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dom6:horror-mark [2024/07/30 16:22] fenrir created |
dom6:horror-mark [2024/07/30 16:29] (current) fenrir [Horror Mark] |
====== Horror Mark ====== | ====== Horror Mark ====== |
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{{:abilities:horror_mark.png?nolink }} A **Horror Mark** is an unusual presence of magic on a fellow. It's not any [[magic]] that they can use to their advantage. Its aura is imperceptible by all but a few, but among them are the game's most-dangerous beings. | {{:abilities:horror_mark.png?nolink }} A **Horror Mark** is an unusual presence of magic on a fellow. It's not any [[magic]] that they can use to their advantage. Its aura is imperceptible by all but a few, but among the few are some horrible beings. |
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===== Mechanics ===== | ===== Mechanics ===== |
* A few [[Astral]] spells; two are combat spells, and one is a Ritual that can affect anyone at random. | * A few [[Astral]] spells; two are combat spells, and one is a Ritual that can affect anyone at random. |
* A few [[Blood Magic|Blood spells]], most of which also require Astral. Most of these spells that //do// lay Horror Marks, primarily lay them upon the caster. | * A few [[Blood Magic|Blood spells]], most of which also require Astral. Most of these spells that //do// lay Horror Marks, primarily lay them upon the caster. |
* [[Empowerment]] in [[Blood]], though only sometimes. The rate is //roughly// 0.75% per Blood Slave spent on self-empowerment. | * [[Empowerment]] in [[Blood]], though only sometimes. The rate is 0.5% per Blood Slave spent on self-empowerment. |
* Having "tainted" [[items]], which typically come with weird features or have a lot of blood on their forms. | * Having "tainted" [[items]], which typically come with weird features or have a lot of blood on their forms. |
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{{:independents:lesser_horror.png?nolink }} The "hunters" of the Horror-Marked are known as **[[Horrors]]**. These [[https://en.wikipedia.org/wiki/Earthdawn|Earthdawn]] entities eat the fears and emotions of beings, sometimes going as far as to consume their souls, though they drink ambient [[Scales#Magic-and-Drain|Magic]]. The Horrors evolved in "good times" when everyone was spitefully irradiating each other with magic, and thus will **only** detect the Horror-Marked, along with those who attack them. | {{:independents:lesser_horror.png?nolink }} The "hunters" of the Horror-Marked are known as **[[Horrors]]**. These [[https://en.wikipedia.org/wiki/Earthdawn|Earthdawn]] entities eat the fears and emotions of beings, sometimes going as far as to consume their souls, though they drink ambient [[Scales#Magic-and-Drain|Magic]]. The Horrors evolved in "good times" when everyone was spitefully irradiating each other with magic, and thus will **only** detect the Horror-Marked, along with those who attack them. |
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Quite annoyingly for the Horror-Marked, the Horrors are capable of Horror-Marking fellows with their attacks. They also prefer to hunt targets [[Assassin|while they're alone]]. The more severely a fellow is Horror-Marked (or, in mechanical terms, the more Horror Marks they have), the more likely they are to be ambushed each turn. Thus, one rarely has only a //single// Horror Mark for the entire game. | Quite annoyingly for the Horror-Marked, the Horrors are capable of Horror-Marking fellows with their attacks. They also prefer to hunt targets [[Assassin|while they're alone]]. The more severely a fellow is Horror-Marked (or, in mechanical terms, the more Horror Marks they have), the more likely they are to be ambushed each turn. Thus, one rarely has only a //single// Horror Mark for the entire game, unless their first Horror kills them. |
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In certain conditions, Horrors may be drawn to ordinary [[gems|gem]] usage as well, due to their powerful discharge of magic; these two situations are the [[Cataclysm]], a Sudden-Death event mirroring Earthdawn's Scourge, and the lesser-but-more-readily-available effect of ??Astral Corruption??. | In certain conditions, Horrors may be drawn to ordinary [[gems|gem]] usage as well, due to their powerful discharge of magic; these two situations are the [[Cataclysm]], a Sudden-Death event mirroring Earthdawn's Scourge, and the lesser-but-more-readily-available effect of ??Astral Corruption??. |