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dom6:generic-blood-magic-guide [2026/09/20 10:20] naaira |
dom6:generic-blood-magic-guide [2026/10/05 02:49] (current) wigglefig added shift + Z hotkey |
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| ====Transporting blood slaves==== | ====Transporting blood slaves==== | ||
| - | If blood hunters find blood slaves, but there is no lab in the province, the blood slaves go directly into their inventory. To use these slaves for rituals, you will need to ferry them back to a lab and transfer them into your treasury using another commander. In many games you will see two indie ?? | + | If blood hunters find blood slaves, but there is no lab in the province, the blood slaves go directly into their inventory. To use these slaves for rituals, you will need to ferry them back to a lab and transfer them into your treasury using another commander. In many games you will see two indie ?? |
| One cool outcome of this process is that blood hunters will often have a lot of blood slaves with them if their province is ever attacked. This can be absolutely devastating to raiding parties if you have ??Leech?? researched, and is still a bit problematic even if you only have ??Summon Imps??. | One cool outcome of this process is that blood hunters will often have a lot of blood slaves with them if their province is ever attacked. This can be absolutely devastating to raiding parties if you have ??Leech?? researched, and is still a bit problematic even if you only have ??Summon Imps??. | ||
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| - | One of the more well-known facts about Blood magic is that it can be bootstrapped into relatively easily from scratch compared to other magic paths, as any commander can blood hunt. This usually looks like mass recruiting any cheap indie commander and having them blood hunt in a province with lots of patrollers. Each has only a 10% chance of success, but enough hunters will eventually find a few blood slaves. If you are able to save up {{gems> | + | One of the more well-known facts about Blood magic is that it can be bootstrapped into relatively easily from scratch compared to other magic paths, as any commander can blood hunt. This usually looks like mass recruiting any cheap indie commander and having them blood hunt in a province with lots of patrollers. Each has only a 10% chance of success, but enough hunters will eventually find a few blood slaves. If you are able to save up {{gems> |
| Alternatively, | Alternatively, | ||
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| ===Utility=== | ===Utility=== | ||
| - | * ??Lifelong Protection??: | + | * ??Lifelong Protection??: |
| * ??Sanguine Dowsing Rod??: essential for any established blood economy. Pays for itself quickly and greatly improves the blood hunting success of less-skilled hunters. | * ??Sanguine Dowsing Rod??: essential for any established blood economy. Pays for itself quickly and greatly improves the blood hunting success of less-skilled hunters. | ||
| * ??The Heart of Life??: cannot be removed from its bearer, but grants a net +5 reinvigoration. | * ??The Heart of Life??: cannot be removed from its bearer, but grants a net +5 reinvigoration. | ||