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dom6:size [2024/05/11 13:44]
fenrir
dom6:size [2024/06/23 00:23] (current)
fenrir
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   * In melee combat, an attacker that is larger than their target is harder to hold off, while an attacker that is smaller than their target is easier to hold off. The Size difference is factored into the attacker's [[Morale]] roll for brute-forcing through a [[repel]] attempt.   * In melee combat, an attacker that is larger than their target is harder to hold off, while an attacker that is smaller than their target is easier to hold off. The Size difference is factored into the attacker's [[Morale]] roll for brute-forcing through a [[repel]] attempt.
   * Units of Size 6 or greater wield bigger versions of the weapons that units of Size 5 or smaller use; these are one point Longer, so they are better at repelling and have a longer reach.   * Units of Size 6 or greater wield bigger versions of the weapons that units of Size 5 or smaller use; these are one point Longer, so they are better at repelling and have a longer reach.
-  * Some enemies have a **Swallow** attack; they can only use this on targets whose Size is less than half their own.+  * Some enemies have a **Swallow** attack; they can only use this on targets whose Size is half their own or smaller.
  
 ===In Missile Combat=== ===In Missile Combat===
dom6/size.1715435085.txt.gz · Last modified: 2024/05/11 13:44 by fenrir