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dom6:nations-ma [2024/08/02 20:57]
fenrir scale limits
dom6:nations-ma [2024/11/28 01:10] (current)
fenrir edits for Arcoscephale (gem order and a bit of conciseness)
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 <WRAP startpage_col_head>[[:dom6:arcoscephale-ma|Arcoscephale, The Old Kingdom]]</WRAP> <WRAP startpage_col_head>[[:dom6:arcoscephale-ma|Arcoscephale, The Old Kingdom]]</WRAP>
 <WRAP column>[[:dom6:arcoscephale-ma|{{:nations:flags:ma_arcoscephale.png?nolink}}]]</WRAP> <WRAP column>[[:dom6:arcoscephale-ma|{{:nations:flags:ma_arcoscephale.png?nolink}}]]</WRAP>
-<WRAP>**Paths:**\\ {{path>S4}}\\ {{path>F2W2E2N1}}\\ {{path>H2}} \\ **Gems:** \\ {{gems>1N4S}} \\ **Scales:** +{{scales>O1}} </WRAP></WRAP> +<WRAP>**Paths:**\\ {{path>S4}}\\ {{path>F2W2E2N1}}\\ {{path>H2}} \\ **Gems:** \\ {{gems>4S1N}} \\ **Scales:** +{{scales>O1}} </WRAP></WRAP> 
-<WRAP column half><WRAP column half> By human standards, Arcoscephale is a profoundly old society, having undergone no conquest by an outside culture and no shattering civil war. The "Old Kingdom" is younger than other civilizations, as it wasn't around in the Golden Era, but older than what is to come. The backbone of the Arcoscephale military is the Greek (or Macedonian) hoplite. The hoplite is a citizen-soldier, whose society has sculpted him to trust his fellow man with his life; holding firm for the astrologers and priestesses behind them, they slowly advance their nation's bounds. </WRAP><WRAP column half> {{:nations:ma:arcoscephale:mystic.png?nolink}} {{:nations:ma:arcoscephale:archousa.png?nolink}} {{:nations:ma:arcoscephale:strategos.png?nolink}}\\ {{:nations:ma:arcoscephale:heart_companion.png?nolink}} {{:nations:ma:arcoscephale:war_elephant.png?nolink}}+<WRAP column half><WRAP column half> By human standards, Arcoscephale is a profoundly old society, having undergone no conquest by an outside culture and no shattering civil war. The "Old Kingdom" is younger than other civilizations, (as it wasn't around in the Golden Era,but older than what is to come. The backbone of the Arcoscephalean military is the Greek (or Macedonian) hoplitea citizen-soldier, whose society has sculpted him to trust his fellow man with his life; holding firm for the astrologers and priestesses behind them, he slowly advances his nation's bounds. </WRAP><WRAP column half> {{:nations:ma:arcoscephale:mystic.png?nolink}} {{:nations:ma:arcoscephale:archousa.png?nolink}} {{:nations:ma:arcoscephale:strategos.png?nolink}}\\ {{:nations:ma:arcoscephale:heart_companion.png?nolink}} {{:nations:ma:arcoscephale:war_elephant.png?nolink}}
 </WRAP></WRAP></WRAP> </WRAP></WRAP></WRAP>
 <WRAP box round> <WRAP box round>
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 <WRAP startpage_col_head>[[:dom6:agartha-ma|Agartha, Golem Cult]]</WRAP> <WRAP startpage_col_head>[[:dom6:agartha-ma|Agartha, Golem Cult]]</WRAP>
 <WRAP column>[[:dom6:agartha-ma|{{:nations:flags:ma_agartha.png?nolink}}]]</WRAP> <WRAP column>[[:dom6:agartha-ma|{{:nations:flags:ma_agartha.png?nolink}}]]</WRAP>
