \\ either one or both contenders die. \\ The only solace is that the soul/mind \\ returns to this world beforehand, \\ preventing a [[Soul-Slay|Soul-Slaying]]. | 100 Fatigue \\ [[Underwater|Works Underwater]] \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] cannot cast \\ 125% Casting Time \\ Infinite Range \\ Sure Hit \\ AOE: One Target \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ **Target must have at least {{path>S1}}** \\ __**[[Magic Duel]]**__ \\ A = Caster's [[Astral]] Lv. **minus pathboosts** \\ X = A + 1d6 (no [[drn]]) \\ B = Target's Astral Lv. **minus pathboosts** \\ Y = B + 1d6 (no drn) \\ If X ≥ Y, **Instakill Target** \\ If X ≤ Y, **Instakill Caster** |
-| ??Healing Light?? | {{path>S1N1}} | Rare "White Magic" in Evocation. \\ Of all the targeted healing spells, \\ this has the longest range. \\ Fellas tend to misuse it, though... | 20 Fatigue \\ 75% Casting Time \\ Range: 30 Squares (+5 per {{:misc:magic:astral.png?15&nolink}}) \\ Sute Hit \\ AOE: 1 Square \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 15 pts. of Healing |+| ??Healing Light?? | {{path>S1N1}} | Rare "White Magic" in Evocation. \\ Of all the targeted healing spells, \\ this has the longest range. \\ Fellas tend to misuse it, though... | 20 Fatigue \\ 75% Casting Time \\ Range: 30 Squares (+5 per {{:misc:magic:astral.png?15&nolink}}) \\ Sure Hit \\ AOE: 1 Square \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 15 pts. of Healing |
 | ??Shadow Bolt?? | {{path>D2}} | {{:abilities:paralyze.png?nolink }} A fearsome attack spell. \\ It doesn't cause [[Fear]], \\ but even the sharpest mind \\ can't comprehend the darkness \\ entirely... Yes, only dark forces \\ withstand this spell perfectly. | 20 Fatigue \\ [[Underwater|Works Underwater]] \\ 75% Casting Time \\ Range: 35 Squares (+5 per {{:dom6:death.png?15&nolink}}) \\ +3 Precision \\ AOE: 1 Square \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ 7 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG (+1 per {{:dom6:death.png?15&nolink}}) \\ **MR only halves DMG taken** \\ **__Also: Minor Paralysis__** \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ 5 [[Armor-Negating|AN]] {{:abilities:paralyze.png?15&nolink}}[[Paralysis]] DMG | | ??Shadow Bolt?? | {{path>D2}} | {{:abilities:paralyze.png?nolink }} A fearsome attack spell. \\ It doesn't cause [[Fear]], \\ but even the sharpest mind \\ can't comprehend the darkness \\ entirely... Yes, only dark forces \\ withstand this spell perfectly. | 20 Fatigue \\ [[Underwater|Works Underwater]] \\ 75% Casting Time \\ Range: 35 Squares (+5 per {{:dom6:death.png?15&nolink}}) \\ +3 Precision \\ AOE: 1 Square \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ 7 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG (+1 per {{:dom6:death.png?15&nolink}}) \\ **MR only halves DMG taken** \\ **__Also: Minor Paralysis__** \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ 5 [[Armor-Negating|AN]] {{:abilities:paralyze.png?15&nolink}}[[Paralysis]] DMG |
 | ??Poison Darts?? | {{path>N1}} | {{:abilities:resist_poison.png?nolink }} Magic missiles of poison. \\ The up-front damage? Low. \\ The effects? Potentially serious. \\ The number of shots? Very high... | 20 Fatigue \\ 75% Casting Time \\ Range: 30 Squares (+5 per {{:misc:magic:nature.png?15&nolink}}) \\ **5 Projectiles** (+4 per {{:misc:magic:nature.png?15&nolink}}) \\ +3 Precision \\ AOE: One Target \\ 9 [[Armor-Piercing|AP]] {{:abilities:resist_pierce.png?15&nolink}}Pierce DMG (**capped**) \\ __**On DMG: Minor Poison**__ \\ 5 [[Armor-Negating|AN]] {{:abilities:resist_poison.png?15&nolink}}[[Poison