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dom6:rout [2024/06/19 03:01]
fenrir [Army HP]
dom6:rout [2024/07/25 20:00] (current)
fenrir [Rout]
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 ====== Rout ====== ====== Rout ======
  
-Fellas with [[mindless|minds]], and fellas not [[berskerer|completely out of their minds]], will eventually **rout** to save their own hides in the midst of combat. Dominions 6 is blessed with a manual that goes into greater detail on this mechanic, compared to previous games.+Fellas with [[mindless|minds]], and fellas not [[berserker|completely out of their minds]], will eventually **rout** to save their own hides in the midst of combat. Dominions 6 is blessed with a manual that goes into greater detail on this mechanic, compared to previous games.
  
 ===== Mechanical Details ===== ===== Mechanical Details =====
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   * Otherwise, they retreat to a random adjacent province, with no respect for whether or not they end up in a friendly province. If they don't end up in a friendly province, they die.   * Otherwise, they retreat to a random adjacent province, with no respect for whether or not they end up in a friendly province. If they don't end up in a friendly province, they die.
 **If their Commander DOES rout in the same battle:** **If their Commander DOES rout in the same battle:**
-  * They must succeed in a standard [[Morale]] check to follow their Commander. The [[Undisciplined]] get **-3** to their Morale roll. The Morale bonus to their squad, from formations and [[Leadership]] bonusare counted **twice**. If this rout fails, they retreat as though their Commander didn't rout with them.+  * They must succeed in a standard [[Morale]] check to follow their Commander. The [[Undisciplined]] get **-3** to their Morale roll. The Morale bonus to their squad, from their formation and their Commander's skillis counted **twice**. If this rout fails, they retreat as though their Commander didn't rout with them.
     * If the battle was a "Break Siege" order, the Commander will always retreat back into the fort.     * If the battle was a "Break Siege" order, the Commander will always retreat back into the fort.
     * Otherwise, the Commander has a **75%** chance to retreat to the local [[fort]], or to a random adjacent province that's friendly.     * Otherwise, the Commander has a **75%** chance to retreat to the local [[fort]], or to a random adjacent province that's friendly.
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 If the rider of a Mount dies, the Mount might individually rout. If the rider of a Mount dies, the Mount might individually rout.
  
-If the rider routs individually, or if the whole squad/army routs, the two ride off together. If the Mount routs individually, or if they //both// individually rout from the same effect, the Mount bucks the rider off. Dismounting in this fashion causes [[Armor-Negating]] damage equal to the [[Size]] difference between the two (Mount-minus-rider), complete with a [[DRN]].+If the rider routs individually, or if the whole squad/army routs, the two ride off together. If the Mount routs individually, or if they //both// individually rout from the same effect, the Mount bucks the rider off. Dismounting in this fashion causes [[Armor-Negating]] damage equal to the [[Size]] difference between the two (Mount-minus-rider), complete with a [[DRN]]. Some Mounts don't cause this damage, though; all of them are ??Chariot??s.
 ===== Special Routing Conditions ===== ===== Special Routing Conditions =====
  
dom6/rout.1718766074.txt.gz · Last modified: 2024/06/19 03:01 by fenrir