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dom6:niefelheim-ea [2024/03/26 16:49]
fenrir [National Features] the two races of Niefelheim (I didn't mention niefel stats since they have so much else going on)
dom6:niefelheim-ea [2024/04/11 04:30] (current)
johnnydown [Magic Access] Corrected Heliophagus to Demon Lord in many instances
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-{{:nations:ea:niefelheim:jotun_bondi.png?nolink }} Most residents of Niefelheim are **Jotunar**, snow Giants of **Size 6**. To give a sense of how mighty the Jotunar are, untrained Jotun men still have **38 HP**, **5 [[protection|Natural Protection]]**, **19 Strength**, **9 Attack Skill**, **9 Defence Skill**, **12 [[Magic Resistance]]**, and **11 Morale**. These stats (other than MR) each vary for Jotun troops, but all have **16 Map Movement** and **15 Combat Speed** while naked. As snow Giants, the Jotunar are totally fine walking through {{:abilities:snow_move.png?15&nolink}} **Snow** and have {{:abilities:resist_cold.png?15&nolink}} **15 [[Cold Resistance]]**, but they also have {{:abilities:vulnerability_shock.png?15&nolink}} **-5 [[shock-vulnerability|Shock Resistance]]** due to the eternal grudge of an absent Thor.+{{:nations:ea:niefelheim:jotun_bondi.png?nolink }} Most residents of Niefelheim are **Jotunar**, snow Giants of **Size 6**. To give a sense of how mighty the Jotunar are, untrained Jotun men still have **31 HP**, **5 [[protection|Natural Protection]]**, **19 Strength**, **9 Attack Skill**, **9 Defence Skill**, **12 [[Magic Resistance]]**, and **11 Morale**. These stats (other than MR) each vary for Jotun troops, but all have **16 Map Movement** and **15 Combat Speed** while naked. As snow Giants, the Jotunar are totally fine walking through {{:abilities:snow_move.png?15&nolink}} **Snow** and have {{:abilities:resist_cold.png?15&nolink}} **15 [[Cold Resistance]]**, but they also have {{:abilities:vulnerability_shock.png?15&nolink}} **-5 [[shock-vulnerability|Shock Resistance]]** due to the eternal grudge of an absent Thor.
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 | {{:nations:ea:niefelheim:gygja.png?nolink}}       | **??Gygja??**       \\ {{:misc:gui:gold.png?15&nolink}} 300 \\ {{:misc:gui:resources.png?15&nolink}} 3  \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2  | {{path>D1G1B1,100%SDNGB,100%SDNGB,10%SDNGB}}{{path>R15}} \\ {{:nations:ea:niefelheim:jotun_warrior.png?20&nolink}} \\ {{:abilities:fortune_teller.png?15&nolink}} [[Fortune Teller]] (10%) \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] (330/200) \\ {{:abilities:death_curse.png?15&nolink}} [[Death Curse]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ [[Female]] \\ [[Lich Shape]] (??Lich Hag#3942??) | Commentary here. | | {{:nations:ea:niefelheim:gygja.png?nolink}}       | **??Gygja??**       \\ {{:misc:gui:gold.png?15&nolink}} 300 \\ {{:misc:gui:resources.png?15&nolink}} 3  \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2  | {{path>D1G1B1,100%SDNGB,100%SDNGB,10%SDNGB}}{{path>R15}} \\ {{:nations:ea:niefelheim:jotun_warrior.png?20&nolink}} \\ {{:abilities:fortune_teller.png?15&nolink}} [[Fortune Teller]] (10%) \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] (330/200) \\ {{:abilities:death_curse.png?15&nolink}} [[Death Curse]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ [[Female]] \\ [[Lich Shape]] (??Lich Hag#3942??) | Commentary here. |
