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dom6:mekone-ea [2024/07/21 04:14]
johnnydown [Example Pretender Builds] Fixed chicken to have more fire and another bless item
dom6:mekone-ea [2025/02/15 09:25] (current)
arco [General Overview]
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 ===== General Overview ===== ===== General Overview =====
-EA Mekone is a nation of Hoplite giants on a crusade against traditional godhood using its despised human population as slave chaff. A unique and difficult nation to use. It has many giant units, but with recruitment limited per turn. The human units are slaves, with the ability to be promoted out of slavery. EA Mekone's forts cause unrest, and every fall the ??Ephor#3115??s start a campaign against the human slave population. EA Mekone also has tools and traits to fight the growth of enemy dominion, and its ??Elder Cyclops#3118?? are some of the best item creators in the game. And, of course, the ??Gigantomachia?? spell announces the start of the crusade against the gods, making giants easier to produce. Managing EA Mekone's restrictions while maximizing its specific advantages makes for a different and difficult playstyle unlike any other nation in Dominions 6.+EA Mekone is a nation of Hoplite giants on a crusade against traditional godhood using its despised human population as slave chaff. A unique and difficult nation to use. It has many giant units, but with recruitment limited per turn. The human units are slaves, with the ability to be promoted out of slavery. EA Mekone's forts cause 1d15+ unrest, and every fall the ??Ephor#3115??s start a campaign against the human slave population. EA Mekone also has tools and traits to fight the growth of enemy dominion, and its ??Elder Cyclops#3118?? are some of the best item creators in the game. And, of course, the ??Gigantomachia?? spell announces the start of the crusade against the gods, making giants easier to produce. Managing EA Mekone's restrictions while maximizing its specific advantages makes for a different and difficult playstyle unlike any other nation in Dominions 6.
  
 ===== National Features ===== ===== National Features =====
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 __??Crown of the Elements??__ //Unique// \\ __??Crown of the Elements??__ //Unique// \\
 {{path>F2W1}} ??Elder Cyclops#3118?? (1 in 4) + {{:misc:magic:fire.png?15&nolink}}{{:misc:magic:water.png?15&nolink}}{{:misc:magic:water.png?15&nolink}} + {{:abilities:master_smith.png?15&nolink}}[[Master Smith]] \\ {{path>F2W1}} ??Elder Cyclops#3118?? (1 in 4) + {{:misc:magic:fire.png?15&nolink}}{{:misc:magic:water.png?15&nolink}}{{:misc:magic:water.png?15&nolink}} + {{:abilities:master_smith.png?15&nolink}}[[Master Smith]] \\
-The three necessary boosters are easy to get.+The three boosters necessary to craft these are easy to get.
  
 === Fire === === Fire ===
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 === Water === === Water ===
-__Highest starting__: {{path>W2}} ??Elder Cyclops#3118?? (1 in 4) \\ +__Highest starting__: {{path>W2}} ??Basileus?? (1 in 4) \\ 
-Sadly, ??Elder Cyclops#3118?? does not have {{:abilities:master_smith.png?15&nolink}}[[Master Smith]], so no help there.+Sadly, ??Basileus?? does not have {{:abilities:master_smith.png?15&nolink}}[[Master Smith]], so no help there.
  
 __??Orb of Atlantis??__ //Unique// \\ __??Orb of Atlantis??__ //Unique// \\
-{{path>W2E2}} ??Elder Cyclops#3118?? (1 in 4) + {{:misc:magic:water.png?15&nolink}}{{:misc:magic:water.png?15&nolink}}+{{path>W2E2}} ??Basileus?? (1 in 4) + {{:misc:magic:water.png?15&nolink}}{{:misc:magic:water.png?15&nolink}}
  
 === Earth === === Earth ===
dom6/mekone-ea.1721535295.txt.gz · Last modified: 2024/07/21 04:14 by johnnydown