This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
dom6:rout [2024/06/19 03:02] fenrir [On the Topic of Mounts] |
dom6:rout [2024/07/25 20:00] (current) fenrir [Rout] |
||
---|---|---|---|
Line 1: | Line 1: | ||
====== Rout ====== | ====== Rout ====== | ||
- | Fellas with [[mindless|minds]], | + | Fellas with [[mindless|minds]], |
===== Mechanical Details ===== | ===== Mechanical Details ===== | ||
Line 16: | Line 16: | ||
* Otherwise, they retreat to a random adjacent province, with no respect for whether or not they end up in a friendly province. If they don't end up in a friendly province, they die. | * Otherwise, they retreat to a random adjacent province, with no respect for whether or not they end up in a friendly province. If they don't end up in a friendly province, they die. | ||
**If their Commander DOES rout in the same battle:** | **If their Commander DOES rout in the same battle:** | ||
- | * They must succeed in a standard [[Morale]] check to follow their Commander. The [[Undisciplined]] get **-3** to their Morale roll. The Morale bonus to their squad, from formations | + | * They must succeed in a standard [[Morale]] check to follow their Commander. The [[Undisciplined]] get **-3** to their Morale roll. The Morale bonus to their squad, from their formation |
* If the battle was a "Break Siege" order, the Commander will always retreat back into the fort. | * If the battle was a "Break Siege" order, the Commander will always retreat back into the fort. | ||
* Otherwise, the Commander has a **75%** chance to retreat to the local [[fort]], or to a random adjacent province that's friendly. | * Otherwise, the Commander has a **75%** chance to retreat to the local [[fort]], or to a random adjacent province that's friendly. |