User Tools

Site Tools


dom6:pelagia-ea

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
dom6:pelagia-ea [2024/04/11 04:34]
johnnydown [Discounted Items]
dom6:pelagia-ea [2024/04/11 14:58]
fenrir [Magic Access]
Line 68: Line 68:
   * **??Coral Blade??** {{:items:coral_blade.png?20&nolink}} //(Construction 3)// {{path>W1}} and {{gems>4W}}   * **??Coral Blade??** {{:items:coral_blade.png?20&nolink}} //(Construction 3)// {{path>W1}} and {{gems>4W}}
   * **??Clam of Pearls??** {{:items:clam_of_pearls.png?20&nolink}} //(Construction 3)// {{path>W1N1}} and {{gems>4W4N}}   * **??Clam of Pearls??** {{:items:clam_of_pearls.png?20&nolink}} //(Construction 3)// {{path>W1N1}} and {{gems>4W4N}}
 +=====Magic Access=====
 +//See [[Magic Access]].// These guides supplement the summaries at the top.
 +
 +==== Recruits ====
 +
 +===Elements:===
 +  * No Fire magic
 +  * {{path>A1}} on around 1-in-3 ??Pearl King??s (capital only), and on 1-in-4 mages off-capital
 +  * {{path>W4}} on ??Pearl King??s (capital only), {{path>W3}} on 1-in-4 ??Pearl Mage??s in other seas, and {{path>W1}} on-land
 +  * {{path>E1}} on 1-in-4 Merman Mages, both on-land and in the sea
 +===Sorceries:===
 +  * {{path>S2}} on around 1-in-3 ??Pearl King??s (capital only) and 1-in-4 ??Pearl Mage??s in other seas, uncommon {{path>S1}} on-land
 +  * No Death magic
 +  * {{path>N2}} on around 1-in-3 ??Pearl King??s (captial only) and 1-in-4 ??Pearl Mage??s in other seas, uncommon {{path>N1}} on-land
 +  * No Glamour magic
 +===Others:===
 +  * No Blood magic
 +  * {{path>H3}} on ??Pearl King??s (capital only), {{path>H2}} in other seas, {{path>H1}} on-land
 +
 +====Advanced Access====
 +EA Pelagia's better mages cannot go on land without ??Shambler Skin Armor??, a ??Robe of the Sea??, or an ??Amulet of the Fish??. The real limiting factor of Pelagia's magic is that Pelagia has trouble getting onto shore at all, however, as there aren't many booster combinations that require both the miscellaneous slots and the armor slot to be filled. Being aquatic has its own benefits, however, such as easier access to the ??Bishop Fish?? for relatively-swift Throne-grabbing.
 +
 +Pelagia does have ??Thaumas - Wondrous??, who possesses {{path>A3W4S3N1}}. This is an awkward array to have, since it's just shy of multiple thresholds, but he really is better than nothing.
 +
 +=== Fire ===
 +//No native access.//
 +
 +=== Air ===
 +Thaumas needs only one [[empowerment]] to get to {{path>A4}} for the grand ladder-climb; or he can forge the ??Tome of High Power?? when you reach Construction level 9. There is no way to have a Queen of Air underwater, however, so the climb ends at {{path>A6}} unless Pelagia maintains a persistent presence on the Closed Realm. Without Thaumas, Pelagia's Air access is what it is.
 +
 +=== Water ===
 +Notably, Pelagia needs only Construction Level 5 (and Conjuration Level 8) to summon a Queen of Water, due to their {{path>W4}} ??Pearl King??s. The only big Water booster out of Pelagia's reach (that only boosts Water) is the [[atlantis-ea|Orb of Atlantis]].
 +
 +=== Earth ===
 +{{path>E1}} is a sad path to have, almost completely unboostable without Empowerment. Oh well.
 +
 +=== Astral ===
 +Like with Air, Thaumas can forge the Tome of High Power to get {{path>S4}} at Conjuration Level 9. With the ??Starshine Skullcap??, the book, and an empowerment, he can start forging the ??Ring of Sorcery?? and the ??Ring of Wizardry??; or, if you're not patient enough for artifacts (or if you don't like [[Horror Mark|Horror Marks]], you can empower him twice for the task. Pelagia can get a good deal more Astral Pearls than other nations, due to its efficient [[Alchemy]] with Pearl Cultivation. By empowering themselves up to casting ??Wish??, the Pelagians can then spend {{gems>100S}} to boost all of their magic paths by 1 at the same time.
 +
 +=== Death ===
 +//No native access.// A {{path>N3}} with lungs or an air-breather can summon a ??Forest Troll Tribe??, however; that can give the nation a {{path>D2}} with a little luck, or a {{path>D1}} otherwise, if the nation can maintain a lab on-shore.
 +
 +=== Nature ===
 +??Contact Naiad?? lets {{path>W3N1}} mages (such as any of your ??Pearl King??s) get a {{path>W3N3}} mage, and an amphibious one at that. A {{path>S1N2}} mage with a ??Thistle Mace?? (such as a third of your ??Pearl King??s) can then craft a ??Moonvine Bracelet??. Then the Naiad can craft the ??Treelord's Staff?? for {{path>N6}}. Unfortunately, {{path>N7}} is unattainable without Empowerment, as the Treelords don't have arms.
 +
 +=== Glamour ===
 +//No native access.// ??Forest Troll Tribe?? has a 1-in-4 chance to give you a {{path>G1}} ??Troll Shaman??, however.
 +
 +=== Blood ===
 +//No native access.// If you really want some Blood, but you don't have land provinces for bootstrapping... well, you'll need a land province to summon the {{path>N4B1}} ??Treelord#980??, so you better start working. That Treelord can't move, so you'll need a province with a decent population as well.
 +
 +
 ===== Strategy ===== ===== Strategy =====
 How to win as the nation. Feel free to use the following sections, or delete them, or change them. How to win as the nation. Feel free to use the following sections, or delete them, or change them.
dom6/pelagia-ea.txt · Last modified: 2024/04/11 14:58 by fenrir