 | {{:nations:ea:niefelheim:jotun_skratti.png?nolink}}  | **??Jotun Skratti??**  \\ {{:misc:gui:gold.png?15&nolink}} 485 \\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4  | {{path>W2B2H1,100%WDGB}}{{path>R15}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:nations:ea:niefelheim:jotun_warrior.png?20&nolink}} \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:shapechanger.png?20&nolink}} [[Shape Changer]] (??Jotun Werewolf#1652??) | Commentary here. | | {{:nations:ea:niefelheim:jotun_skratti.png?nolink}}  | **??Jotun Skratti??**  \\ {{:misc:gui:gold.png?15&nolink}} 485 \\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4  | {{path>W2B2H1,100%WDGB}}{{path>R15}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:nations:ea:niefelheim:jotun_warrior.png?20&nolink}} \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:shapechanger.png?20&nolink}} [[Shape Changer]] (??Jotun Werewolf#1652??) | Commentary here. |
-| {{:nations:ea:niefelheim:jotun_werewolf.png?nolink}}  | //??Jotun Werewolf#1652??//  | {{path>W1B1H1,100%WDGB}}{{path>R11}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:nations:ea:niefelheim:jotun_warrior.png?20&nolink}} \\ {{:abilities:regeneration.png?15&nolink}} [[Regeneration]] (10%) \\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]] (+1) \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:shapechanger.png?20&nolink}} [[Shape Changer]] (??Jotun Wolf#1653??) | Commentary here. | +| {{:nations:ea:niefelheim:jotun_werewolf.png?nolink}}  | //??Jotun Werewolf#1652??//  | {{path>W1B1H1,100%WDGB}}{{path>R11}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:nations:ea:niefelheim:jotun_warrior.png?20&nolink}} \\ {{:abilities:regeneration.png?15&nolink}} [[Regeneration]] (10%) \\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]] (+1) \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:shapechanger.png?20&nolink}} [[Shape Changer]] (??Jotun Wolf#1653??) | Skrattier with 3 in a path will have 2 as a werewolf. | 
-| {{:nations:ea:niefelheim:jotun_wolf.png?nolink}}  | //??Jotun Wolf??//  | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:nations:ea:niefelheim:jotun_warrior.png?20&nolink}} \\ {{:abilities:regeneration.png?15&nolink}} [[Regeneration]] (10%) \\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (40) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:shapechanger.png?20&nolink}} [[Shape Changer]] (??Jotun Skratti#553??) | Commentary here. |+| {{:nations:ea:niefelheim:jotun_wolf.png?nolink}}  | //??Jotun Wolf??//  | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:nations:ea:niefelheim:jotun_warrior.png?20&nolink}} \\ {{:abilities:regeneration.png?15&nolink}} [[Regeneration]] (10%) \\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (40) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:shapechanger.png?20&nolink}} [[Shape Changer]] (??Jotun Skratti#553??) | Skrattir with 3 in a path will have 1 as a wolf. |
