User Tools

Site Tools


dom6:rlyeh-la

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
dom6:rlyeh-la [2024/07/07 06:00]
johnnydown [Summons] Standardized formatting.
dom6:rlyeh-la [2024/07/25 17:48] (current)
fenrir [National Features]
Line 1: Line 1:
-{{ :nations:flags:la_r_lyeh.png?100&nolink|}}+[[..r-lyeh-la|{{:wiki:dom6_version.png?100 }}]]{{ :nations:flags:la_r_lyeh.png?100&nolink|}}
 ====== LA R'lyeh, Dreamlands ======  ====== LA R'lyeh, Dreamlands ====== 
 ===== Lore ===== ===== Lore =====
Line 9: Line 9:
  
 ===== General Overview ===== ===== General Overview =====
-If you are considering picking this nation to playwhat should you know?+R'lyeh is the odd man out of the [[nations-la|Late Ages]]. It's an [[Underwater]] nation. It has the only {{path>S4}} mages in the era. In factits magic access is //broader// than [[rlyeh-ma|before]]. And those are just the easy-to-understand differences!
  
 +The madness of R'lyeh is in its [[Popkill]] [[Dominion]], which converts some of the [[Population]] each turn into raving lunatics who don't contribute to anything. A fair amount will become "free" troops; but no, they're //not// free, because most of them expect a monthly salary. The yearly upkeep is 0.8 Gold per goober, 1.6 Gold per random [[Holy|Priest]]/[[magic|mage]], or 4 Gold per ??Mad Deep One?? (who at least has some flexibility). Most of them are [[Mindless]] or [[Magic Being|Magic]], so you can't even leave them in provinces as padding alongside the [[Province Defense]]. Some are [[Sacred]], though. You can get Commanders, Priests, and possibly a mage or two from this "freespawn" to at least shuffle these guys around, provided that their [[Insane|Insanity]] doesn't interrupt them.
 +
 +The Insanity of R'lyeh is tied to its Dominion as well. Each turn, Commanders within R'lyeh's Dominion go insane, as long as they aren't the [[Pretender God]]. This does not affect Magic Beings, so R'lyeh's infamous Starspawn aren't affected, but their best Commanders (the ??Traitor Prince??s who abandoned [[Atlantis-ma|Middle Atlantis]]) //are//. Supposedly those without any [[Underwater#Underwater-Trait|Underwater Traits]] (other than perhaps Water Breathing) are less impacted by the Dominion; regardless, few players would dream of risking Insanity on their favorite commanders, so R'lyeh's Dominion is as much of a deterrent as it is a headache. It helps that some of R'lyeh's Insane may become [[Prophet|Prohpets]], **even if R'lyeh already has one**, and that the Insane from other nations may subvert their local provinces (in R'lyeh's favor).
 +
 +Ultimately, R'lyeh is a strong nation (only barely different from [[rlyeh-ma|Middle R'lyeh]]) with an anchor tied around its neck. If left completely alone, R'lyeh's Dominion will eventually crash its own economy, though //when// that will happen in Dominions 6 has yet to be tested; this will happen at a quicker rate than for its foes, as long as the crazed hordes can't successfully wash over the high-end late-age troops. Whether R'lyeh is a nuisance, or a serious dilemma, depends on how far the eclectic nation can spread and how many [[Thrones]] it can get early -- and on how many [[Temple|Temples]] it builds, of course.
 =====National Features===== =====National Features=====
 **AQUATIC** **AQUATIC**
 ^  Magic Access                                                                                                                                                    ^  Alt. Access  ^  Unit Summary                                                                                                                          ^  Core Abilities                                                                                                                                                                                                                                                            Buildings                                                                                                                                  ^ ^  Magic Access                                                                                                                                                    ^  Alt. Access  ^  Unit Summary                                                                                                                          ^  Core Abilities                                                                                                                                                                                                                                                            Buildings                                                                                                                                  ^
-| {{path>S4}} (Rare 5) \\ {{path>W3}} \\ {{path>G2}}  (Rare 3) \\ {{path>E1}} (Rare 2) \\ {{path>N1}} \\ {{path>H1}}  | **Heroes** \\ {{path>W2S5G1}} \\ {{path>W3S4G2}} \\ **Summon** \\ {{path>S4}} (req. {{path>S3}})  | Atlantian and Oceanian Slaves \\ Hybrids \\ Illithids \\ Priests can summon Void Beings.  | {{:abilities:aquatic.png?15&nolink}} [[Aquatic]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:slave.png?15&nolink}} [[Slave]] \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:void_sanity.png?15&nolink}} [[Void Sanity]] \\ {{:abilities:insane.png?15&nolink}} [[Insane]]  | {{:misc:gui:fortress.png?30&nolink}} Standard Forts  |+| {{path>S4}} (Rare 5) \\ {{path>W3}} \\ {{path>G2}}  (Rare 3) \\ {{path>E1}} (Rare 2) \\ {{path>N1}} \\ {{path>H2}}  | **Heroes** \\ {{path>W2S5G1}} \\ {{path>W3S4G2}} \\ **Summon** \\ {{path>S4}} (req. {{path>S3}})  | Atlantian and Oceanian Slaves \\ Hybrids \\ Illithids \\ Priests can summon Void Beings.  | {{:abilities:aquatic.png?15&nolink}} [[Aquatic]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:slave.png?15&nolink}} [[Slave]] \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:void_sanity.png?15&nolink}} [[Void Sanity]] \\ {{:abilities:insane.png?15&nolink}} [[Insane]]  | {{:misc:gui:fortress.png?30&nolink}} Standard Forts  |
 **Capitol Gems: **{{gems>3S1G}} **Capitol Gems: **{{gems>3S1G}}
  