-<WRAP>**Paths:**\\ {{path>E4}}\\ {{path>W2D2F1}}\\ {{path>H3}} \\ **Gems:** \\ {{gems>1F3E1D}}</WRAP></WRAP>+<WRAP>**Paths:**\\ {{path>E4}}\\ {{path>D2F1W1}}\\ {{path>H3}} \\ **Gems:** \\ {{gems>1F3E1D}}</WRAP></WRAP>
 <WRAP column half><WRAP column half> Agartha is a subterranean city-state, built by a race of cyclopean amphibians but inhabited by humans. The humans are colonists who view Agartha as hallowed ground; the so-called "Pale Ones" expected a far-worse attitude from them, however, and made terrible mistakes in preparation for their arrival. Agartha's humans have two priesthoods, one for the Pale Ones' masonry and statues, and the other for the Pale Ones themselves. The Pale Ones' priests, despite their powers, are pessimists. </WRAP><WRAP column half> {{:nations:ma:agartha:pale_one_captain.png?nolink}} {{:nations:ma:agartha:earth_reader.png?nolink}} {{:nations:ma:agartha:golem_crafter.png?nolink}}\\ {{:nations:ma:agartha:ancient_one.png?nolink}} {{:nations:ma:agartha:oracle_of_the_ancients.png?nolink}} {{:nations:ma:agartha:shard_guard.png?nolink}} <WRAP column half><WRAP column half> Agartha is a subterranean city-state, built by a race of cyclopean amphibians but inhabited by humans. The humans are colonists who view Agartha as hallowed ground; the so-called "Pale Ones" expected a far-worse attitude from them, however, and made terrible mistakes in preparation for their arrival. Agartha's humans have two priesthoods, one for the Pale Ones' masonry and statues, and the other for the Pale Ones themselves. The Pale Ones' priests, despite their powers, are pessimists. </WRAP><WRAP column half> {{:nations:ma:agartha:pale_one_captain.png?nolink}} {{:nations:ma:agartha:earth_reader.png?nolink}} {{:nations:ma:agartha:golem_crafter.png?nolink}}\\ {{:nations:ma:agartha:ancient_one.png?nolink}} {{:nations:ma:agartha:oracle_of_the_ancients.png?nolink}} {{:nations:ma:agartha:shard_guard.png?nolink}}
 </WRAP></WRAP></WRAP> </WRAP></WRAP></WRAP>
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 <WRAP startpage_col_head>[[:dom6:ind-ma|Ind, Magnificent Kingdom of Exalted Virtue]]</WRAP> <WRAP startpage_col_head>[[:dom6:ind-ma|Ind, Magnificent Kingdom of Exalted Virtue]]</WRAP>
 <WRAP column>[[:dom6:ind-ma|{{:nations:flags:ma_ind.png?nolink}}]]</WRAP> <WRAP column>[[:dom6:ind-ma|{{:nations:flags:ma_ind.png?nolink}}]]</WRAP>
-<WRAP>**Paths:**\\ {{path>S3B3}}\\ {{path>F2E2D2N2}}\\ {{path>W1}} \\ {{path>H3}} \\ **Gems:** \\ {{gems>1F1W1E2S}}</WRAP></WRAP>+<WRAP>**Paths:**\\ {{path>S3B3}}\\ {{path>F2E2D2N2W1}} \\ {{path>H3}} \\ **Gems:** \\ {{gems>1F1W1E2S}} \\ **Scales:** \\ +{{scales>T1H1M1}} </WRAP></WRAP>
 <WRAP column half><WRAP column half> Magnificent Ind is a menagerie of various medieval myths for the unexplored parts of the Old World, all made flesh. In Ind Proper, every soldier is a priest, every noble is a king, and every bishop is a general. Everywhere outside the citadel is heathen soil, dominated by tribes who might eat babies, with only a few islands of relative civility. Among these islands are the Great Men of Orionde, the Ladies of Great Feminie, the Little Horned Men of Piconye, the Lost Tribe of Giants, and dogmen so savage that they deserve a mention. </WRAP><WRAP