 | {{:nations:ea:niefelheim:niefel_jarl.png?nolink}} | **??Niefel Jarl??** \\ {{:misc:gui:gold.png?15&nolink}} 715 \\ {{:misc:gui:resources.png?15&nolink}} 49 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only \\ {{:abilities:sacred_2.png?15&nolink}} Holy Points x 2   | {{path>W3D2H2,100%WDG,10%WDG}}{{path>R17}} \\ {{:abilities:sacred_2.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (30) \\ {{:abilities:vulnerability_shock.png?15&nolink}} [[Shock Vulnerability]] (5) \\ [[Cold Recruit]] (1) \\ {{:abilities:chill_aura.png?15&nolink}} [[Chill Aura]] (18) \\ {{:abilities:ice_protection.png?15&nolink}} [[Ice Protection]] (3) \\ {{:abilities:cold_power.png?15&nolink}} [[Cold Power]] (1) \\ {{:abilities:snow_move.png?15&nolink}} [[Snow Move]] | Commentary here. | | {{:nations:ea:niefelheim:niefel_jarl.png?nolink}} | **??Niefel Jarl??** \\ {{:misc:gui:gold.png?15&nolink}} 715 \\ {{:misc:gui:resources.png?15&nolink}} 49 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only \\ {{:abilities:sacred_2.png?15&nolink}} Holy Points x 2   | {{path>W3D2H2,100%WDG,10%WDG}}{{path>R17}} \\ {{:abilities:sacred_2.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (30) \\ {{:abilities:vulnerability_shock.png?15&nolink}} [[Shock Vulnerability]] (5) \\ [[Cold Recruit]] (1) \\ {{:abilities:chill_aura.png?15&nolink}} [[Chill Aura]] (18) \\ {{:abilities:ice_protection.png?15&nolink}} [[Ice Protection]] (3) \\ {{:abilities:cold_power.png?15&nolink}} [[Cold Power]] (1) \\ {{:abilities:snow_move.png?15&nolink}} [[Snow Move]] | Commentary here. |
  
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   * **??Seith Curse??** (Thaumaturgy 5) \\ {{path>S1D1}} and {{gems>3D}} \\ Commentary here.   * **??Seith Curse??** (Thaumaturgy 5) \\ {{path>S1D1}} and {{gems>3D}} \\ Commentary here.
   * **??Illwinter??** (Blood 6) \\ {{path>W3B5}} and {{gems>120B}} \\ Commentary here.   * **??Illwinter??** (Blood 6) \\ {{path>W3B5}} and {{gems>120B}} \\ Commentary here.
 +
 +=====Magic Access=====
 +//See [[Magic Access]].// These guides supplement the summaries at the top.
 +
 +=== Fire ===
 +**No native access.** {{path>B5}} can ??Bind Heliophagus?? for 1 in 4 {{path>F4}}.
 +
 +{{path>B8}} can ??Bind Demon Lord?? for 2 in 6 of at least {{path>F4}}.
 +
 +=== Air ===
 +**No native access** except for the hero, ??Tjatse - Abductor??, who, in his ??Great Eagle#1382?? form, has {{path>A4}}.
 +
 +{{path>W5D3}} can cast ??Ghost Ship Armada?? for a 1 in 3 chance of {{path>A2}}.
 +
 +{{path>S4D1}} can cast ??Ether Gate?? for a 1 in 4 chance of {{path>A1}}.
 +
 +{{path>N1G4}} can cast ??Faerie Court?? not in Cold for a 1 in 3 {{path>A1}} and in Cold for a 1 in 2 {{path>A1}}.
 +
 +{{path>B8}} can ??Bind Demon Lord?? for 1 in 6 of {{path>A5}}.
 +
 +=== Water ===
 +{{path>W4}} ??Niefel Jarl?? (1 in 3) is the strongest recruitable {{:misc:magic:water.png?15&nolink}}Water mage available.
 +
 +=== Earth ===
 +**No native access.** {{path>W3D1}} can cast ??Hidden in the Snow?? for a ~7 in 8 chance of {{path>E1}}.
 +
 +{{path>N1G4}} can cast ??Faerie Court?? not in Cold for a 1 in 3 {{path>E1}} and in Cold for a 1 in 2 {{path>E1}}.
 +
 +{{path>N3}} can cast ??Forest Troll Tribe?? for a 1 in 4 {{path>E1}}.
 +
 +{{path>N5}} can cast ??Awaken Treelord?? for a 1 in 3 stationary {{path>E1}}.
 +
 +{{path>B8}} can ??Bind Demon Lord?? for 1 in 6 of {{path>E4}}.
 +
 +=== Astral ===
 +??Gygja?? {{path>S2}} has ~1 in 25 chance, {{path>S1}} has ~9 in 25 chance. The {{path>S2}} ??Gygja?? can create a ??Starshine Skullcap??, and, with {{:misc:magic:blood.png?15&nolink}}Blood boosters may be able to forge the unique ??The Oath Rod of Kurgi??, and then the unique ??The Trapped Dreams of Hruvur??. Missing any of the unique boosters or starting with an {{path>S1}} ??Gygja?? will necessitate empowering.
