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dom6:never-heals [2024/07/07 18:31]
fenrir created
dom6:never-heals [2024/07/07 18:33] (current)
fenrir
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 {{:abilities:never_heals.png?nolink }} A unit who **Never Heals** is an unfortunate entity, dispossessed of the favors that others have. Each turn, units **without this trait** recover all of their lost [[Hit Points]] once, as long as they don't have a [[Afflictions#Torso-Afflictions|Disease]]. Having this trait thus sucks. {{:abilities:never_heals.png?nolink }} A unit who **Never Heals** is an unfortunate entity, dispossessed of the favors that others have. Each turn, units **without this trait** recover all of their lost [[Hit Points]] once, as long as they don't have a [[Afflictions#Torso-Afflictions|Disease]]. Having this trait thus sucks.
  
-{{:abilities:sacred.png?nolink }} If a unit with this trait is also [[Sacred]], they may benefit from a [[Bless]] effect or two to lift this penalty. Reforming Flesh lifts this trait from the [[Undead]], while Reconstruction lifts this trait from the [[Inanimate]] who aren't Undead.+{{:abilities:sacred.png?nolink }} If a unit with this trait is also [[Sacred]], they may benefit from a [[Bless]] effect or two to skirt this penalty. For example, Reforming Flesh will fully heal an [[Undead]] unit at the end of each battle (if they survive)and Reconstruction will do this for [[Inanimate|Inanimates]] who aren't Undead.
  
 {{:abilities:undead.png?nolink }} On that note, a fellow with the Undying bless benefits less from it if they have the "Never Heals" trait. The Undying fall apart at the end of the battle if they have negative HP, unless they're Undead **and don't have this trait**. {{:abilities:undead.png?nolink }} On that note, a fellow with the Undying bless benefits less from it if they have the "Never Heals" trait. The Undying fall apart at the end of the battle if they have negative HP, unless they're Undead **and don't have this trait**.
dom6/never-heals.1720377067.txt.gz · Last modified: 2024/07/07 18:31 by fenrir