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dom6:mindless [2024/05/15 17:42]
fenrir created
dom6:mindless [2024/09/02 01:28] (current)
fenrir
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 The Mindless are dumb-dumbs, or at least act in that manner. They have a nominal 50 [[Morale]], meaning that they only [[rout]] in certain situations (such as not having {{:misc:gui:magicleadership.png?15&nolink}}Magic Leadership if a Magic Being); in the event of a rout, they swiftly lose all allegiances and disappear from the battlefield, a process known in-game as **dissolving**. The Mindless are also tougher to promote to commandership than others, requiring the pricey ??Divine Name?? instead of the relatively-cheap ??Gift of Reason??. The Mindless are dumb-dumbs, or at least act in that manner. They have a nominal 50 [[Morale]], meaning that they only [[rout]] in certain situations (such as not having {{:misc:gui:magicleadership.png?15&nolink}}Magic Leadership if a Magic Being); in the event of a rout, they swiftly lose all allegiances and disappear from the battlefield, a process known in-game as **dissolving**. The Mindless are also tougher to promote to commandership than others, requiring the pricey ??Divine Name?? instead of the relatively-cheap ??Gift of Reason??.
  
-On the other hand, the Mindless have many benefits. A great many spells don't work on them. They can't fall [[asleep]], they can't be [[confusion|confused]] or [[rage|enraged]], they don't have the sorts of emotions that draw [[horrors]], and they definitely can't be [[seduction|seduced]]. Granted, there are a few beneficial spells that don't work on the Mindless; aside from ??Gift of Reason??, there are the various rage-based stat-boosts in [[Fire]] [[magic]] and [[Nature]] magic, and they can't use ??Magic Duel??. These are relatively few, however.+On the other hand, the Mindless have many benefits. A great many spells don't work on them. They can't fall [[asleep]], they can't be [[confusion|confused]] or [[rage|enraged]] (and they definitely can't be tricked to death with [[false damage]]), they don't have the sorts of emotions that draw [[horrors]], they're tough to derail from [[magic#the-rhythm-of-spellcasting|spellcasting]], and they definitely can't be [[seduction|seduced]]. Granted, there are a few beneficial spells that don't work on the Mindless; aside from ??Gift of Reason??, there are the various rage-based stat-boosts in [[Fire]] [[magic]] and [[Nature]] magic, and they can't use ??Magic Duel??. These are relatively few, however.
dom6/mindless.1715794974.txt.gz · Last modified: 2024/05/15 17:42 by fenrir