Damage|Poison]] DMG | | ??Poison Darts?? | {{path>N1}} | {{:abilities:resist_poison.png?nolink }} Magic missiles of poison. \\ The up-front damage? Low. \\ The effects? Potentially serious. \\ The number of shots? Very high... | 20 Fatigue \\ 75% Casting Time \\ Range: 30 Squares (+5 per {{:misc:magic:nature.png?15&nolink}}) \\ **5 Projectiles** (+4 per {{:misc:magic:nature.png?15&nolink}}) \\ +3 Precision \\ AOE: One Target \\ 9 [[Armor-Piercing|AP]] {{:abilities:resist_pierce.png?15&nolink}}Pierce DMG (**capped**) \\ __**On DMG: Minor Poison**__ \\ 5 [[Armor-Negating|AN]] {{:abilities:resist_poison.png?15&nolink}}[[Poison Damage|Poison]] DMG |
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 | ??Lost Land?? | {{path>E6W5}} \\ {{gems>100E}} | **A provincial attack spell.** \\ {{:misc:gui:sea.png?nolink }} Busts the crust, \\ causing a province to sink \\ [[Underwater|into the sea]]. \\ Only half of the [[Population]] \\ leaves the province in time! \\ The same's true for troops \\ with 10 [[Map Movement]], \\ if they can't float or fly. \\ \\ After a while, \\ [[Population|Farmers]] will settle the new province, \\ unless it has {{scales>de3}} or {{scales>mf2}}. \\ In {{scales>G3L2}}, 200 arrive; \\ otherwise, just 100 settle down. | **Ritual** \\ [[Underwater|Works Underwater]] \\ Range: 3 Provinces \\ Coasts ONLY \\ Capitals are immune \\ {{:misc:gui:mountain.png?15&nolink}} Mountains are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ **__Sinking Land__** \\ {{:misc:gui:population.png?10&nolink}} 50% [[Population|Emigration]] \\ {{:misc:gui:population.png?10&nolink}} 100% [[Population|Popkill]] (after emigration) \\ **Province Becomes a Plain {{:misc:gui:sea.png?20&nolink}}Sea** \\ {{:misc:gui:lab.png?15&nolink}} **Destroys the [[Laboratory|Lab]]** \\ **__Unit Flight:__** \\ **For Each Individual Unit:** \\ M = {{:dom6:stats:mm.png?15&nolink}}[[Map Movement]] x 5 \\ {{:abilities:floating.png?15&nolink}} If [[Floating]], make M 100 \\ {{:abilities:flying.png?15&nolink}} If [[Flying]], make M 100 \\ {{:abilities:water_breathing.png?15&nolink}} If [[Underwater#Underwater-Traits|Water-Breathing]], make M zero \\ **M% chance to escape** \\ (Same as a [[Rout|Retreat]]) | | ??Lost Land?? | {{path>E6W5}} \\ {{gems>100E}} | **A provincial attack spell.** \\ {{:misc:gui:sea.png?nolink }} Busts the crust, \\ causing a province to sink \\ [[Underwater|into the sea]]. \\ Only half of the [[Population]] \\ leaves the province in time! \\ The same's true for troops \\ with 10 [[Map Movement]], \\ if they can't float or fly. \\ \\ After a while, \\ [[Population|Farmers]] will settle the new province, \\ unless it has {{scales>de3}} or {{scales>mf2}}. \\ In {{scales>G3L2}}, 200 arrive; \\ otherwise, just 100 settle down. | **Ritual** \\ [[Underwater|Works Underwater]] \\ Range: 3 Provinces \\ Coasts ONLY \\ Capitals are immune \\ {{:misc:gui:mountain.png?15&nolink}} Mountains are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ **__Sinking Land__** \\ {{:misc:gui:population.png?10&nolink}} 50% [[Population|Emigration]] \\ {{:misc:gui:population.png?10&nolink}} 100% [[Population|Popkill]] (after emigration) \\ **Province Becomes a Plain {{:misc:gui:sea.png?20&nolink}}Sea** \\ {{:misc:gui:lab.png?15&nolink}} **Destroys the [[Laboratory|Lab]]** \\ **__Unit Flight:__** \\ **For Each Individual Unit:** \\ M = {{:dom6:stats:mm.png?15&nolink}}[[Map Movement]] x 5 \\ {{:abilities:floating.png?15&nolink}} If [[Floating]], make M 100 \\ {{:abilities:flying.png?15&nolink}} If [[Flying]], make M 100 \\ {{:abilities:water_breathing.png?15&nolink}} If [[Underwater#Underwater-Traits|Water-Breathing]], make M zero \\ **M% chance to escape** \\ (Same as a [[Rout|Retreat]]) |
