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dom6:holy [2024/07/26 15:13]
fenrir [Holy]
dom6:holy [2024/12/28 20:55] (current)
fenrir [Strategic Map Magic]
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 {{:abilities:spreads_dominion.png?nolink }} Priests can **Preach the Word of God** to spread their Pretender's [[Dominion]] in their province. The chance of success is **30% times the Priest's level**, -5% for every point of hostile Dominion in the province (down to a minimum of 5%), with chances over 100% being treated as one guaranteed chance (per 100%) and another sub-100% chance. If a [[Temple]] is there, the chance is increased by **15%**. The ceiling for how high they can push local Dominion is **twice their Priest level**, **plus 1** if there's a Temple. {{:abilities:spreads_dominion.png?nolink }} Priests can **Preach the Word of God** to spread their Pretender's [[Dominion]] in their province. The chance of success is **30% times the Priest's level**, -5% for every point of hostile Dominion in the province (down to a minimum of 5%), with chances over 100% being treated as one guaranteed chance (per 100%) and another sub-100% chance. If a [[Temple]] is there, the chance is increased by **15%**. The ceiling for how high they can push local Dominion is **twice their Priest level**, **plus 1** if there's a Temple.
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 +  * {{:abilities:undead.png?nolink }} For reasons unexplained, [[Undead]] Priests **cannot** be ordered to Preach, not even for the few nations that have significant undead portions. If they have other means of spreading Dominion, however, those work just fine.
  
 {{:misc:gui:throne.png?nolink }} Priests can also expedite victory in-game by **Claiming [[Thrones of Ascension]]**. In games where the goal isn't //specifically// to destroy your opposition, these Sacred Sites scattered across the map will be the victory condition, but merely having them within your borders is not good enough. Claiming a Throne is a turn-long process that can be done by either the Pretender God's physical body (sitting on the thing), or a **{{path>H3}} or holier representative**. If you're really lazy, a random event in {{scales>Dom6}} or higher (two in {{scales>Dom8}}, three in {{scales>Dom10}}) may feature the local populace or the province itself doing the job for you, but hoping for a province-specific random event isn't a great idea. {{:misc:gui:throne.png?nolink }} Priests can also expedite victory in-game by **Claiming [[Thrones of Ascension]]**. In games where the goal isn't //specifically// to destroy your opposition, these Sacred Sites scattered across the map will be the victory condition, but merely having them within your borders is not good enough. Claiming a Throne is a turn-long process that can be done by either the Pretender God's physical body (sitting on the thing), or a **{{path>H3}} or holier representative**. If you're really lazy, a random event in {{scales>Dom6}} or higher (two in {{scales>Dom8}}, three in {{scales>Dom10}}) may feature the local populace or the province itself doing the job for you, but hoping for a province-specific random event isn't a great idea.
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 {{:abilities:adept_sacrificer.png?nolink }} Priests of certain nations may **Perform [[Blood Sacrifice]]**, for a quick shot in the arm to their Dominion. The amount of Blood Slaves they're allowed to sacrifice in a single turn is **capped by their Priest level**, and every Blood Slave sacrificed does the work of one Temple that turn. For [[mictlan-ea|Early]] and [[mictlan-la|Late Mictlan]], Temples //don't// work, so Blood Sacrifice is a must! Blood Sacrifice can only happen at a Temple, though. {{:abilities:adept_sacrificer.png?nolink }} Priests of certain nations may **Perform [[Blood Sacrifice]]**, for a quick shot in the arm to their Dominion. The amount of Blood Slaves they're allowed to sacrifice in a single turn is **capped by their Priest level**, and every Blood Slave sacrificed does the work of one Temple that turn. For [[mictlan-ea|Early]] and [[mictlan-la|Late Mictlan]], Temples //don't// work, so Blood Sacrifice is a must! Blood Sacrifice can only happen at a Temple, though.
  
-{{:abilities:elegist.png?nolink }} Last but not least, only the prayers of Priests work for **Recalling God**. A dead Pretender God may be summoned back to this world in a "research project" style, with Priests devoting turns to put points **equal to their Priest level** towards the Recall. Generally, around **50 points** is required, so having just a {{path>H3}} priest and a {{path>H2}} priest on the job would make it take around 10 turns. +{{:abilities:elegist.png?nolink }} Last but not least, only the prayers of Priests work for **Recalling God**. A dead Pretender God may be summoned back to this world in a "research project" style, with Priests devoting turns to put points **roughly equal to their Priest level** towards the Recall. **50 points** are required, so having just a {{path>H3}} priest and a {{path>H2}} priest on the job would make it take //around// 10 turns.
 ==== Indirect Magic ==== ==== Indirect Magic ====
  
dom6/holy.1722006789.txt.gz · Last modified: 2024/07/26 15:13 by fenrir