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dom6:scales [2024/06/28 14:24] fenrir [Growth and Death] |
dom6:scales [2024/06/28 14:26] (current) fenrir [Temperature] |
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Temperatures hotter than {{scales>H1}} and colder than {{scales>C1}} also add to [[Encumbrance|Base Encumbrance]]; the first point away from that "comfort zone" increases it by **0.5**, the second point increases it by another **1.5**, and so on. The final value is rounded down, or ignored on those with 0 Base Encumbrance. This occurs regardless of what the national temperature preference is; said preference is just for farming and everyday life. | Temperatures hotter than {{scales>H1}} and colder than {{scales>C1}} also add to [[Encumbrance|Base Encumbrance]]; the first point away from that "comfort zone" increases it by **0.5**, the second point increases it by another **1.5**, and so on. The final value is rounded down, or ignored on those with 0 Base Encumbrance. This occurs regardless of what the national temperature preference is; said preference is just for farming and everyday life. |
* Every 5 points of the matching [[Elemental Resistance]] ({{:abilities:resist_fire.png?15&nolink}}Fire or {{:abilities:resist_cold.png?15&nolink}}Cold) negates the effects of **one point of unsavory Heat/Cold** on the unit that has it. This works **from the bottom-up** instead of from the top-down; for example, a unit with 5 points of {{:abilities:resist_cold.png?15&nolink}}Cold Resistance in {{scales>C3}} has +1 Melee Encumbrance (1.5 rounded down), instead of +0 (0.5 rounded down). | * Every 5 points of the matching [[Elemental Resistance]] ({{:abilities:resist_fire.png?15&nolink}}Fire or {{:abilities:resist_cold.png?15&nolink}}Cold) negates the effects of **one point of unsavory Heat/Cold** on the unit that has it. This works **from the bottom-up** instead of from the top-down; for example, a unit with 5 points of {{:abilities:resist_cold.png?15&nolink}}Cold Resistance in {{scales>C3}} has +1 Base Encumbrance (1.5 rounded down), instead of +0 (0.5 rounded down). |
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During Summer, most provinces have an extra point of Heat. During Winter, most provinces have an extra point of Cold. This is only applied in the middle (or the "height") of the season in regular [[Underwater|Sea]] provinces; or not at all, in Deep Seas, [[Caves]], or the [[Void]]. | During Summer, most provinces have an extra point of Heat. During Winter, most provinces have an extra point of Cold. This is only applied in the middle (or the "height") of the season in regular [[Underwater|Sea]] provinces; or not at all, in Deep Seas, [[Caves]], or the [[Void]]. |