column half> {{:nations:ma:ind:soldier_priest.png?nolink}} {{:nations:ma:ind:satyr_slave.png?nolink}} {{:nations:ma:ind:piconye_slinger.png?nolink}} {{:nations:ma:ind:feminie_sorceress.png?nolink}} \\ {{:nations:ma:ind:abbot_magus_supreme.png?nolink}} {{:nations:ma:ind:orionde_knight.png?nolink}} {{:nations:ma:ind:cynocephalian_chieftain.png?nolink}} {{:nations:ma:ind:cannibal_warlord.png?nolink}} <WRAP column half><WRAP column half> Magnificent Ind is a menagerie of various medieval myths for the unexplored parts of the Old World, all made flesh. In Ind Proper, every soldier is a priest, every noble is a king, and every bishop is a general. Everywhere outside the citadel is heathen soil, dominated by tribes who might eat babies, with only a few islands of relative civility. Among these islands are the Great Men of Orionde, the Ladies of Great Feminie, the Little Horned Men of Piconye, the Lost Tribe of Giants, and dogmen so savage that they deserve a mention. </WRAP><WRAP column half> {{:nations:ma:ind:soldier_priest.png?nolink}} {{:nations:ma:ind:satyr_slave.png?nolink}} {{:nations:ma:ind:piconye_slinger.png?nolink}} {{:nations:ma:ind:feminie_sorceress.png?nolink}} \\ {{:nations:ma:ind:abbot_magus_supreme.png?nolink}} {{:nations:ma:ind:orionde_knight.png?nolink}} {{:nations:ma:ind:cynocephalian_chieftain.png?nolink}} {{:nations:ma:ind:cannibal_warlord.png?nolink}}
 </WRAP></WRAP></WRAP> </WRAP></WRAP></WRAP>
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 <WRAP startpage_col_head>[[:dom6:bandar_log-ma|Bandar Log, Land of the Apes]]</WRAP> <WRAP startpage_col_head>[[:dom6:bandar_log-ma|Bandar Log, Land of the Apes]]</WRAP>
 <WRAP column>[[:dom6:bandar_log-ma|{{:nations:flags:ma_bandar_log.png?nolink}}]]</WRAP> <WRAP column>[[:dom6:bandar_log-ma|{{:nations:flags:ma_bandar_log.png?nolink}}]]</WRAP>
-<WRAP>**Paths:**\\ {{path>S4N3}}\\ {{path>W1E1}}\\ {{path>H1}} \\ **Gems:** \\ {{gems>3S2N}}</WRAP></WRAP>+<WRAP>**Paths:**\\ {{path>S4N3}}\\ {{path>W1E1}}\\ {{path>H1}} \\ **Gems:** \\ {{gems>3S2N}} \\ **Scales:** +{{scales>O1H1}} </WRAP></WRAP>
 <WRAP column half><WRAP column half> The Bandar Log (Hindi for "Monkey People") reside in a rainforest realm of rajas and elephants. Once they had Celestial overseers and demonic tempters, but now they have just the example set for them, and a misty memory of precedent. Many of the primates still live in tribes, but those who function in society reside in one of three castes; white (for the wise Brahmins), red (for the strong Kshatriyas), or black (for the hard-working Shudras). The "White Ones" remain on top. </WRAP><WRAP column half> {{:nations:ma:bandar_log:markata.png?nolink}} {{:nations:ma:bandar_log:vanara_swordsman.png?nolink}} {{:nations:ma:bandar_log:bandar_warrior.png?nolink}} {{:nations:ma:bandar_log:tiger_rider.png?nolink}}\\ {{:nations:ma:bandar_log:war_elephant.png?nolink}} {{:nations:ma:bandar_log:rishi.png?nolink}} {{:nations:ma:bandar_log:brahmin.png?nolink}} <WRAP column half><WRAP column half> The Bandar Log (Hindi for "Monkey People") reside in a rainforest realm of rajas and elephants. Once they had Celestial overseers and demonic tempters, but