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dom6:nidavangr-ma [2024/04/10 01:39]
joste [Magic Access] astral
dom6:nidavangr-ma [2024/05/09 05:07]
johnnydown [General Overview] Small fixes
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 ===== General Overview ===== ===== General Overview =====
-If you are considering picking this nation to play, what should you know? +Born in a land that once belonged to the Joton or Vanir, the nation is a love child of Rus's shapeshifting shamans and berserkers, Ulmish raiding tactics and (improved) ubiquity, and plundered and modified Helheim death magic, despite Nidvangr having no confirmed lore origins from any of those nations. 
- +
-Born in a land that once belonged to the Joton or Vanir, The nation is a love child of Rus's shapeshifting shamans and berserkers, Ulmish raiding tactics and (improved) ubiquity, and plundered and modified Helheim death magic, despite Nidvangr having no confirmed lore origins from any of those nations. +
 ===== National Features ===== ===== National Features =====
  
 ^  Magic Access                                                                                                                  Alt. Access                                                          ^  Unit Summary                                                                          Core Abilities                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Buildings                                                                       ^ ^  Magic Access                                                                                                                  Alt. Access                                                          ^  Unit Summary                                                                          Core Abilities                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Buildings                                                                       ^
-| {{path>S4}} (Rare 5) \\ {{path>D4}} (Rare 5)\\ {{path>A3}} (Rare 4) \\ {{path>W2}}\\ {{path>N2}}\\ {{path>E1}}\\ {{path>H1}}  | **Hero** \\ {{path>E2N3H1}} \\ {{path>W2D3N2H1}}\\ {{path>A2S3D4H1}}  | Barbarians\\ stealthy raiding infantry\\ berserking infantry\\ semi-immortal sacreds  | {{:abilities:resist_cold.png?20&nolink}} [[Cold Resistance]] \\ {{:abilities:snow_move.png?20&nolink}} [[Snow Move]] \\ {{:abilities:skirmisher.png?20&nolink}} [[Skirmisher]] \\ {{:abilities:ambidextrous.png?20&nolink}} [[Ambidextrous]] \\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]]\\ {{:abilities:mountain_survival.png?20&nolink}} [[Mountain Survival]] \\ {{:abilities:forest_survival.png?20&nolink}} [[Forest Survival]] \\ {{:abilities:shapechanger.png?20&nolink}} [[Shapechanger]]\\ {{:abilities:cub-mother.png?20&nolink}} [[Cub-Mother]]  | {{:misc:gui:fortress.png?30&nolink}} Standard Forts \\ Temples cost 300{{gold}}  |+| {{path>S3}} (uncommon 4, rare 5) \\ {{path>D3}} (uncommon 4, rare 5)\\ {{path>A2}} (uncommon 3, rare 4) \\ {{path>W2}}\\ {{path>N2}}\\ {{path>E1}} \\ {{path>B1}} (uncommon 2, rare 3) \\ {{path>H1}}  | **Hero** \\ {{path>E2N3H1}} \\ {{path>W2D3N2H1}}\\ {{path>A2S3D4H1}}  | Barbarians\\ stealthy raiding infantry\\ berserking infantry\\ semi-immortal sacreds  | {{:abilities:resist_cold.png?20&nolink}} [[Cold Resistance]] \\ {{:abilities:snow_move.png?20&nolink}} [[Snow Move]] \\ {{:abilities:skirmisher.png?20&nolink}} [[Skirmisher]] \\ {{:abilities:ambidextrous.png?20&nolink}} [[Ambidextrous]] \\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]]\\ {{:abilities:mountain_survival.png?20&nolink}} [[Mountain Survival]] \\ {{:abilities:forest_survival.png?20&nolink}} [[Forest Survival]] \\ {{:abilities:shapechanger.png?20&nolink}} [[Shapechanger]]\\ {{:abilities:cub-mother.png?20&nolink}} [[Cub-Mother]]  | {{:misc:gui:fortress.png?30&nolink}} Standard Forts \\ Temples cost 300{{gold}}  |
 ** Capitol Gems: **{{gems>1A1S3D}} \\ ** Capitol Gems: **{{gems>1A1S3D}} \\
  
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 //See [[Magic Access]].// These guides supplement the summaries at the top. //See [[Magic Access]].// These guides supplement the summaries at the top.
  
 +==== General ====
  
 +=== Elements ===
 +
 +  * No {{:misc:magic:fire.png?15&nolink}}fire magic
 +  * {{path>A2}} on some ??Crow Clan Seithberender??s, and {{path>A3}} on a few (capital-only)
 +  * {{path>W2}} on ??Wolf Clan Seithberender??s, and {{path>W1}} on one-in-five Apprentices
 +  * {{path>E1}} on ??Bear Clan Seithberender??s and one-in-five Apprentices
 +
 +=== Sorcery ===
 +
 +  * {{path>S3}} on some ??Crow Clan Seithberender??s and {{path>S4}} on a few (capital-only), {{path>S1}} on one-in-five Apprentices
 +  * {{path>D3}} on some ??Crow Clan Seithberender??s and {{path>D4}} on a few (capital-only), {{path>D1}} on one-in-five Apprentices
 +  * {{path>N2}} on ??Bear Clan Seithberender??s, and {{path>N1}} on one-in-five Apprentices
 +  * No {{:misc:magic:glamour.png?15&nolink}}glamour magic
 +
 +=== Rites ===
 +
 +  * {{path>B1}} on some ??Crow Clan Siethberender??s, and {{path>B2}} on a few (capital-only)
 +  * {{path>H1}} on Seithberenders
 +
 +==== Boosting Details ====
  
 === Fire === === Fire ===
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 === Blood === === Blood ===
 +
 +
  
  
dom6/nidavangr-ma.txt · Last modified: 2024/05/11 06:49 by johnnydown