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dom6:muspelheim-ea [2024/03/29 18:42] fenrir [National Features] |
dom6:muspelheim-ea [2024/04/11 04:32] (current) johnnydown [Magic Access] Added note to nature about abominable arms |
=== Ritual === | === Ritual === |
* **??Seith Curse??** (Thaumaturgy 5) \\ {{path>S1D1}} and {{gems>3D}} \\ Commentary here. | * **??Seith Curse??** (Thaumaturgy 5) \\ {{path>S1D1}} and {{gems>3D}} \\ Commentary here. |
| =====Magic Access===== |
| //See [[Magic Access]].// These guides supplement the summaries at the top. |
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| {{path>B8}} can ??Bind Demon Lord??. While most reliable at getting {{:misc:magic:death.png?15&nolink}}Death and {{:misc:magic:glamour.png?15&nolink}}Glamour, the demons it summons may be strong in any path except for {{:misc:magic:water.png?15&nolink}}Water and, (unnecessarily,) {{:misc:magic:blood.png?15&nolink}}Blood. |
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| === Fire === |
| {{path>F4}} ??Muspel Jarl?? (1 in 3), with {{path>D1}}, makes it easy to climb {{:misc:magic:fire.png?15&nolink}}Fire. |
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| === Air === |
| The ??Muspelgygja?? has a (1 in 25) chance at {{path>A2}} and {{path>S1}}. It needs {{path>A2S2}} for the unique ??Tome of High Power??. With an {{:misc:magic:astral.png?15&nolink}}Astral booster from an {{path>S2}} ??Gygja?? (1 in 25) or ??Muspelgygja?? (1 in 25). Without it, more empowerment is necesary. |
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| === Water === |
| **No native access.** {{path>D2N5}} for ??Contact Lamia Queen?? and a 7 in 16 {{path>W1}}. |
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| {{path>D3}} for ??Summon Spectre?? and a 7 in 16 at least {{path>W1}}. |
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| {{path>N1G4}} for ??Faerie Court?? not in cold with 1 in 3 {{path>W1}} and, in cold, certain {{path>W3}}. |
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| === Earth === |
| **No native access.** {{path>F4A5}} can create ??The Magic Lamp?? for ??Al Khazim - Jinn?? who has {{path>E3}}. |
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| {{path>F5}} can cast ??King of Elemental Fire?? for a 1 in 2 chance of {{path>E1}}. |
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| {{path>N1G4}} for ??Faerie Court?? not in cold with 1 in 3 {{path>E1}} and, in cold, 1 in 2 {{path>E1}}. |
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| {{path>N3}} for ??Forest Troll Tribe?? and a 1 in 4 {{path>E1}}. |
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| {{path>N5}} for ??Awaken Treelord?? and 1 in 3 {{path>E1}}. |
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| === Astral === |
| With the useful crosspaths for {{:misc:magic:astral.png?15&nolink}}Astral in the same {{:misc:magic:random.png?15&nolink}}Random paths as the {{:misc:magic:astral.png?15&nolink}}Astral itself, getting any booster that requires a crosspath is tricky. Just getting {{path>S2}} is a 1 in 25 chance for the ??Gygja??s and the ??MuspelGygja??s. |
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| === Death === |
| {{path>D3}} ??Gygja?? (1 in 25) still requires two boosters to get to {{path>D5}}. The ??Skull Staff?? is easy, of course, but the only other one reachable is the unique ??The Black Book of Secrets??, which requires {{path>D2B2}}. |
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| If a {{path>D2}} ??Gygja?? (9 in 25) is the strongest available, with a ??Skull Staff?? it can still ??Summon Mound Fiend??, which has {{path>D3}}. |
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| While possible, it is difficult to get ??Abominable Arms??. They are useful for holding multiple {{:misc:magic:death.png?15&nolink}}Death booster staves. |
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| === Nature === |
| {{path>N2}} ??Gygja?? (1 in 25) can create a ??Thistle Mace??. Getting to {{path>N2B3}} for ??Armor of Twisting Thorns?? requires boosters. (The {{:misc:magic:blood.png?15&nolink}}Blood boosters require a {{path>B3}} ??Gygja?? (1 in 25).) Getting to {{path>N3S1}} for the ??Moonvine Bracelet?? also requires a (1 in 25) ??Gygja?? {{path>S1N1}}. |
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| While possible, it is difficult to get ??Abominable Arms??. They are useful for holding multiple {{:misc:magic:nature.png?15&nolink}}Nature booster staves. |
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| === Glamour === |
| {{path>G3}} ??Gygja?? (1 in 25) can make a ??Gossamer Veil??. The other {{:misc:magic:glamour.png?15&nolink}}Glamour boosters EA Muspelheim has the crosspaths for also require more than just a ??Gossamer Veil?? to get to. So, empowerment is required to get to {{path>G5}} for an attempt at the unique ??Tome of Legends??. |
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| === Blood === |
| {{path>B3}} ??Gygja?? (1 in 25) can start up the path of {{:misc:magic:blood.png?15&nolink}}Blood. With boosters. ??Gygja?? potentially have the crosspaths to get the other unique {{:misc:magic:blood.png?15&nolink}}Blood boosters but most likely require boosters to get there. |
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===== Strategy ===== | ===== Strategy ===== |
How to win as the nation. Feel free to use the following sections, or delete them, or change them. | How to win as the nation. Feel free to use the following sections, or delete them, or change them. |