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dom6:mekone-ea [2024/04/03 21:36]
johnnydown [Items]
dom6:mekone-ea [2024/04/16 15:25] (current)
nunda [Magic Access] water icon fix
Line 85: Line 85:
   * **??God-Slayer Spear??** {{nations:ea:mekone:god_slayer_spear.png?20&nolink}} (Construction 3) \\ {{path>E1}} and {{gems>5E}} \\ Commentary here.   * **??God-Slayer Spear??** {{nations:ea:mekone:god_slayer_spear.png?20&nolink}} (Construction 3) \\ {{path>E1}} and {{gems>5E}} \\ Commentary here.
  
-=== Discounted Item === +=== Discounted Items === 
-  * **??Elemental Armor??** {{:items:elemental_armor.png?8&nolink}} (Construction 5) \\ {{path>F1E2}} and {{gems>4F8E}} \\ Commentary here.+  * **??Golden Hoplon??** {{:items:golden_hoplon.png?10&nolink}} (Construction 5) {{path>F2}} and {{gems>8F}}  
 +  * **??Shield of Gleaming Gold??** {{:items:shield_of_gleaming_gold.png?8&nolink}} (Construction 7) {{path>F1G2}} and {{gems>4F4G}}  
 +  * **??Elemental Armor??** {{:items:elemental_armor.png?8&nolink}} (Construction 5) {{path>F1E2}} and {{gems>4F8E}}  
 + 
 +=====Magic Access===== 
 +//See [[Magic Access]].// These guides supplement the summaries at the top. 
 + 
 +??Elder Cyclops?? have [[Master Smith]], increasing their paths by one for the purpose of forging items. With their broad elemental paths, this opens up a lot of possibilities. 
 + 
 +=== Fire === 
 +Multiple mages in the Mekone lineup can start with {{path>F3}}, but ??Elder Cyclops?? have [[Master Smith]], increasing their paths by one for the purpose of forging items. This means you can forge ??The Ruby Eye??, ??Flame Helmet??, (and ??Orb of Elemental Fire??,) pretty quickly. Then, if you have an ??Elder Cyclops?? with the {{:misc:magic:water.png?15&nolink}}Water random, you can make a ??Water Bracelet?? and ??Robe of the Sea??, which will then allow you to make a ??Staff of Elemental Mastery#76?? and/or ??Crown of the Elements??
 + 
 +With two of the above {{:misc:magic:fire.png?15&nolink}}Fire boosters, you can use the ??King of Elemental Fire?? spell. If you can somehow increase the ??Elder Cyclops?? to {{path>A5}}, you can also get ??The Magic Lamp??, a powerful mage with {{:misc:magic:astral.png?15&nolink}}Astral you lack. You can also create the ??Forbidden Light?? (+{{:misc:magic:fire.png?15&nolink}}{{:misc:magic:fire.png?15&nolink}}{{:misc:magic:astral.png?15&nolink}}{{:misc:magic:astral.png?15&nolink}}. 
 + 
 +=== Air === 
 +Mekone's lack of {{:misc:magic:astral.png?15&nolink}}Astral means it can't make a ??Tome of High Power??, leaving it with no boosters and no meaningful summons before {{path>A4}}. As for many nations, this means {{path>A4}} is a prime candidate for a pretender path. See the Fire section for how to get a ??Staff of Elemental Mastery#76?? and/or ??Crown of the Elements??. If you can get one of them, an {{path>A2}} ??Elder Cyclops?? (1 in 4 chance), [[Master Smith]] will allow them to forge a ??Winged Helmet??, an ??Orb of Elemental Air??, and, a ??Staff of Elemental Mastery#82??. You'll then be far up the {{:misc:magic:air.png?15&nolink}}Air magic path. 
 + 
 +=== Water === 
 +A {{path>W1}} ??Elder Cyclops?? (1 in 4 chance) can forge a ??Water Bracelet?? and then a ??Robe of the Sea??, getting you started in {{:misc:magic:water.png?15&nolink}}Water with no empowerment. 
 + 
 +=== Earth === 
 +A {{path>E3}} ??Elder Cyclops?? (1 in 4 chance) with ??Earth Boots?? is effectively {{path>E5}}. If you can grab the ??Orb of Elemental Earth?? and one the ??King of Elemental Earth??, that's about as high as you are going to get. Unless, you get a ??Staff of Elemental Mastery#76??, ??Staff of Elemental Mastery#82??, or ??Crown of the Elements??. (See the {{:misc:magic:fire.png?15&nolink}}Fire section). 
 + 
 +=== Astral === 
 +**No native access.** If you can increase one mage to {{path>5FS5}}, you can create the ??The Magic Lamp??, which gives you ??Al Khazim - Jinn?? with {{:misc:magic:astral.png?15&nolink}}Astral. 
 + 
 +Another way, expensive and complicated, is to use ??Gift of Reason?? on a ??Lampad??. Requires {{:misc:magic:nature.png?15&nolink}}Nature though, and EA Mekone does not have good {{:misc:magic:Nature.png?15&nolink}}Nature access. 
 + 
 +=== Death === 
 +**No native access.** No good summons to get access. 
 + 
 +=== Nature === 
 +**No native access.** No good summons to get access. 
 + 
 +A way, expensive and complicated, is to use ??Divine Name?? on a ??Lampad??. Requires {{:misc:magic:astral.png?15&nolink}}Astral though, and EA Mekone does not have good {{:misc:magic:astral.png?15&nolink}}Astral access. 
 + 
 +=== Glamour === 
 +**No native access.** {{path>E4}} will get you ??Troll King's Court?? and {{path>E3G1}}. 
 + 
 +=== Blood === 
 +**No native access.** No good summons to get access. 
 ===== Strategy ===== ===== Strategy =====
 How to win as the nation. Feel free to use the following sections, or delete them, or change them. How to win as the nation. Feel free to use the following sections, or delete them, or change them.
dom6/mekone-ea.1712180172.txt.gz · Last modified: 2024/04/03 21:36 by johnnydown