 +
 +The hero, ??Angerboda - Great Hag??, has {{path>S3}}, can natively forge the unique ??The Oath Rod of Kurgi??. With a ??Starshine Skullcap?? and a ??Gossamer Veil??, both of which it can create itself, it can create the unique ??The Trapped Dreams of Hruvur??.
 +
 +{{path>B8}} can ??Bind Demon Lord?? for 1 in 6 {{path>S4}}.
 +
 +=== Death ===
 +Increasing {{:misc:magic:death.png?15&nolink}}Death requires luck when it comes to ??Gygja??s. Although, a {{path>D3}} ??Niefel Jarl?? (1 in 3) is much more likely to occur than a {{path>D3}} ??Gygja?? (~1 in 25), and so is the one to use to actually climb the path, the ??Gygja?? has useful crosspaths while the ??Niefel Jarl?? doesn't. The ??Gygja?? only requires {{path>D2B2}} (~2 in 25) for the unique ??The Black Book of Secrets??. A {{:misc:magic:death.png?15&nolink}}Death booster is easier to get than a {{:misc:magic:blood.png?15&nolink}}Blood booster.
 +
 +The hero, ??Angerboda - Great Hag??, removes the luck and empowerments required to climb {{:misc:magic:death.png?15&nolink}}Death.
 +
 +=== Nature ===
 +{{path>N2}} ??Gygja?? (~1 in 25) or {{path>N1}} (~9 in 25) is the only {{:misc:magic:nature.png?15&nolink}}Nature recruitable. With {{:misc:magic:blood.png?15&nolink}}Blood boosters, it can create an ??Armor of Twisting Thorns??. With a {{path>N1S1}} ??Gygja?? (1 in 25) and two {{:misc:magic:nature.png?15&nolink}}Nature boosters, (??Thistle Mace?? and another ??Armor of Twisting Thorns??), it can create a ??Moonvine Bracelet??. {{:misc:magic:nature.png?15&nolink}}Nature is a difficult climb.
 +
 +The hero, ??Angerboda - Great Hag??, can forge many of the {{:misc:magic:nature.png?15&nolink}}Nature boosters natively. They aren't even unique.
 +
 +{{path>B8}} can ??Bind Demon Lord?? for 1 in 6 of {{path>N4}}.
 +
 +=== Glamour ===
 +{{path>G3}} ??Gygja?? (~1 in 25) can start the climb, but still needs a level of empowerment to get the unique ??Tome of Legends??. Getting the unique ??The Trapped Dreams of Hruvur??, a {{path>G2S1}} ??Gygja?? (~1 in 25) will need both a ??Gossamer Veil??, ??The Trapped Dreams of Hruvur??, and three {{:misc:magic:astral.png?15&nolink}}Astral boosters.
 +
 +The hero, ??Angerboda - Great Hag??, can forge both a ??Gossamer Veil?? and a ??Starshine Skullcap??, which allows it to possibly create the unique ??The Trapped Dreams of Hruvur??. This gets it to {{path>G5}} and creating the unique ??Tome of Legends??.
 +
 +{{path>B8}} can ??Bind Demon Lord?? for 3 in 6 of at least {{path>G4}}.
 +
 +=== Blood ===
 +{{path>B3}} ??Jotun Skratti?? (1 in 4) starts at the key level, which makes the climb easy. A ??Gygja?? with the right crosspaths can help make the other {{:misc:magic:blood.png?15&nolink}}Blood boosters.
 +
 +The hero, ??Angerboda - Great Hag??, also starts at {{path>B3}} and also has the crosspaths to make the other {{:misc:magic:blood.png?15&nolink}}Blood boosters.
  
 ===== Strategy ===== ===== Strategy =====
dom6/niefelheim-ea.1711471775.txt.gz · Last modified: 2024/03/26 16:49 by fenrir