This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
|
dom6:generic-blood-magic-guide [2026/07/22 02:01] wigglefig |
dom6:generic-blood-magic-guide [2026/07/31 00:06] (current) wigglefig |
||
|---|---|---|---|
| Line 40: | Line 40: | ||
| * EA: [[berytos ea|Berytos]], | * EA: [[berytos ea|Berytos]], | ||
| * MA: [[abysia ma|Abysia]], | * MA: [[abysia ma|Abysia]], | ||
| - | * LA: Lots! But particularly [[ulm la|Ulm]], [[marignon la|Marignon]], | + | * LA: Lots! But particularly [[ulm la|Ulm]], [[marignon la|Marignon]], [[gath la|Gath]], [[Midgard la|Midgard]], |
| =====Blood hunting===== | =====Blood hunting===== | ||
| Line 98: | Line 98: | ||
| Lastly, Pud has had all the blood slaves collected by Shemariah and Ehud assigned to him using Shift + V and is moving back to Gath to deposit them in the local laboratory. Notice how another commander is currently moving back to Gaieta to pick up next turn's lot of blood slaves. | Lastly, Pud has had all the blood slaves collected by Shemariah and Ehud assigned to him using Shift + V and is moving back to Gath to deposit them in the local laboratory. Notice how another commander is currently moving back to Gaieta to pick up next turn's lot of blood slaves. | ||
| + | |||
| + | Note: Gath specifically may wish to patrol with ??Levite Zealot??s due to their patrol bonus and low upkeep. | ||
| </ | </ | ||
| </ | </ | ||
| Line 226: | Line 228: | ||
| ??Blood Moon?? (Blood 7) increases Misfortune scales by +2 worldwide but provides a +1 boost to all Blood magic for the purposes of rituals or blood hunting. The Misfortune will mildly annoy people but probably not that much, and a straightforward +1 buff to blood hunting is obviously a huge boon for any significant blood economy. | ??Blood Moon?? (Blood 7) increases Misfortune scales by +2 worldwide but provides a +1 boost to all Blood magic for the purposes of rituals or blood hunting. The Misfortune will mildly annoy people but probably not that much, and a straightforward +1 buff to blood hunting is obviously a huge boon for any significant blood economy. | ||
| - | ??Blood Vortex?? (Blood 8) is a fairly basic gem-generator. It scales based on the population of the province it was cast in and also benefits from increased Turmoil scales, but also raises unrest and kills population, so you could cast it in a captured enemy capital to gain maximum value while protecting your own capital. | + | ??Blood Vortex?? (Blood 8) is a fairly basic gem-generator |
| ??The Looming Hell?? (Blood 9) is an odd defensive global that, according to its description, | ??The Looming Hell?? (Blood 9) is an odd defensive global that, according to its description, | ||