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dom6:pyrene-la [2024/07/22 20:05]
fenrir [Magic Access]
dom6:pyrene-la [2024/08/02 15:31] (current)
fenrir [National Features]
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 ===== National Features ===== ===== National Features =====
 ^  Magic Access  ^  Alt. Access  ^  Unit Summary  ^  Core Abilities  ^  Buildings  ^ ^  Magic Access  ^  Alt. Access  ^  Unit Summary  ^  Core Abilities  ^  Buildings  ^
-| {{path>G3}} \\ {{path>B3}} (rare 4) \\ {{path>A2}} \\ {{path>F1}} (rare 2) \\ {{path>E1}} (rare 2) \\ {{path>N1}} (rare) \\ {{path>H2}} | **Heroes:** \\ {{path>F2N1G3B4}} \\ {{path>F2E2G2B3}}  | Infantry \\ Crossbows \\ Knights \\ Sacred Demon Knights  | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] \\ {{:abilities:mountain_survival.png?15&nolink }} [[Mountain Survival]] \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] \\ {{:abilities:demon.png?15&nolink}} [[Demon]] \\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]]  | {{:misc:gui:fortress.png?30&nolink}} Standard Forts  |+| {{path>G3}} \\ {{path>B3}} (rare 4) \\ {{path>A2}} \\ {{path>F1}} (rare 2) \\ {{path>E1}} (rare 2) \\ {{path>N1}} (rare) \\ {{path>H2}} | **Heroes:** \\ {{path>F2N1G3B4}} \\ {{path>F2E2G2B3}}  | Infantry \\ Crossbows \\ Knights \\ Sacred Demon Knights  | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] \\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] \\ {{:abilities:demon.png?15&nolink}} [[Demon]] \\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]]  | {{:misc:gui:fortress.png?30&nolink}} Standard Forts  |
 **Capitol Gems: **{{gems>1F1E1G2B}} \\  **Capitol Gems: **{{gems>1F1E1G2B}} \\ 
 **Turmoil Limit + 1** **Turmoil Limit + 1**
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 ===== Weaknesses ===== ===== Weaknesses =====
-What are the nation'weaknesses?+Pyrène is one of three Late nations without **any** [[Astral]] magic; the other two are [[caelum-la|Caelum]] and [[xibalba-la|Xibalba]]. This makes Pyrène immune to [[Magic Duel]] rushes, but not if they take an Astral [[Pretender God]], in which case all Magic Duel attempts will be funneled upon them. This also makes Pyrène one of the only three nations vulnerable to ??Mind Hunt?? sniping, and arguably the //most// vulnerable of them due to the nation'typically low [[Magic Resistance]].
  
 +Aside from that, Pyrènian magic is rather narrow on off-capital forts; disregarding the 10% randoms on the Cambion Countess, the nation is essentially limited to [[Blood]] and [[Glamour]] from its citadels. The off-capital mages are more varied, but the gulf between a fort-less province and one with a citadel is extremely significant.
 +
 +The best Pyrènian mages have average [[Morale]], which ironically makes the nation vulnerable to its own [[Seduction]] gimmick. Said mages can deflect Dream Seduction with their Magic Resistance (which is above average), but they're out of luck against [[Pangaea-la|Pangaean]] Dryads and [[Marignon-la|Marignese]] Troubadours.
 ===== See More ===== ===== See More =====
 Add links to guides or other overviews for this nation here. Add links to guides or other overviews for this nation here.
dom6/pyrene-la.1721678701.txt.gz · Last modified: 2024/07/22 20:05 by fenrir