 | ??Stellar Strike?? | {{path>S5E3}} \\ {{gems>20S}} | **A remote attack spell.** \\ {{:abilities:resist_blunt.png?nolink }} Puts Astrology to work, \\ identifying the best time \\ this month to drill a province with \\ ??Gifts from Heaven??, \\ so that it only costs {{gems>20S}}. | **Ritual** \\ [[Underwater|Works Underwater]] \\ Range: 5 Provinces (Enemy) \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ **The Attack:** \\ **40 Meteors** \\ **Slight delay** \\ AOE: 1 Square (each) \\ 150 {{:abilities:resist_blunt.png?15&nolink}}Blunt DMG \\ **__Also: Area Fire__** \\ (One per Meteor) \\ AOE: 8 Squares (each) \\ 10 [[Armor-Piercing|AP]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG | | ??Stellar Strike?? | {{path>S5E3}} \\ {{gems>20S}} | **A remote attack spell.** \\ {{:abilities:resist_blunt.png?nolink }} Puts Astrology to work, \\ identifying the best time \\ this month to drill a province with \\ ??Gifts from Heaven??, \\ so that it only costs {{gems>20S}}. | **Ritual** \\ [[Underwater|Works Underwater]] \\ Range: 5 Provinces (Enemy) \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ **The Attack:** \\ **40 Meteors** \\ **Slight delay** \\ AOE: 1 Square (each) \\ 150 {{:abilities:resist_blunt.png?15&nolink}}Blunt DMG \\ **__Also: Area Fire__** \\ (One per Meteor) \\ AOE: 8 Squares (each) \\ 10 [[Armor-Piercing|AP]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG |
-| ??Strands of Arcane Power?? | {{path>S7}} \\ {{gems>70S}} | **A Global Enchantment.** \\ Connects to the "Mass Mind" \\ of the Astral Plane, \\ via the eponymous "strands". \\ This extends to all within \\ friendly [[Dominion]], though \\ the mentally focused may elude discovery. \\ [[Astral]] Mages, if caught, \\ have the right to grasp back \\ for a small scuffle in Astral Space. \\ The Mass Mind also lets one notice \\ the faint auras of [[Magic Site|Magic Sites]]. \\ \\ FIXME I have no clue \\ if [[Mind Blank]] considers the Magic Duel \\ a Magic Duel. Does out-of-battle \\ Mind Blank even exist? | __Global Enchantment__ \\ [[Underwater|Works Underwater]] \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] cannot cast \\ {{:misc:dominioncandle.png?4&nolink}} __**Within Friendly Dominion:**__ \\ **__[[Magic Site|Unfocused Site-Searching]]__** \\ For each province, \\ roll an [[DRN|exploding]] 1d10 for each [[magic|path]]. \\ **If 11+** (9.9% chance)**, search at level 1** \\ **If 16+** (0.99% chance)**, search at level 2** \\ **If 21+** (0.099% chance)**, search at level 3** \\ (Searching is capped by your relevant level, \\ at least in Dominions 5.) \\ **__Also: Mass Mind Hunting__** \\ **For Each Mage/Priest:** \\ (One at a time) \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 10 negates \\ {{:abilities:stealthy.png?10&nolink}} Can find [[Stealthy|Hiding]] fellas \\ {{:abilities:glamour.png?15&nolink}} Can find [[glamour-skill|Glamoured]] fellas \\ {{:abilities:mindless.png?15&nolink}} **Can't** find [[Mindless]] fellas \\ Finds and counts them. \\ Whenever this finds a fella, \\ __Results depend on their [[Astral]] Level__ \\ **If their Astral Lv. is Less than 1:** \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ 10 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG \\ **Otherwise: Lesser Magic Duel** \\ A = Caster's [[Astral]] Lv. \\ X = A + 1d6 (no [[drn]]) \\ B = Target's Astral Lv. \\ Y = B + 1d6 (no drn) \\ If X ≥ Y, **{{:abilities:affliction.png?15&nolink}} Feeblemind Target** \\ If X ≤ Y, **{{:abilities:affliction.png?15&nolink}} Feeblemind Caster** |+| ??Strands of Arcane Power?? | {{path>S7}} \\ {{gems>70S}} | **A Global Enchantment.