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dom6:freeze [2026/07/31 16:17]
druwski refactor of freezing article
dom6:freeze [2026/07/31 16:20] (current)
druwski [Other sources]
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 ====== Freezing ====== ====== Freezing ======
  
-{{:misc:scales:cold.png?nolink }} A **Frozen** creature is encased in ice and fights+{{:misc:scales:cold.png?nolink }} A **Frozen** creature has limited capabilities (due to being so cold), and fights
 poorly as a result. Freezing is a condition, not a wound. It persists from round to poorly as a result. Freezing is a condition, not a wound. It persists from round to
 round, inflicts fatigue each round, and lasts until the creature thaws or the battle round, inflicts fatigue each round, and lasts until the creature thaws or the battle
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 **Fatigue** **Fatigue**
   * **2d6** (2 to 12) cold [[fatigue]]   * **2d6** (2 to 12) cold [[fatigue]]
-  * halvedrounded upwith **5 [[Cold Resistance]] or more**+  * this figure gets halved (rounded upwith **5 [[Cold Resistance]] or more**
 </WRAP> </WRAP>
 <WRAP column half> <WRAP column half>
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 | ??Winter's Chill?? | {{path>W3}} | Alteration 5 | a large area | | ??Winter's Chill?? | {{path>W3}} | Alteration 5 | a large area |
  
-The **Encase in Ice** spells do not apply the Frozen condition. They immobilise their+The **??Encase in Ice??** spells do not apply the Frozen condition. They immobilise their
 target through a separate effect, can only be cast underwater, and inflict none of the target through a separate effect, can only be cast underwater, and inflict none of the
 fatigue or penalties described above. fatigue or penalties described above.
dom6/freeze.1785514628.txt.gz · Last modified: 2026/07/31 16:17 by druwski