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dom6:mekone-ea [2024/04/10 23:02]
johnnydown [Magic Access] Made bold No native access
dom6:mekone-ea [2024/05/16 04:30] (current)
johnnydown [Magic Access] Redid in new format
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 //See [[Magic Access]].// These guides supplement the summaries at the top. //See [[Magic Access]].// These guides supplement the summaries at the top.
  
-??Elder Cyclops?? have [[Master Smith]], increasing their paths by one for the purpose of forging items. With their broad elemental paths, this opens up a lot of possibilities.+??Elder Cyclops?? have [[Master Smith]], increasing their paths by one for the purpose of forging items. With their broad elemental paths, this opens up a lot of possibilities. [[Master Smith]] does not help with summoning, though. 
 + 
 +=== Multi-Path Boosters === 
 +??Staff of Elemental Mastery#76?? \\ 
 +??Crown of the Elements?? //Unique// \\ 
 +{{path>F2W1}} ??Elder Cyclops#3118?? (1 in 4) + {{:misc:magic:fire.png?15&nolink}}{{:misc:magic:water.png?15&nolink}}{{:misc:magic:water.png?15&nolink}} \\ 
 +The ??Elder Cyclops#3118?? only needs {{path>F3W3}} because of [[Master Smith]]. The three necessary boosters are easy to get.
  
 === Fire === === Fire ===
-Multiple mages in the Mekone lineup can start with {{path>F3}}, but ??Elder Cyclops?? have [[Master Smith]], increasing their paths by one for the purpose of forging items. This means you can forge ??The Ruby Eye??, ??Flame Helmet??, (and ??Orb of Elemental Fire??,) pretty quickly. Then, if you have an ??Elder Cyclops?? with the {{:misc:magic:water.png?15&nolink}}Water random, you can make a ??Water Bracelet?? and ??Robe of the Sea??, which will then allow you to make a ??Staff of Elemental Mastery#76?? and/or ??Crown of the Elements??+Highest starting: {{path>F3}} ??Elder Cyclops#3118?? (1 in 4) \\ 
- +Can forge the ??Flame Helmet?? because of [[Master Smith]].
-With two of the above {{:misc:magic:fire.png?15&nolink}}Fire boosters, you can use the ??King of Elemental Fire?? spell. If you can somehow increase the ??Elder Cyclops?? to {{path>A5}}, you can also get ??The Magic Lamp??, a powerful mage with {{:misc:magic:astral.png?15&nolink}}Astral you lack. You can also create the ??Forbidden Light?? (+{{:misc:magic:fire.png?15&nolink}}{{:misc:magic:fire.png?15&nolink}}{{:misc:magic:astral.png?15&nolink}}{{:misc:magic:astral.png?15&nolink}}.+
  
 === Air === === Air ===
-Mekone's lack of {{:misc:magic:astral.png?15&nolink}}Astral means it can't make a ??Tome of High Power??, leaving it with no boosters and no meaningful summons before {{path>A4}}. As for many nations, this means {{path>A4}} is a prime candidate for a pretender path. See the Fire section for how to get a ??Staff of Elemental Mastery#76?? and/or ??Crown of the Elements??. If you can get one of them, an {{path>A2}} ??Elder Cyclops?? (1 in 4 chance)[[Master Smith]] will allow them to forge a ??Winged Helmet??, an ??Orb of Elemental Air??, and, a ??Staff of Elemental Mastery#82??. You'll then be far up the {{:misc:magic:air.png?15&nolink}}Air magic path.+Highest starting: {{path>A2}} ??Elder Cyclops#3118?? (1 in 4) \\ 
 +Because of [[Master Smith]], only requires one level of empowerment ({{gems>45A}} to get the ??Winged Helmet?? and then the ??Horn of Storms??. With a ??Staff of Elemental Mastery#76??the ??Elder Cyclops#3118?? does not even need that.
  
 === Water === === Water ===
-{{path>W1}} ??Elder Cyclops?? (1 in 4 chancecan forge a ??Water Bracelet?? and then a ??Robe of the Sea??, getting you started in {{:misc:magic:air.png?15&nolink}}Water with no empowerment.+Highest starting: {{path>W1}} ??Elder Cyclops#3118?? (1 in 4) \\ 
 +With a ??Water Bracelet??, the ??Elder Cyclops#3118?? can make a ??Robe of the Sea??. Then it can attempt the unique ??Orb of Elemental Water?? and the unique ??Orb of Atlantis??. In order to cast ??Sea King's Court??, the ??Elder Cyclops#3118??, needs three {{:misc:magic:water.png?15&nolink}}Water boosters.
  
 === Earth === === Earth ===
-{{path>E3}} ??Elder Cyclops?? (1 in 4 chancewith ??Earth Boots?? is effectively {{path>E5}}. If you can grab the ??Orb of Elemental Earth?? and one the ??King of Elemental Earth??, that'about as high as you are going to get. Unless, you get a ??Staff of Elemental Mastery#76??, ??Staff of Elemental Mastery#82??, or ??Crown of the Elements??. (See the {{:misc:magic:fire.png?15&nolink}}Fire section).+Highest starting: {{path>E3}} ??Elder Cyclops#3118?? (1 in 4) \\ 
 +None of EA Mekone'mages have useful crosspaths.
  
 === Astral === === Astral ===
-**No native access.** If you can increase one mage to {{path>5FS5}}, you can create the ??The Magic Lamp??, which gives you ??Al Khazim - Jinn?? with {{:misc:magic:astral.png?15&nolink}}Astral. +No national access. No simple summons.
- +
-Another way, expensive and complicated, is to use ??Gift of Reason?? on a ??Lampad??. Requires {{:misc:magic:nature.png?15&nolink}}Nature though, and EA Mekone does not have good {{:misc:magic:Nature.png?15&nolink}}Nature access.+
  
 === Death === === Death ===
-**No native access.** No good summons to get access.+No national access. No simple summons.
  
 === Nature === === Nature ===
-**No native access.** No good summons to get access. +No national access. No simple summons.
- +
-A way, expensive and complicated, is to use ??Divine Name?? on a ??Lampad??. Requires {{:misc:magic:astral.png?15&nolink}}Astral though, and EA Mekone does not have good {{:misc:magic:astral.png?15&nolink}}Astral access.+
  
 === Glamour === === Glamour ===
-**No native access.** {{path>E4}} will get you ??Troll King's Court?? and {{path>E3G1}}.+No national access.  
 + 
 +<color navy/tan>**??Troll King's Court??**</color> \\  
 +{{path>E4}} ??Elder Cyclops#3118?? (1 in 4) 
 +??Troll King?? has {{path>G1}}.
  
 === Blood === === Blood ===
-**No native access.** No good summons to get access.+No national access. No simple summons.
  
 ===== Strategy ===== ===== Strategy =====
dom6/mekone-ea.1712790168.txt.gz · Last modified: 2024/04/10 23:02 by johnnydown