This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
dom6:stealthy [2024/03/15 16:17] nunda created |
dom6:stealthy [2024/03/15 16:29] (current) nunda tag, + stealthy commander interaction with rituals |
||
---|---|---|---|
Line 19: | Line 19: | ||
- [[Scout Reports|Scouting]] and witnessing battles their nation isn't involved in. | - [[Scout Reports|Scouting]] and witnessing battles their nation isn't involved in. | ||
* {{abilities: | * {{abilities: | ||
- | - Ferrying and carrying [[gems]] and [[items]] for an army. Keeps spare gems safe for later. | + | - Ferrying and carrying [[gems]] and [[items]] for an army. Keeps spare gems safe for later. This is generally cheaper than moving items/gems with magical rituals. |
- Avoiding fights. | - Avoiding fights. | ||
* A commander set to perform a stealthy order does so before other orders such as rituals or assassinations, | * A commander set to perform a stealthy order does so before other orders such as rituals or assassinations, | ||
Line 39: | Line 39: | ||
* Remote assassination spells such as ??Earth Attack?? or ?? | * Remote assassination spells such as ??Earth Attack?? or ?? | ||
* ??Seeking Arrow?? | * ??Seeking Arrow?? | ||
+ | |||
+ | |||
+ | Commanders set on stealthy orders are still affected by: | ||
+ | |||
+ | * [[Mind Hunt]], both as a valid target and protecting [[astral]] mage | ||
+ | * ??Vengeful Water?? | ||
+ | * ??Vengeance of the Dead?? | ||
+ | * ??Murdering Winter?? | ||
+ | |||
+ | {{tag> |