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dom6:guides_and_player_improvement:early_and_midgame_magic

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dom6:guides_and_player_improvement:early_and_midgame_magic [2026/07/04 05:37]
cybertron2 [Midgame Magic to Watch For]
dom6:guides_and_player_improvement:early_and_midgame_magic [2026/07/04 05:37] (current)
cybertron2 [Midgame Magic to Watch For]
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   - **Remotes ramping up:** As armies get bigger and battles more important, remotes become more disruptive. Be it Mind Hunt or disease demons giving a defender fits, or a well placed call of the winds knocking out a connection tile and slowing an army – remotes go from being a fringe tool earlier on to a powerful utility knife.   - **Remotes ramping up:** As armies get bigger and battles more important, remotes become more disruptive. Be it Mind Hunt or disease demons giving a defender fits, or a well placed call of the winds knocking out a connection tile and slowing an army – remotes go from being a fringe tool earlier on to a powerful utility knife.
   - **Amulet of the dead scouts:** This sounds like a meme but is very much a thing. 3-4 scouts can take out PD in a province holding amulets (or the comparable G item mirror of trapped illusions) and this gives all D/G nations a source of raiding – sometimes this being their only source of stealth.   - **Amulet of the dead scouts:** This sounds like a meme but is very much a thing. 3-4 scouts can take out PD in a province holding amulets (or the comparable G item mirror of trapped illusions) and this gives all D/G nations a source of raiding – sometimes this being their only source of stealth.
-  - **BuffBalls:** Even in the midgame, buffing units to the sky remains a very effective strategy. Come midgame, this tends to incorporate units other than sacreds (like gelatinous cubes etc) +  - **BuffBalls:** Even in the midgame, buffing units to the sky remains a very effective strategy. Come midgame, this tends to incorporate powerful summoned units other than sacreds (like gelatinous cubes etc) 
  
  
  
  
dom6/guides_and_player_improvement/early_and_midgame_magic.txt · Last modified: 2026/07/04 05:37 by cybertron2