Line 35: Line 40:
 | {{:nations:la:rlyeh:slave_mage.png?nolink}}        | **??Slave Mage#1518??**       \\ {{:misc:gui:gold.png?15&nolink}} 245 \\ {{:misc:gui:resources.png?15&nolink}} 1  \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                                                              | {{path>W2S1,100%WESN}}{{path>R13}} \\ {{:abilities:slave.png?15&nolink}} [[Slave]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Slave Mage#1519?? | Commentary here.  | | {{:nations:la:rlyeh:slave_mage.png?nolink}}        | **??Slave Mage#1518??**       \\ {{:misc:gui:gold.png?15&nolink}} 245 \\ {{:misc:gui:resources.png?15&nolink}} 1  \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                                                              | {{path>W2S1,100%WESN}}{{path>R13}} \\ {{:abilities:slave.png?15&nolink}} [[Slave]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Slave Mage#1519?? | Commentary here.  |
 | {{:nations:la:rlyeh:starspawn_2.png?nolink}}       | **??Starspawn#3858??**        \\ {{:misc:gui:gold.png?15&nolink}} 430 \\ {{:misc:gui:resources.png?15&nolink}} 1  \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                                                              | {{path>S2G1H2,100%WESG}}{{path>R13}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:void_sanity.png?15&nolink}} [[Void Sanity]] (10) \\ {{:abilities:void_summoning.png?15&nolink}} [[Void Summoning]] (3) \\ {{:abilities:resist_blunt.png?15&nolink}} [[Blunt Resistant]] \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]]  | Commentary here.  | | {{:nations:la:rlyeh:starspawn_2.png?nolink}}       | **??Starspawn#3858??**        \\ {{:misc:gui:gold.png?15&nolink}} 430 \\ {{:misc:gui:resources.png?15&nolink}} 1  \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                                                              | {{path>S2G1H2,100%WESG}}{{path>R13}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:void_sanity.png?15&nolink}} [[Void Sanity]] (10) \\ {{:abilities:void_summoning.png?15&nolink}} [[Void Summoning]] (3) \\ {{:abilities:resist_blunt.png?15&nolink}} [[Blunt Resistant]] \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]]  | Commentary here.  |
-| {{:nations:la:rlyeh:starspawn.png?nolink}}         | **??Starspawn#3857??**        \\ {{:misc:gui:gold.png?15&nolink}} 410 \\ {{:misc:gui:resources.png?15&nolink}} 1  \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only                                         | {{path>S3G1H2,100%WESG,100%WESG,10%WESG}}{{path>R17}} \\ {{:abilities:void_sanity.png?15&nolink}} [[Void Sanity]] (10) \\ {{:abilities:resist_blunt.png?15&nolink}} [[Blunt Resistant]] \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]]  | Commentary here.  |+| {{:nations:la:rlyeh:starspawn.png?nolink}}         | **??Starspawn#3857??**        \\ {{:misc:gui:gold.png?15&nolink}} 410 \\ {{:misc:gui:resources.png?15&nolink}} 1  \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only                                         | {{path>S3G1,100%WESG,100%WESG,10%WESG}}{{path>R17}} \\ {{:abilities:void_sanity.png?15&nolink}} [[Void Sanity]] (10) \\ {{:abilities:resist_blunt.png?15&nolink}} [[Blunt Resistant]] \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]]  | Commentary here.  |
 | {{:nations:la:rlyeh:hybrid_commander.png?nolink}}  | **??Hybrid Commander#2470??** \\ {{:misc:gui:gold.png?15&nolink}} 70  \\ {{:misc:gui:resources.png?15&nolink}} 19 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 \\ {{:misc:gui:sea.png?20&nolink}}{{:misc:gui:fortress.png?20&nolink}} Coastal Fort Recruit  | {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]]  | Commentary here.  | | {{:nations:la:rlyeh:hybrid_commander.png?nolink}}  | **??Hybrid Commander#2470??** \\ {{:misc:gui:gold.png?15&nolink}} 70  \\ {{:misc:gui:resources.png?15&nolink}} 19 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 \\ {{:misc:gui:sea.png?20&nolink}}{{:misc:gui:fortress.png?20&nolink}} Coastal Fort Recruit  | {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]]  | Commentary here.  |
  
dom6/rlyeh-la.1720332052.txt.gz · Last modified: 2024/07/07 06:00 by johnnydown