** \\ Connects to the "Mass Mind" \\ of the Astral Plane, \\ via the eponymous "strands". \\ This extends to all within \\ friendly [[Dominion]], though \\ the mentally focused may elude discovery. \\ [[Astral]] Mages, if caught, \\ have the right to grasp back \\ for a small scuffle in Astral Space. \\ The Mass Mind also lets one notice \\ the faint auras of [[Magic Site|Magic Sites]]. \\ \\ FIXME I have no clue \\ if [[Mind Blank]] considers the Magic Duel \\ a Magic Duel. Does out-of-battle \\ Mind Blank even exist? | __Global Enchantment__ \\ [[Underwater|Works Underwater]] \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] cannot cast \\ {{:misc:dominioncandle.png?4&nolink}} __**Within Friendly Dominion:**__ \\ **__[[Magic Site|Unfocused Site-Searching]]__** \\ For each province, \\ roll an [[DRN|exploding]] 1d10 for each [[magic|path]]. \\ **If 11+** (9% chance)**, search at level 1** \\ **If 16+** (4% chance)**, search at level 2** \\ **If 21+** (0.9% chance)**, search at level 3** \\ (Searching is capped by your relevant level, \\ at least in Dominions 5.) \\ **__Also: Mass Mind Hunting__** \\ **For Each Mage/Priest:** \\ (One at a time) \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 10 negates \\ {{:abilities:stealthy.png?10&nolink}} Can find [[Stealthy|Hiding]] fellas \\ {{:abilities:glamour.png?15&nolink}} Can find [[glamour-skill|Glamoured]] fellas \\ {{:abilities:mindless.png?15&nolink}} **Can't** find [[Mindless]] fellas \\ Finds and counts them. \\ Whenever this finds a fella, \\ __Results depend on their [[Astral]] Level__ \\ **If their Astral Lv. is Less than 1:** \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ 10 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG \\ **Otherwise: Lesser Magic Duel** \\ A = Caster's [[Astral]] Lv. \\ X = A + 1d6 (no [[drn]]) \\ B = Target's Astral Lv. \\ Y = B + 1d6 (no drn) \\ If X ≥ Y, **{{:abilities:affliction.png?15&nolink}} Feeblemind Target** \\ If X ≤ Y, **{{:abilities:affliction.png?15&nolink}} Feeblemind Caster** |
 | ??Celestial Rainbow?? | {{path>G7W5}} \\ {{gems>80G}} | **A Global Enchantment.** \\ {{:misc:scales:luck.png?nolink }} All shall see \\ this wondrous rainbow, \\ which points wherever the caster wishes. \\ The rainbow is so lucky, \\ it may bend reality to undo \\ despicable magical acts! \\ It also attracts leprechauns. | __Global Enchantment__ \\ [[Caves|Impossible in Caves]] \\ {{:misc:gui:income.png?15&nolink}} **+500 [[Gold]]/turn** (or so) \\ **__In Your Provinces Only:__** \\ +{{scales>L2}} (Adjusts the Base) \\ L = {{:misc:scales:luck.png?15&nolink}}[[Scales#Fortune-and-Misfortune|Fortune]] x 10 \\ **Blocks L% of Enemy Rituals** |  | ??Celestial Rainbow?? | {{path>G7W5}} \\ {{gems>80G}} | **A Global Enchantment.** \\ {{:misc:scales:luck.png?nolink }} All shall see \\ this wondrous rainbow, \\ which points wherever the caster wishes. \\ The rainbow is so lucky, \\ it may bend reality to undo \\ despicable magical acts! \\ It also attracts leprechauns. | __Global Enchantment__ \\ [[Caves|Impossible in Caves]] \\ {{:misc:gui:income.png?15&nolink}} **+500 [[Gold]]/turn** (or so) \\ **__In Your Provinces Only:__** \\ +{{scales>L2}} (Adjusts the Base) \\ L = {{:misc:scales:luck.png?15&nolink}}[[Scales#Fortune-and-Misfortune|Fortune]] x 10 \\ **Blocks L% of Enemy Rituals** | 
dom6/evocation.1724283898.txt.gz · Last modified: 2024/08/21 23:44 by fenrir