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dom6:new-player-guide [2026/07/10 04:31] – created bcnoexceptionsnew-player-guide [2026/10/26 11:47] (current) – ↷ Page moved from dom6:new-player-guide to new-player-guide migration
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 Send a priest and a mage (or a single unit that meets both categories!) to the province where you're building a Palisade, so you can also build this infrastructure. Send a priest and a mage (or a single unit that meets both categories!) to the province where you're building a Palisade, so you can also build this infrastructure.
  
-As you might have noticed, these buildings are expensive! The Palisade is (typically) 600 gold, plus 250 or more per upgrade. A temple is typically 400 and a lab is typically 500. Striking a balance between investing in infrastructure, mages, and regular units is another skill decision that varies significantly from game to game.+As you might have noticed, these buildings are expensive! The Palisade is (typically) 1000 gold, plus 600 or more per upgrade. A temple is typically 600 and a lab is typically also 600. Striking a balance between investing in infrastructure, mages, and regular units is another skill decision that varies significantly from game to game.
  
 ===== Turns 10+ - Gathering Magical Power ===== ===== Turns 10+ - Gathering Magical Power =====
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 **Empowering** is an order you can give to any commander in a lab to boost a path by 1. You can even empower a commander from 0 to level 1 - breaking into a new path or even teaching a former non-mage how to cast spells - but it's costly: **Empowering** is an order you can give to any commander in a lab to boost a path by 1. You can even empower a commander from 0 to level 1 - breaking into a new path or even teaching a former non-mage how to cast spells - but it's costly:
  
-{{ :guides:newplayer:empowerment.png?550&nolink |}}+{{ :guides:newplayer_dom6:empowerment.png?550&nolink |}}
  
 The exact cost is 15 gems per new level, or 50 for a brand new path. As I said, costly - boosters are more efficient if you can make them - but sometimes empowerment is what you've gotta do! The exact cost is 15 gems per new level, or 50 for a brand new path. As I said, costly - boosters are more efficient if you can make them - but sometimes empowerment is what you've gotta do!
new-player-guide.1783657880.txt.gz · Last modified: by bcnoexceptions

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