now they have just the example set for them, and a misty memory of precedent. Many of the primates still live in tribes, but those who function in society reside in one of three castes; white (for the wise Brahmins), red (for the strong Kshatriyas), or black (for the hard-working Shudras). The "White Ones" remain on top. </WRAP><WRAP column half> {{:nations:ma:bandar_log:markata.png?nolink}} {{:nations:ma:bandar_log:vanara_swordsman.png?nolink}} {{:nations:ma:bandar_log:bandar_warrior.png?nolink}} {{:nations:ma:bandar_log:tiger_rider.png?nolink}}\\ {{:nations:ma:bandar_log:war_elephant.png?nolink}} {{:nations:ma:bandar_log:rishi.png?nolink}} {{:nations:ma:bandar_log:brahmin.png?nolink}}
 </WRAP></WRAP></WRAP> </WRAP></WRAP></WRAP>
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 <WRAP startpage_col_head>[[:dom6:phaeacia-ma|Phaeacia, Isle of the Dark Ships]]</WRAP> <WRAP startpage_col_head>[[:dom6:phaeacia-ma|Phaeacia, Isle of the Dark Ships]]</WRAP>
 <WRAP column>[[:dom6:phaeacia-ma|{{:nations:flags:ma_phaeacia.png?nolink}}]]</WRAP> <WRAP column>[[:dom6:phaeacia-ma|{{:nations:flags:ma_phaeacia.png?nolink}}]]</WRAP>
-<WRAP>**Paths:**\\ {{path>A4W3}}\\ {{path>S2G2E1}}\\ {{path>H2}} \\ **Gems:** \\ {{gems>1F1A1W1E1G}}</WRAP></WRAP>+<WRAP>**Paths:**\\ {{path>A4W3}}\\ {{path>S2G2E1}}\\ {{path>H2}} \\ **Gems:** \\ {{gems>1F1A1W1E1G}} \\ **Scales:** +{{scales>P1M1}} </WRAP></WRAP>
 <WRAP column half><WRAP column half> Phaeacia is, in many ways, the same place from Homer's Odyssey; the biggest difference is that Nausicaa is of royal Machakan ancestry. Most of the island's riches were brought in with the help of its ships, which are steered by thought and can only be wrecked by divine intervention. Few threats have ever reached the island, and these have been dissuaded with orichalcum-clad half-giants, Gigante vassals, and absurd amounts of treasure. </WRAP><WRAP column half> {{:nations:ma:phaeacia:colossi_light_infantry.png?nolink}} {{:nations:ma:phaeacia:orichalcum_guard.png?nolink}} {{:nations:ma:phaeacia:mage_pilot.png?nolink}} \\ {{:nations:ma:phaeacia:colossi_storm_captain.png?nolink}} {{:nations:ma:phaeacia:colossi_queen.png?nolink}} {{:nations:ma:phaeacia:prince_consort.png?nolink}} <WRAP column half><WRAP column half> Phaeacia is, in many ways, the same place from Homer's Odyssey; the biggest difference is that Nausicaa is of royal Machakan ancestry. Most of the island's riches were brought in with the help of its ships, which are steered by thought and can only be wrecked by divine intervention. Few threats have ever reached the island, and these have been dissuaded with orichalcum-clad half-giants, Gigante vassals, and absurd amounts of treasure. </WRAP><WRAP column half> {{:nations:ma:phaeacia:colossi_light_infantry.png?nolink}} {{:nations:ma:phaeacia:orichalcum_guard.png?nolink}} {{:nations:ma:phaeacia:mage_pilot.png?nolink}} \\ {{:nations:ma:phaeacia:colossi_storm_captain.png?nolink}} {{:nations:ma:phaeacia:colossi_queen.png?nolink}} {{:nations:ma:phaeacia:prince_consort.png?nolink}}
 </WRAP></WRAP></WRAP> </WRAP></WRAP></WRAP>
dom6/nations-ma.1722632237.txt.gz · Last modified: 2024/08/02 20:57 by fenrir